25 Minutes of gameplay footage from Aliens: Fireteam has now been released by IGN. IGN’s editor Ryan McCaffrey is joined by Cold Iron Studios’ CEO Craig Zinkievich and their Chief Creative Officer Matt Highison as the three of them play through one of the missions from the game. Craig is playing as the Demolisher class while Matt is the Technician. The video shows how the different classes work with each other.
The mission takes place on Katanga which is an orbital refinery in the outer rim. A group of Colonial Marines have got this distress call and have sent a Fireteam to investigate and perform a search and rescue. You are limited to three players only but you can solo the missions and have two other bots along with you.
You can check out the different weapons and equipment the Colonial Marines have at their disposal. Look out for a few of the new Xenomorph variants including the Spitter which can spit acid and the Burster which appears to explode. It does look like Aliens: Fireteam is non-stop action. Thanks to Adam802 for the news.
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it does feel like a really odd number but the levels might get too cramped to play with more than 3 people
Random crates spread throughout the levels that include different customization features for weapons, armor, clothing, etc is very much in line with looter shooters. Since they didnt proceed to the next level, there is also no telling what you can do with your end level exp to develop your class customization either. Class specialization is also something very in line with looter shooters.
I think its a good call that the Xenos dont drop loot because that wouldnt make sense, but synthetics and corporate enemies, that could be a different story.
Have you noticed the loot that drops from xenomorphs? Or crates?
If you watched the 25 mins of gameplays, all signs point to yes.
Burke mode lol.
This'd be funny, but I also kinda like the idea. What if they made a mode within an open playing field where one random person has to sabotage the team? A bit like Among Us, only with aliens.
Same with Wildlands and Breakpoint. Even though I did use the bots in both of those games. I'd just use the syncrhonized bot shot to kill like seven dudes at a time. Was pretty easy.
Again, I know the appeal, but I hate immersion breaking. It is like talking during a movie, it just gets on my nerves.
MP to me has always been for the more arcadey type of multiplay games. Like COD or Battlefield. Or for the special game modes like Survival or Raids in the Division series.
Division II was definitely tailored more to solo than the original was though. I would say the opposite about the Ghost Recon games. First one you could solo pretty easy, but the second seemed to try and force the issue by not including the bots originally. Thankfully they were added on later.
I'm hoping the bots are at least competent enough to gun down some aliens, but usually on always online games, the enemies spawned are directly related to how many human players are in your party. If they take the lessons that everybody else uses, then a person should be able to handle the amount of enemies spawned by their lonesome.
A lot of that is contingent on the strength of the AI, but still I'll mostly agree, yet still appreciate we're given the option.
Like most people saying grab a team and get into it!
I will be buying this game day one so hit me up for a teammate if needed.
Ya the story was pants cos the put all the lore in them stupid cards that you had to log on to the official destiny site to read them. (But that's been scrapped now) I myself, am not much of a multiplayer type of person. I prefer playing single player over multiplayer. But with D1 it was a new experience back then. Ya the were PC games like World of Warcraft ect, but I was never a pc player and the same was with my mates we just happened to be on console and we all bought Destiny and made some online friends when playing it. it was all about the VOG, Crota and having certain exotic weapons were if you had the Icebreaker or the Galhhorn you were highly needed in the early days of D1 for the Raids ect. Destiny f**ked up after The Prison of the Elders Dlc. they forced everyone in to smaller teams and nurf some of the better weapons. By then most people were fed up with the grind and people playing on their own were not getting the full experience. As for playing online with friends? ya it helps if you have friends in the real world who will help you level up and complete certain task like raids ect. That's one of the reasons I don't play Destiny much these days, because most of my friends in the real world are either bored with them type of games or playing something else. But if you had a solid group of friends then your experiences with games like Destiny and The Division would be 10x better. At least with Aliens Fireteam if the game is fun the will be plenty of people on this forum who will want to hook up for a online sesh playing it. And if this game is mostly ment to be played online then I would recommend you get real people to play with and not rely on AI bots. I just hope the servers stay up and don't crash millions of times trying to play online.
I find those games MUCH better when you are playing with friends,main reason I am kind of excited about fireteam.
My friends who are interested in playing this game with me are not huge alien fans,both of them first exposure to the franchise was isolation(werid I know they grown ass men).
My hope's for this game is that it starts to bring more interest to the IP with this and a tv we might be looking at a high point,if handled correctly.
I think playing with a bunch of people breaks the immersion on first time playthroughs. Division II especially had a ton of story that is easy to miss if dudes are always talking.
So I'll probably solo fireteam first then play through it with people after.
I've played both Destiny 1+2 and The Division 1 but not 2. I prefer Destiny over The Division mainly because of the mechanics and the worlds. But I find both games get rather repetitive after hours of grinding and are boring playing on your own. The thing with these type of games, you have to rely on a good team of friends to get the best out of them. I will probably pick this Aliens Fireteam up at some point, but I will also wait to see the reviews first. Destiny 1 and 2 I put 1000's of hours in. Still like to play it from time to time, but most of the people I use to play with are either playing other games or give up playing it. They also keep Buffing or Nurfing the weapons and making everything a grind to get the rewards. Sometimes for the better sometimes for the worse. The division I liked but the first big patched corrupted my saves files making me lose hours of play so I stopped playing it. It's the same with games like Anthem. My friends were all gunna buy Anthem on day one saying it will be the Next Destiny but better and I decided to not buy it and I'm glad because that game has now been discontinued and failed miserably. Hopefully this new Aliens game (for my taste) will be more of a Left4Dead type of game, that doesn't try and be the next multiplayer IP like Destiny/Division cos I can't really be arsed with grinding for hours for better rewards. Just let me play it with friends like the Left4Dead days were you could have a blast for a few hours without worrying about missing a Raid or completing bounties for credit and experience points to buy shit that will probably be useless in the next Season or DLC Drop.
