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Original Alien Cast Reprises Roles in Alien: Isolation DLC

SEGA and Creative Assembly have just announced the first pre-order DLC details for Alien: Isolation. The DLC will include two missions, “Crew Expendable” and “Last Survivor” which allow players to reenact moments from the original ALIEN. Sigourney Weaver (Ripley), Tom Skerritt (Dallas), Veronic Cartwright (Lambert), Harry Dean Stanton (Brett), and Yaphet Kotto (Parker) will also be reprising their roles for Creative Assembly’s pre-order content. Ian Holm (Ash) doesn’t return but his character is still featured.

“Everyone who pre-orders the game will get a free upgrade to the ‘Nostromo Edition’, which includes the first of the two DLC missions, entitled “Crew Expendable”. Taking place moments after the death of Brett, it sees players assuming the role of Ripley, Dallas or Parker, as the crew of the Nostromo attempt to flush the alien from the air vents and into the ship’s airlock. Depending on which character you choose, you’ll have a slightly different perspective on events and will begin with different resources.

The second pre-order mission – “Last Survivor” – will be available through select retailers depending on territory. Set during the film’s dramatic finale, you play as Ripley and must activate the Nostromo’s self-destruct sequence and reach the Narcissus shuttle in order to escape.”

The Last Survivor DLC is available as a pre-order bonus via Gamestop in the US and via Game in the UK.

Crew Expendable Crew Expendable
Ripley – Last Survivor Ripley – Last Survivor
Airlock Entrance Airlock Entrance
Xenomorph Xenomorph
Window Window
Corridor Corridor

In an interview with The Associated Press, Sigourney Weaver revealed: “It was eerie how quickly it happened, honestly. I had to start with this sort of sign-off, ‘This is Lieutenant Ripley of the starship Nostromo.’ You know, that paragraph. I felt like no time had passed. It was really strange, actually. If anything, it was more affecting to me to read it again 35 years later.

I feel like they followed through, emotionally, what would Amanda want? She’d want to find her mother. She’s drawn to the same line of work. There are a lot of things that were arresting to me. I have no idea what the game is like. I hope it’s creepy and suspenseful and engaging in a way that other games are not — an experience.



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  1. Dill-On
    Quote from: Mr. Clemens on Jul 13, 2014, 11:57:35 PM
    This is the game I've been waiting for since 1979.

    I waiting for game like this form years. and I lost hope for real horror game with Alien after AVP and A:CM.
    Now dreams come true.

    Legs are sexy in my opinion. Just like "Aliens: Labirynth", one of the best graphic novel with xenomorphs.

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  2. SM
    I'll no doubt be nitpicking all the mistakes with the locations when it comes out too.

    Might cut them a bit of slack since CA genuinely seem much more interested in authenticity - while not actually creating a replica of a film (DLC aside) and not trumpeting from the rooftops their attention to detail (and subsequent failure) like GBX did.

    QuoteThat said, it's interesting that others have referenced that very same footage of an underwear-clad Bolaji, with mockup alien head on, as evidence of how great the alien would look, in humanoid form.

    I think the films bear out that this view is worthy of mockery.
  3. Mr. Clemens
    I don't disagree with you, and I thank you for your response.

    That said, it's interesting that others have referenced that very same footage of an underwear-clad Bolaji, with mockup alien head on, as evidence of how great the alien would look, in humanoid form.

    I don't know if I agree with those guys, but I'm sure you see what I'm saying. Accuracy(TM) doesn't seem to be something that can be called for by degrees. Or at least, if Party A wants X to be accurate, then they possibly shouldn't condemn Party B wanting Y to be accurate.

    (again, I'm SO over the legs issue. But I think the argument of 'accuracy' is not necessarily of the a la carte variety).

    Oh, I just thought of something else along these lines: Those spacesuits, in the lockers on page one. They're not the same spacesuits as stood in the lockers, and they're facing the camera, whereas the spacesuits in the Nostromo lockers faced diagonally outward (facing their doors). Should that be changed? It would be an easy fix!
  4. SM
    I mock because CA explained a number of times that they explored the 'normal' legs, found tham lacking for what they wanted and made a decision to go with digitigrade legs.  And people still whine about it.

