Aliens: Fireteam Elite

Date Released: August 24th 2021
Publisher: Cold Iron Studios (Europe: Focus Home Interactive)
Developer: Cold Iron Studios
Formats: PS4, PS5, X-Box One/X/Series X, PC
Genre: Massively Multiplayer Online Shooter

Early Announcement

 Aliens: Fireteam Elite

PS4 Cover [UK]

On January 17, 2018, FoxNext Game officially announced they had acquired the developer Cold Iron Studios and were developing a shooter in the world of the Alien franchise. Cold Iron Studios were founded in 2015 by CEO Craig Zinkievich, CTO Shannon Posniewski, and creative director Matt Highison, and its 25 employees are all joining FoxNext Games.

Members of their development team have worked on many past titles including Neverwinter, Star Trek Online, Metroid Prime 3, Bioshock Infinite, Doom and Borderlands. As the developer has an history with online multiplayer games, it’s assumed that the new Alien shooter will be an an online multiplayer game.

“I am a personal fan of Cold Iron’s previous work, and all of us at FoxNext Games are thrilled to be working with them as they create an action-packed persistent world, steeped in the mysteries of this beloved ‘Alien’ universe,”

– Games president of FoxNext Games, Aaron Loeb

“Our background in building online worlds and taking established franchises to the next level in interactive entertainment is a precise fit with [FoxNext’s] product road map ahead.”

– Cold Iron Studios CEO Craig Zinkievich Zinkievich

Disney Sells Cold Iron Studios

In January 2020, it was revealed that Disney had sold FoxNext Games and Cold Iron Studios to games publisher Scopely. It was announced in August 2020 that Cold Iron Studios was bought by Daybreak Games.

2021 Announcement

On March 2, 2021, Cold Irons Studios’ new Aliens game was formally announced – Aliens: Fireteam for a Summer 2021 release. It is a cooperative third-person survivor shooter set in the year 2202, 23 years after the events of the Alien trilogy. Players will assume the role of a a Colonial Marine stationed aboard the USS Endeavor. You’ll play through four campaigns compromising of three missions.

You’ll encounter 20 different enemy variations, including 11 different Xenomorphs types from Facehuggers to Praetorians, each designed with their own intelligence to ambush, outsmart and ultimately take down any marines. There’ll be five unique classes – Gunner, Demolisher, Technician, Doc and Recon – each with their own special abilities and character perks. Players will be able to select from over 30 weapons and over 70 mods/attachments.


The announcement trailer was released March 2, 2021 while 25 minutes of gameplay footage was published on March 4, 2021. The Preorder Trailer was released in June 2021 showing off the game’s new name: Aliens Fireteam Elite and a release date of August 24th, 2021

Aliens: Fireteam Videos

Announcement Trailer

25 Minutes of Gameplay Footage

Aliens Fireteam Elite Preorder Trailer


You can find more images on Aliens: Fireteam Elite Screenshots.


Aliens: Fireteam Elite received a mixed reception from critics. It’s currently sitting on a score of 69 for the PC version on Metacritic with 30 reviews. Critics found that Aliens: Fireteam Elite stays true to its source material. The visual and sound design of the environment, enemies and weapons remain faithful to feel of the films. The combat is fun and frantic. The various classes and progression system with all the different perks were well-received. Challenge Cards keep things fresh and add to the replayability.

The negatives were mainly around the game’s technical issues. Sound and dialogue may suddenly cut out and there are issues with enemy artificial intelligence with Xenomorphs getting stuck in places. IGN gave it 7/10 and mentioned its repetitive nature saying: “The caveats, of course, are having to put up with repetitive scenarios and some excruciatingly drawn-out missions. Aliens: Fireteam Elite may not be a triumphant win, but it’s far from a game over, man.”

Gamespot gave it a positive 8/10: “There’s so much satisfaction in customizing and managing a handful of classes with enough depth to transform them into the Colonial Marine you need at a given time, along with a plethora of great weapons to make the moment-to-moment action engaging from the first time you pull the trigger. What it lacks in dread it makes up for in pure white-knuckle action, making Aliens: Fireteam Elite a great place to engage with this iconic sci-fi franchise again.”


Aliens: Fireteam Elite entered at first place in the UK game chart in its first week on sale. The game sold best on PS5 (42% of sales), followed by Xbox Series S/X (31%) and then PS4 (27%).

Latest News

Pathogen, Aliens: Fireteam Elite’s First Campaign Update, Is Now Available! ()
New Aliens: Fireteam Elite Pathogen Expansion Trailer Shows Off a Powerful New Enemy! ()
Aliens: Fireteam Elite Season 4 is Ready to Rock! Crossplay and a Swarm of New Content Is Live! ()
Aliens: Fireteam Elite Season 4 Bursts July 26th! ()
Check Out More Pathogen Expansion Gameplay in Aliens: Fireteam Elite Interview! ()

You can full the full news archive for the game here.