Loot shooters are essentially you moving around with buddies, and fighting a huge ass mob of enemies, getting loot, and rinse and repeating.
Some are pretty bland, but some weave a fair amount of story in to keep things interesting. I always preferred Division over Destiny for that reason. Division missions felt like they mattered within their own game world. Destiny just felt like you were f**king around (even though I haven't played D2).
exactly!
- Open the damn door, Burke. Let us in!
- lululul
First it would probably be a class specific item.
Second that would lead to some horrible trolling!
That sounds amazing.
That's in the demo. But the model is in the way of the weld.
Thanks for the heads up! Looking forward to those. And welcome back!
https://twitter.com/dmc_ryan/status/1369078621550252033?s=21
Haven't been back to the forums is some time, hope you all are doing well
-Jay
I think those are the Jumpers. The Praetorians can be seen in the trailer but not the demo.
Correct.
However...
INT. EGG CHAMBER 175
...
A massive silhouette in the mist, the ALIEN QUEEN
glowers over her eggs like a great, glistening black
insect-Buddha. What's bigger and meaner than the
Alien? His momma. Her fanged head is an unimaginable
horror. Her six limbs, the four arms and two
powerful legs, are folded grotesquely over her
distended abdomen. The egg-filled abdomen swells
and swells into a great pulsing tubular sac, suspended
from a lattice of pipes and conduits by a weblike
membrane as if some vast coil of intestine were draped
carelessly among the machinery. Ripley realizes
she ducked under part of it a moment before. Inside
the abdominal sac can be SEEN the forms of countless
eggs, churning their way toward the pulsating ovipositor
where they emerge glistening, to be picked up by
DRONES. The drones are tiny scuttling albino versions
of the "warrior" aliens we have already seen.
Indeed they did.
They missed the word "tiny" though.
Honestly, I think weakpoints should be considered as a gameplay element for future Alien games. Its not just simply shooting at waves of aliens but also how to bring down them down where it counts like how the toughest ones aren't simply bullet sponges to make things harder. I know the Crusher you shoot behind the thick dome but thats about it, should be more to it.
Cameron's drones were small albino versions of the warrior Alien that tend the Queen.
The terms drone/ warrior/ soldier whatever are effectively interchangeable. Or at least they were until they need different varieties for games.
Cameron explained his differences in Cinefex as being a mutation or different generation. He later agreed with a fan's assertion that the differences could also be due to the creatures age.
While an Alien is trying to bash it down.
then theres tons of different theories depending on which comics and games you see as canon.
I replayed Dead Space 2 a little while back and gave up at the end. No idea how I beat it the first time, but this time I had stuff all ammo, so just didn't bother.
I still vividly remember how excited I was when I first saw the Isolation advert which popped up unexpectedly on YouTube one day (those annoying ads before the video plays), and was immediately psyched. I was literally counting the days and bought it on the day of release. The game was ACE and I've been looking forward to a new one ever since.
But seeing this gameplay footage left me feeling very cold and uninspired. The environments look great, but it made me realise how I'm just bored at the prospect of a shooter - especially in third person, which is my least preferred POV.
Don't get me wrong - I support this in principle and I WILL buy it - but only after the reviews are out. The recent Pred' game was a real let-down so I'm happy to wait. Customisable characters don't interest me either - neither do Alien variants. I really couldn't give a monkey's for those gimmicks. I just want to play a great game. But as far as I can see, there's nothing new or inspiring here. And those runners. Jeez. I've seen scarier cats.
Isolation established that Alien is worthy of tense survival horror. I fear trying to play online with other people will be futile a few weeks after release. A shooter just isn't the way to go.
It looks like a fun arcade game for a few minutes, but if they charge a AAA title price, I'll be surprised. From the footage, I'd go to £30 tops.
Honestly I'm way stoked about Fireteam.
I loved Isolation and would love another one of that kind of Alien game. But it's the 35th Anniversary of Aliens, time for a proper bug hunt.
Man some of the griping I'm seeing is taking me back to 2010. Memories...
I think the comparisons with A:CM are unfounded, this is an entirely different team and almost a decade later. As the month goes on we'll see more about this one and I'm sure some will like what they see, others won't.
I'm thinking I'll fall into the former. While this is more of a survival shooter than I was expecting given initial rumors, I'm honestly more on board for that then a Destiny-style game. I can still personally make some comparisons to Warframe. Also seems to have elements of Left 4 Dead and Gears, both of those franchises having awesome games. Have also seen a comparison to World War Z which I've only played a little bit of but enjoyed and I've heard is surprisingly good.
I'm pretty confused about some of the complaints/doubts about the graphics. Looks fantastic from what I'm seeing. This is Alpha and only months from release, not a years in advance E3 preview demo with an isolated build like ACM was. It shouldn't look any less than this on next gen consoles and modern PCs. Hopefully Digital Foundry will have a full analysis once the game launches.