    Are the legs ideal - maybe, maybe not.  But their explanation is perfectly valid.  The people who whine seem to forget that terrible test footage of Boliaji creeping down a mocked up corridor in a mocked up suit.  Or the fact that every director has explicitly avoided showing the suit full frame as much as possible.  Because it looks like a guy in a suit.  You can't hide that in a video game where the view is controlled by the player and not the director.

    Thought has gone into the leg process - supported by how the films were made - and a decision arrived at.

    It's not simply a matter of "Eh... Close enough" - if that is indeed the case with the Nostromo crew models.
  5. Mr. Clemens
    Quote from: SM on Jul 13, 2014, 10:17:05 PM
    Quote from: HuDaFuK on Jul 13, 2014, 07:59:59 AM
    Quote from: SM on Jul 12, 2014, 11:08:37 PMNot really.  Ripley's white button up shirt is missing and Dallas never wears a bomber jacket like that in the film, but it's not fair to judge a WIP.

    Plus they've said it's not supposed to be rigorously faithful to the movies or a genuine take on what happened, it's just a bit of fun.

    Bit of a cop out considerig the amount of trouble they've already gone to with the detail.

    You say that, SM, but then you also mock people who are crying about the alien's legs. Now, I no longer care about the 'legs' issue (they said they tried the original legs, and it looked goofy), but considering the amount of respect you're awarded around here, maybe a personal manifesto about what is/is not important is in order?

    Not trying to be a C U Next Tuesday, I just would like to hear your thoughts overall.  :)
  6. SM
    Quote from: HuDaFuK on Jul 13, 2014, 07:59:59 AM
    Quote from: SM on Jul 12, 2014, 11:08:37 PMNot really.  Ripley's white button up shirt is missing and Dallas never wears a bomber jacket like that in the film, but it's not fair to judge a WIP.

    Plus they've said it's not supposed to be rigorously faithful to the movies or a genuine take on what happened, it's just a bit of fun.

    Bit of a cop out considerig the amount of trouble they've already gone to with the detail.
  7. 𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯
    Quote from: SM on Jul 12, 2014, 11:08:37 PM
    Quote
    SM will no doubt be able to list a hundred more...

    Not really.  Ripley's white button up shirt is missing and Dallas never wears a bomber jacket like that in the film, but it's not fair to judge a WIP.

    You're quite right, he's wearing a completely different jacket. Talk about me not seeing the forest for the trees!

    Quote from: HuDaFuK on Jul 13, 2014, 07:59:59 AM
    Plus they've said it's not supposed to be rigorously faithful to the movies or a genuine take on what happened, it's just a bit of fun.

    Or more likely just some PR to get those pre-orders rollin' in. At least they're not shouting AUTHENTICITY from the rooftops like GB did.
  8. SM
    Quote
    SM will no doubt be able to list a hundred more...

    Not really.  Ripley's white button up shirt is missing and Dallas never wears a bomber jacket like that in the film, but it's not fair to judge a WIP.
  9. St_Eddie
    Heh, I (sort of) called it a month ago...

    Quote from: St_Eddie on Jun 09, 2014, 09:58:15 PMTruth be told, I was secretly hoping for a game mode set aboard the Nostromo, where you'd play as Ripley during the climax of the first film; having to set the auto-destruct sequence and then making your way to the shuttle before the time runs out (whilst avoiding the alien), only to have a final encounter in the shuttle.  Never mind though, that was a long shot.

    ... I'm over the moon that my dream 'Alien' game is actually becoming a reality.

    Getting the original cast back together in their iconic roles (well, sans John Hurt and Ian Holm) is beyond anything I could have ever dared to dream.  Bliss.
  10. WinterActual
    Keep in mind that those insignias (or lets say most of them) will look like blurry mess on the consoles, so they prefer not to include them instead of splattering some color mess on the models.
  11. Salt The Fries
    My only beef is that Yaphett Koto doesn't have that young-ish swag / impetuous in his voice anymore. His voice is good but you can tell it's an older man now.


