Aliens vs Predator 2 comes complete with an assortment of different game modes to give a little variety to the game. These game modes are only found in the multiplayer side of the game so you must have access to the Internet. Below you’ll find descriptions and strategies on these new modes of play.
Deathmatch games appear in every shooter game and this type of deathmatch is the most common. When you play a deathmatch game, it’s every man for themselves so everybody is playing against each other. Therefore you win by killing anything in sight and there are three possible ways the round can end:
1. Frag Limit – The Frag Limit is the number of kills a player must make if they to win the game and one of these frags is given to you every time you kill someone. It doesn’t matter which species it is so you can kill Marines, Corporates, Aliens or Predators and you would get a frag added to your score. You can gain easily frags by hunting down weaker species and stay out of the way of much stronger species. 2. Score Limit – Instead of relying on the number of frags you need to win, the score limit pressures players to attack others of more point value. Because each class has its own strengths and weaknesses, each species awards a different point value (which can be changed by the server) per-kill for each class. Therefore if you hunt a smaller class, you won’t get a big reward for your troubles. 3. Time Limit – The round is ended after a set time duration. The player with the most points at the finishing time is the winner.
The Deathmatch in AvP2 is more about who can kill who first so people who take the slow route aren’t not going to come out on tops. For a Marine, you only have your Motion Tracker to help you so use it wisely. For a Predator, use your different vision modes to your advantage. For an Alien, speed is everything.
Team Deathmatch is a game mode very similar to normal Deathmatch but you now work in a team. You and other members of the team have to kill other species on the other team in order to win the round. This is where teams will use different classes to gain the advantage over other players. The rounds end in the same way as the Deathmatch mode: 1. Frag Limit – The frag limit is now based on the score of the whole team rather than just the one player. Also, when you change class, your frag count will not be affected. 2. Score Limit – The Score Limit is based on the total score of all players using each of the species. 3. Time Limit – The round is ended when the timer is up. The team who have scored the most points are the winners.
When establishing your team, make sure you pick a number of different classes to balance your side out. For Marines, don’t stick together because your more vulnerable to opponents. For Predators, make sure other players on your team are using different mission modes so you can spot other species more easily. For Aliens, spread yourselves out and use Predaliens and Praetorians to distract enemies so faster creatures can attack.
Every player begins the round as a Survivor and one player begins as a Mutant and the object of each round is to be the last Survivor. Everyone else in the game become Mutants and Survivors are turned into Mutants if they are killed by a Mutant or kill themselves. Each round ends when only one Survivor remains or the time limit has been exceeded. The rounds end in the following ways: 1. Score Limit – While playing as a survivor, a player receives 1 point per second and Mutants receive 10 points per survivor that they kill. The player who reaches the score limit first is declared the winner. 2. Round Limit – A number of rounds are played and the score is in the same way as above. At the end of the game, the player who has the most points through the rounds is the winner.
For a Survivor, try to avoid confrontation with Mutants and for a Mutant, you must be quick in order to kill the Survivor to win the round. For a Marine, you must stay well out of view if you’re a survivor and if you’re a Mutant, use your big weaponry. For a Predator, use your cloak at all times if you’re a survivor and if you’re a Mutant, use your vision modes to find the Survivor. For an Alien, use your speed, crawling ability and pounce attack to make a quick escape from your enemies and if you’re a Mutant, use speed to catch up with any Survivors.
In Hunt mode, players are on one of two sides: Hunters or Prey. The Hunters will obviously be hunting the Prey throughout the game and the main change is that only kills made by the Hunters are recorded. If a Prey kills a Hunter, they switch sides so the Prey becomes a Hunter and the Hunter becomes the Prey. This game mode ends in two possible ways:
1. Frag Limit – The frag limit is the number of kills a player must get to win the game. A frag is given to you for every kill you make so try to hunt classes you know how to defeat. 2. Time Limit – The round is ended when the timer runs out. The player with the most points at that time is the winner.
For a Marine to be Prey, don’t kill other Prey members and use your Motion Tracker to track a Hunter and if you’re a Hunter, take care since everyone in the game is against you. For a Predator, use the correct vision mode as there’s only one species out to get you if you’re a Prey and if you’re a Hunter, use your cloak at all times and attack Aliens with the Speargun. If you’re an Alien, approach your opponent from behind if you’re a Prey and if you’re a Hunter, seek out players that are alone and vulnerable.
There’s the introduction of “lives” in each round is the new thing in this game. Once a player loses all of their lives, they are out of the current round. There are two teams, Attackers and Defenders and the goal of the Attackers is to kill every Defender before the timer runs out. If all Defenders are dead, the Attackers receive 1 point for every dead Defender. If one or more Defenders are alive when the time limit is reached, the Defenders receive 1 point for every Defender that is alive. There’s also only one way to win the game:
Round Limit – A set number of rounds are played. At the end of the game, the team who have got the most points througho the rounds is the winner.
For Defenders, seek out player alone and make the kill and try to keep in the vicinity. For Attackers, use the same tactics for Defenders. For Marines, hide away and set traps for any approaching opponents if you’re the Defenders and if you’re the Attackers, use your Motion Trackers and stay together. For Predators, view the Attackers from a distance with the appropriate vision mode if you’re the Defender and if you’re the Attackers, use your stealth capabilities. For Aliens, hide away and kill any Attackers that come by if you’re the Defenders and if you’re the Attackers, use your speed to surprise your opponents.
In this mode of play, your team is able to win without killing anybody. There are two teams, the Evacs and Attackers and the Evac team must have any player reach the Evac Point and stay there for 10 seconds. The Attackers need to prevent the Evacs from evacuating, either by the timer or killing the Evac team. The team that wins the round receives 1 point. There is also only one way to win the round: Round Limit – A set number of rounds are played. At the end of the game, the team who has got the most points through the rounds is the winner.
For Attackers, stake it out at the Evac Point and wait for the Evacs to arrive. For Evacs, time is everything so take different routes to the Evac Point. For Marines, you have to get through the Attacker extremely quickly if you’re the Evacs and if you’re the Attackers, set up traps and use Snipers to pick the Evacs off one by one. For Predators, use your cloak if you’re the Evacs and if you’re the Attackers, Remote Bombs are very effective for setting up traps. For Aliens, use shortcuts like vents to get to the Evac Point if you’re the Evacs and if you’re the Attackers, use speed to catch up to them to make an easy kill.