Cold Iron Studios’ new Alien game has finally been unveiled! Aliens: Fireteam is a cooperative third-person survivor shooter set in the year 2202, 23 years after the events of the Alien trilogy. Players will assume the role of a a Colonial Marine stationed aboard the USS Endeavor. You’ll play through four campaigns compromising of three missions.
You’ll encounter 20 different enemy variations, including 11 different Xenomorphs types from Facehuggers to Praetorians, each designed with their own intelligence to ambush, outsmart and ultimately take down any marines. There’ll be five unique classes – Gunner, Demolisher, Technician, Doc and Recon – each with their own special abilities and character perks. Players will be able to select from over 30 weapons and over 70 mods/attachments.
You can check out the action-packed trailer, screenshots and press release below:
“With Aliens: Fireteam, you and your friends will experience stepping into the boots of a squad of hardened Colonial Marines fighting in the ultimate battle for survival,” said Craig Zinkievich, Head of Cold Iron Studios. “This is the action game Aliens fans have been waiting for – hordes of different Xenomorphs swarming over ceilings and across walls, surrounding your team and striking from every angle. Work together, customize your character, utilize tons of weapons and gear and…well, you just might get your fireteam out alive.”
Set 23 years after the original Alien trilogy, Aliens: Fireteam drops players into the role of a Colonial Marine aboard the USS Endeavor, recently tasked with answering a distress call from the outer colonies. Deploy to overrun facilities, abandoned ruins and strange alien landscapes as you battle terrifying enemies across four campaigns with two friends or AI teammates. Stunning visuals, realistic environments, powerful weapons, futuristic equipment, and an eerie soundscape heighten new Alien storylines across a series of replayable missions that evoke and expand upon the blockbuster films.
Facing over 20 intelligent enemy types – from Xenomorphs to Weyland-Yutani Synthetics – players must utilize cover tactics and master team strategy to eradicate extraterrestrial threats that swarm through doors and vents, scramble across walls and ceilings, and strike from darkness with uncanny ferocity. Five character classes, an expansive arsenal of customizable weapons and mods, character progression, and innovative advancement systems help even the odds in this heart-pounding shooter and place Aliens: Fireteam in another dimension of co-op survival shooters. The unique Challenge Card system also lets players mutate each mission, offering a new experience with every playthrough.
Rather than the looter-shooter Destiny style game we had been expecting, Aliens: Fireteam is going to be a co-operative survival third person shooter. Though it’s intended for multiplayer with 3 player squads, you are also able to play it on your own with AI squadmates.
Both Game Informer and kotaku had the pleasure of attending a special presentation by Cold Iron showing off some more of the game. Be sure to head on over and check out their impressions. The official website for the shooter is AliensFireTeam.com. We’ll also be getting some full gameplay footage on Thursday 9pm PT/5pm GMT on IGN. Cold Iron Studios says that Aliens: Fireteam will be coming to PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC this summer! What does everybody think? Will you be picking up the game upon its release? Let us know in the comments.
Keep a close eye on Alien vs. Predator Galaxy for the latest news on Aliens: Fireteam! You can follow us on Facebook, Twitter, Instagram and YouTube to get the latest on your social media walls. You can also join in with fellow Alien and Predator fans on our forums!
Valleys of petrified corpses, exploding humans and animals, every kind of Neomorphic being you can imagine whether human or animal.
Variations of Neomorph itself from Motes and Pods, variations of Trilobite depending upon whether from a human or the type of animal, variations on the Deacon.
And none of it, undermines the singular Alien.
Why not 6-3 player squad for multiplayer or single player campaigns?
Really hope it is not just online multiplayer...
The last 4 years we've been expecting some sort of online-only loot shooter like destiny or anthem. I'm much happier with this alternative. Even if something with a lil more thematic depth like Isolation 2 would have been preferable.
Other players can still see you in third-person.
But character customisation would benefit from how the other players see you and there could be some cutscenes when the mission starts/ends. Getting aliens to look as intimidating as possible would come first. If the aliens would attack more from behind then the size issue would be less critical but the gameplay showed mostly straight waves coming from forward.
I'm not a big fan of 3rd person games and I'm really not sure why they went for it here.
https://i.imgur.com/Z7CgFnT.png
Even the other marines look small on your screen
They're frequently upright, but it's never shown as their preferred method of getting anywhere quickly. That's all. I know the games take it too far and have them crawling almost all the time.
Sounds good to me and goes much deeper into the xenomorphs than weyland yutani report does and shares much same info, but froma colonial marine inteligence view on the matter.
UPD. I found. https://www.amazon.com/Book-Alien-Augmented-Reality-Survival/dp/0062695363
Some moments cause questions
Example. Page 116: drones/workers sheed their dome as they age and gets the warriors ridged heads.
Sounds like a cringe theory of molts when Big Chap turns into a warrior in a few days. Correct me if I'm wrong.
What is this?
From the book: the book of alien, usmc version of weyland yutani report:
Page 96: Warriors are bipedal creatures and can move on all four if needed and will do so when climbing or walking on the ceiling.
Page 110: Dog alien/runner moves differently from the others, mainly on all four, and has been proven to be able to spit acid.
Page 116: drones/workers sheed their dome as they age and gets the warriors ridged heads.
Page 119: Drones/workers can spit acid.
Page 145: Warriors: a bipedal xenomrph, around same height as a drone. Drone: a bipedal xenomorph. Alien runner/dog alien: a quadripodal xenomorph.
From weyland yutani report book:
Page 24: Dog alien/runner is a quadripodal xenomorph unlike its human hosted bipedal cousins.
Page 20: the creatures limb development depends on the hosts design as the xeno creature adapts to the hosts enviroment. (Later on its shown they take memory and inteligence from the host as well).
Dont find the alien funny when running on two, the xenomorph in isolation did that a lot and was scary as hell when it did and it was a drone, only difference in overall to the warrior would be the dome, else a warrior would look pretty much the same when running:
https://youtu.be/UMSaaHX3uTY?t=319
But enough about this, the point is: would be nice to see the warrior and drones to walk and at times run on their two legs like in isolation and not only moving on all four at all times, preferably they chose stance and movement type depending on what is safest and makes it hardest to kill them
Seven years between Isolation and Fireteam.
Careful, we know how that ended.
Seriously, co-op with friends blasting Aliens and playing well? I want that. But it had better be good.
Those circumstances actually required crawling though, the vents are not that big and any movement on walls and ceilings would require all their limbs. That being said, you are right in that there is no outright running, but you do see what we getting at right?
During the lead scene in Alien 3, it switches to 2 feet briefly.
If you can time stop it at around 1:01, besides seeing the length of its beautiful tail, you can see it.
As the distance closes, it's momentum forward becomes a lunge.
Isolation was probably the first time we've seen a giger run.
Though on two feet they either look like stompy or;
https://steamuserimages-a.akamaihd.net/ugc/972124142072165117/01BDFFB848831AAE791EDAE200B8B13456E2CE54/
At least to me. I just haven't seen a happy medium where they look good running rather than just doing the Runner.