    Alien: Isolation will probably be my first Xbox One game once I get it at the beginning of October, but I'm not sure if I'd be able to pre-order it and I also know I'm going to trade this game in once I complete it (as X1 will take a massive toll on my savings and games for it over here are helluva expensive, plus I have a baby coming in 7 months) and thus I might miss this DLC stuff altogether which would be a shame...
  12. 𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯
    You might be right and they still have a month or two to polish it up.

    Although it's really nitpicking here are a few other inconsistencies in the group shot:

    -Dallas' jacket should have the larger "feathered" WY logo in gold (denoting his rank as Captain) on his jacket.

    -Parker should have the larger "feathered" WY logo in blue on his jacket.

    -Ripley doesn't have her name stenciled on her jacket and the smaller lined WY logo should be on her left breast along with an executive officer pin just above it.

    -Not sure about that packet of cigarettes on the table - doesn't look like Balaji's.

    -As you mentioned, Ash is missing his two science officer pins on his collar in the group shot

    SM will no doubt be able to list a hundred more...  ;)

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  13. USG Ishimura
    I think my favorite shot is Ash standing alone in the Infirmary. I'm just wondering what he is plotting at that point. And the room looks really accurate; even has the dish on the floor covering the acid burn from when he tried to cut the facehugger off Kane.
    The Nostromo crew in the Galley shot; I'm thinking this might be an early image they did. To me the background used looks like the same used on the stills of Amanda Ripley and the other Alien Isolation characters, in other words a placeholder, not the Nostromo galley we will hopefully and accurately see.
    Also in this shot, Lambert has the Weyland-Yutani patch missing on the front of her shirt; in the other game photo of her, it is there.
    Nice to see they are going the extra mile on this kind of stuff. Another reason why I think the crew shot may be an early image. Parker could use some stubble though, he's looking a little baby-faced compared to how he is in the movie!


    Quote from: The Eighth Passenger on Jul 11, 2014, 05:43:11 PM
    The character likenesses is looking very good, just a pity about the lack of rank and insignia (pins) on their costumes. And a few other very esoteric tidbits.

    There is a shot of Ash at the table with the rest of the crew without the rank pins on his collar, in the other shot of him they are there. :-)
    I think the galley shot is an earlier image.
  14. WinterActual
    What I am afraid of is the way they are describing it. Choose your way or something like that. I am 100% this means just that the game have 3 different routes to take. Its not like you are commanding the crew what to do, to actually make it "your" way or how will "you" survive.
  15. The Big D Scoop
    It seem like an interesting idea, though as someone who never pre-orders games anyway, I'll give it a miss.
    I wonder if Creative Assembly are planning any other downloadable content for ALIEN: Isolation, maybe a level based in Fury 161?

    By the way, I'm glad that players will be able to use the original motion sensor seen in the movie, but I don't like the fact that it has a visible screen on that tracks the movement of the Alien like the motion tracker.
  16. ChanceVance
    Does anyone think playing out the air-duct sequence from Alien is going to be one of the most horrifying yet awesome things ever?Like I still get tense whenever I just watch the scene but to actually be able to play it out in that narrow space with the tracker beeping and you know that's it coming for you but you don't know where? So scary yet so irresistible at the same time
  17. Dill-On
    Think about "Alien: Isolation" as different product made by different studio.
    Give it a chance. ;)

    In my opinion the best game with ALIEN should be a survival horror.
    I was waiting for that from years.

    Alien is not a cannon fodder for pulse rifles for me. I like "ALIENS" movie
    but I prefer the feeling of fear.