Post Comment


Comments: 26
  1. No SP and MP only? Well, at least I get to save $60 on what will be just another L4D Clone with overpriced cosmetics. Ah well, maybe in 10 more years we will get another Alien:Isolation, or maybe even a good and scary Colonial Marines game.

  2. Well I’m interested in playing this game.
    $5 says that the devs will find a way to include a Predator cameo somehow

  3. The Only Version That I Prefer Of 1925’s The Phantom Of The Opera Is The Original 1929 Restored Version With The Original Synchronized Soundtrack.

  4. While there are few leaks surrounding this title I would like to address a few things. Let’s start with the first topic (Online Multiplayer-strictly Online Multiplayer) so games of this genre are becoming increasingly more common especially when you notice they’re not MMO’s as such are exceptionally limited in content. The very first Titanfall which offered no campaign and was purely online struggled severely with content and catered poorly to the players, as this can also be stated about the first Star Wars Battlefront done by DICE in 2014 it had no campaign or offline content for the longest time and this truly hurt the game. Anytime a game is purely online multiplayer than it needs to have a consistent amount of content especially when you’re selling the title for the same asking price as a game that would include both multiplayer and a campaign. So I have tremendous concerns that this game will deliver in content that content is weapons, species and environments that’ are not all the same and repetitive.

    Next topic to consider (Quality of life-Graphic Fidelity) now I am a gamer who doesn’t heavily fixate on a games visuals as much as I do it’s gameplay or story. However when we are discussing a title that is purely online multiplayer and has no mention of sequel it’s incredibly important that the game be visually stunning that way the game ages correctly when compared to other exciting titles releasing around them. It’s very common for games to release with average graphics and than be completely outdone by titles doing similar gameplay and maintaining better visuals.

    Next topic to discuss is (Offline mode-Bots) now I can’t emphasize on this enough. I believe all games which feature multiplayer should have a offline mode with competent bots. The reason behind this desire is because sometimes gaming communities vanish and sometimes companies kill servers after long periods of times or poor sales etc. Maybe you don’t want to stop playing with offline and bots you don’t have to worry. Another pro behind this mechanic is if you’re someone who has poor internet or no internet you can still enjoy the game you want to play without concern and finally it’s a fantastic place to practice. I can name dozens of games that are online multiplayer focus and still have a bot function in offline or custom multiplayer.

    Finally (Take Risks) I am tired of Alien & Predator titles being terrified to take risks into the depths of the universe. There are dozens of planets, weapons, environments and species introduced. It’s really upsetting when the majority of games only cater to the most common. Synthetics, labs, marines, science officers, predators and of course the Aliens themselves. It would be nice to see other locations, creatures & fauna.

  5. Kinda hope it is an mmo, a split world free roam similar to world of Warcraft chose your side aliens or colonial marines, separated by language and distance, the hive works to expand and grow, taking territory is a possibility, start as a face higher and grow to a drone, air or player humans could be brought to the hive for chestation by ai or player drones. Work your way up to stronger versions of the species.

  6. If they stick to original alien features and marine weaponary and put all their concentration into the game and it’s story, it should be a good game

  7. @The Crusher,

    Sadly I doubt it’ll be anything like Isolation. Cold Iron is comprised mostly of MMO devs, and people who focused on online FPS type games. Something tells me it’s going to be an online only COD version of aliens with a slam dunk full of microtransactions and so on.

    Best case scenario if it’s online only? They make an MMO comprised of several planets where players play as USCM troops with various classes and like PlanetSide 2 have to focus on maintaining control on planets and continental zones. Even better would be the ability to have a Scavver character (Like Tarkov) who can find gear and stuff for your main (Marine). But that in itself would get tiring after a while and prolly wouldn’t be too popular since Tarkov and Planet Side 2 already fit those nitches.

  8. Or it would be prettier to be a facehugger and infest another player to have the options to stay insider the other player for as long as you want!

  9. Earlier in the comments I saw some say something about avp Extinction, as I child I played this repetitively even went out and got another copy, if this could be done in a fps with life cycles of aliens that would be awesome and even have kills streaks like cod and instead of carepackeges in cod you could spawn a fleet of facehuggers instead of dogs in cod world at war

  10. Would be a great time also for Fox to pay a visit to Obsidian and be like “Yo, sorry Sega fucked you over and that we let them make A:CM. Here’s a few mill to make that RPG you wanted to make. Cheers.”


  11. Heres to hope it won’t be cluttered with Micro transactions which every developer is trying to copy Team fortress 2 and Overwatch model. Seeing it is going to be multiplayer shooter this might be the case.

    I pray one day we will get an Aliens/AVP game with asymmetrical gameplay and concepts of Natural Selection 1 and 2 where each team has a base and resources. The best part about this concept is being able to build and work together in actual Alien hive which hasn’t been done yet. The closest thing was AVP Extinction on PS2. I wish everyday for game like that.

Facebook Twitter Instagram YouTube RSS Feed