    This is why "Alien: Isolation" is better than "A:CM" for me RIGHT NOW :P
    Anyway, this is piece of truth in here: http://www.polygon.com/2014/7/10/5887425/aliens-isolation-ripley-preorder-exclusive-no
  18. Corporal Hicks
    Quote from: Sadogoat on Jul 11, 2014, 02:08:12 AM
    There's also an article over at Polygon putting forward a case why you should not preorder Alien: Isolation. It's a fairly interesting read and some valid points are made. And given that CA have confirmed the DLC will be available to everybody sometime post-launch, there's not so much incentive to pre-order it anyway - unless you're one of those people who absolutely have to have it on launch day.

    http://www.polygon.com/2014/7/10/5887425/aliens-isolation-ripley-preorder-exclusive-no

    Isn't that a bit too hyperbolic? He seems to be under the impression you can't cancel pre-orders with ease and bases his major disappointment from ACM. We tend to get reviews just before release. You have time to cancel your pre-orders (internet shopping, guys???) and your money isn't taken until it ships. I had chance to cancel ACM when the reviews came in but I took that risk and went through with it.

    At the end of the day, I'm going to get the game regardless so I can form my opinion and share it. He makes it sound like only bad games and evil publishers are going to push for pre-order.
  19. HuDaFuK
    Quote from: Mr. Clemens on Jul 11, 2014, 12:35:27 AMBut a project that can attract these wonderful actors (who would much rather be kicking back with a cold one in their golden years, I suspect) is a project I can get behind 100%.

    ACM got Michael Biehn, Lance Henriksen, Mark Rolston and Al Matthews to come back and voice their characters, the game still stank. The fact the cast is returning is no sign it'll be good.

    For what it's worth, I'm becoming increasingly optimistic this will be a decent game. But still not enough to pre-order it.

    Quote from: OpenMaw on Jul 11, 2014, 02:30:39 AMBesides, i'm not surprised it'll be available later. That's another five to ten dollars they can get out of people after paying full price.

    DLC like this will inevitably be avaialble separately later. It's not like it's a couple of skins or something, it's two entirely new levels featuring the cast of Alien. Even before they'd confirmed it I was 100% confident it'd be available for purchase alter.
  20. OpenMaw
    There's never a *need* to pre-order something anyway.

    Besides, i'm not surprised it'll be available later. That's another five to ten dollars they can get out of people after paying full price.
  21. LastSurvivor92
    Glad to see Ripley getting some true Justice in a game. I'm actually happy they decided to do this and bring Sigourney Weaver back to voice the character. I can't wait! And I got the game pre-ordered a while back but I will get the limited edition as well.
  22. Sadogoat
    There's also an article over at Polygon putting forward a case why you should not preorder Alien: Isolation. It's a fairly interesting read and some valid points are made. And given that CA have confirmed the DLC will be available to everybody sometime post-launch, there's not so much incentive to pre-order it anyway - unless you're one of those people who absolutely have to have it on launch day.

    http://www.polygon.com/2014/7/10/5887425/aliens-isolation-ripley-preorder-exclusive-no
  23. Sadogoat
    The following was posted on the official Alien: Isolation Facebook page regarding eventual DLC availability:

    "It's genuinely been great to see the reaction to The Crew Expendable and Last Survivor pre-order bonus content we announced yesterday and how excited you all are to re-experience those classic scenes from the original movie with our Alien. It's been absolutely amazing for us at the Studio.
    However, some of you have been asking if the two pieces of content are only available through pre-order or if we'll be releasing them at a later date as well.
    So, I can confirm today that we do plan to release both Crew Expendable and Last Survivor at a later date and we'll have more details for you guys on that shortly.

    Best, Nee."
  24. Mr. Clemens
    I said this on the A:I forums, but I feel the need to say it again:

    I'm a little surprised by many of the reactions, here.

    I'm not trolling, I'm just... well, maybe it's because I'm an Alien fan first, and a video game player, like, 38th. Is no one else absolutely over the moon that Sigourney Weaver, Tom Skerritt, Veronica Cartwright, Yaphet Kotto and Harry Dean Stanton have (at their ages) come back and reprised their roles from a thirty-five year old movie? Harry Dean alone is coming up on ninety, for god's sake.

    And you get to walk around on the Nostromo, for cryin' out loud!

    Of course A:CM was a joke, no one's disputing that. But a project that can attract these wonderful actors (who would much rather be kicking back with a cold one in their golden years, I suspect) is a project I can get behind 100%.

    I'm gonna be on the set of Alien with the cast of Alien. Preorder? Shit, I'd pay for this by the minute.
  25. SM
    QuoteIf the Nostromo, Narcissus, etc match the Ron Cobb blueprints...yep, its a huge efford

    Ron Cobb didn't do the blue prints.

    Quote from: HuDaFuK on Jul 10, 2014, 01:58:26 PM
    Quote from: Seegson on Jul 10, 2014, 01:56:01 PMIf the Nostromo, Narcissus, etc match the Ron Cobb blueprints...yep, its a huge efford. And its the firt game ever

    What about the DLC for ACM? Was that not a faithful recreation? (Never played it myself.)

    No.  Not much related to A:CM was faithful.

    Quote
    ummm Sevastopol is the same station as Nostromo more or less i guess.

    Less.

  26. Seegson
    Quote from: szkoki on Jul 10, 2014, 01:04:55 PM
    Quote from: Procurator on Jul 10, 2014, 08:46:31 AM
    I actually considered per-ordering the game, but after seeing this today i radically changed my mind. How can they have time to do this, the game inst even out yet and already sugarcoating the thing with more eye candy. Original cast returning, if that is the case why am i hearing voices that are taken straight from the Alien DVD, nothing new. Making a couple of new models based on old pictures or molds isn't a effort... From a strictly political point of view i see Colonial Marines again, the game will come out but will have no where near this graphics or storyline. I have no faith for this game anymore, history teaches well.


    ummm Sevastopol is the same station as Nostromo more or less i guess. so basicly they used some models from the base game, the same Alien, the same AI the same tools, gameplay and put together a Nostromo like place for two missions. They only worked on recording the voiceacting and making new 3d models for the characters. "easy" job why not pull it of for some more money?

    If the Nostromo, Narcissus, etc match the Ron Cobb blueprints...yep, its a huge efford. And its the firt game ever
  27. Xenoscream
    One annoyance; you can only get both the DLCs by pre-ordering from GAME in the UK, which has their ps4 pre-order price £10 higher than gamestop, and no doubt with a bit of shopping around it would be possible to beat that too.

  28. szkoki
    Quote from: Procurator on Jul 10, 2014, 08:46:31 AM
    I actually considered per-ordering the game, but after seeing this today i radically changed my mind. How can they have time to do this, the game inst even out yet and already sugarcoating the thing with more eye candy. Original cast returning, if that is the case why am i hearing voices that are taken straight from the Alien DVD, nothing new. Making a couple of new models based on old pictures or molds isn't a effort... From a strictly political point of view i see Colonial Marines again, the game will come out but will have no where near this graphics or storyline. I have no faith for this game anymore, history teaches well.


    ummm Sevastopol is the same station as Nostromo more or less i guess. so basicly they used some models from the base game, the same Alien, the same AI the same tools, gameplay and put together a Nostromo like place for two missions. They only worked on recording the voiceacting and making new 3d models for the characters. "easy" job why not pull it of for some more money?
  29. Xenoscream
    Wow this is a huge fan service offering, we are actually going to take part in events in the film, EXPLORE THE FREAKING NOSTROMO. The only ever game I pre-ordered was Dark Souls... this will be the second. Can't wait to play this!
  30. newbeing
    I ended up just breaking down and preordering from Gamestop. I feel dirty about it, but I also had 30 dollars in Gamestop gift cards that I was never going to use on anything else.
    Also thinking about it, as much as it seems like dirty sales tactics them doing this preorder dlc makes sense from a business standpoint. Look at the release calender for October. Hell look at the releases for October 7th. It's jam packed with some big titles. They're just insuring that the game gets some attention for that week. I would prefer a good game sell well under its own merits, but it would also suck if a good game got overlooked in a very busy week.


    Quote from: Procurator on Jul 10, 2014, 08:46:31 AM
    Making a couple of new models based on old pictures or molds isn't a effort...

    Wait what? Have you ever modeled a character in 3D before? Getting character models to look remotely like their real life counterparts is extremely challenging let alone making them look like their characters from 35 years ago. It's not like they had scans of the cast from 1979, at least as far as I know.
    On top of that they had to model their clothing to match. Look at Brett's jacket and all of those laces and details. No effort?
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