Recently, Sega and Gearbox Software hosted a preview event for Aliens: Colonial Marines in the UK, our very own Corporal Hicks was there to represent the site and get his hands on the single player and multiplayer aspects of game. Read on to find brand new screenshots and details on Gearbox Software’s upcoming title, including the reveal of a new competitive multiplayer game mode called “Extermination“.
“After securing operations I am given the smartgun and sent off into the depths of colony. I find myself in my first hive section of the level and being stalked by the Giger style Lurker Aliens. I am not careful and find myself being pinned to the floor as one of them pounces on me. Bashing X, I manage to kick it off me and unload into it with the pistol but it soon disappears back into its camouflaged environment.”
Be sure to check out the whole article for Corporal Hicks’ extensive thoughts and impressions on the game so far. For additional coverage on the event and new gameplay videos, please visit this thread on forums.
In games such as Aliens Vs Predator you heavily relied on your shoulder lamp to guide you through the game, but in this game it looks as though the shoulder lamp is nonexistent.
Watching over footage, the game relies on the environment lighting and it seems like your shoulder lamp doesn't light up anything at all. Everything already seems well light and visible.
I think that's what made AvP pretty scary is that it was dark and your lamp only showed so much that you didn't know where an Alien might pop from. Maybe the shoulder lamp is off during the gameplay... I don't know?
According to what they said last year, the host plays as Cpl. Winter while the other players select from the following:
Left to right - Demarcus Short, Jennifer Redding, and Guillermo Quintaro.
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FOjsXA.jpg&hash=cad5971449c205a32455848f367e14767f2cee5b
Didn't get to play co-op campaign, only single. Play as Winters in single.
Can't really remember dude. Left bumper brought the tracker up. I remember that.
Yep. As simple as that.
Nice find! I like the color pallet theory.
Campaign Co-Op: Who do you play as ? some Grunt or 1 of 4 characters (The latest single player video shows "Find Bella & Reid")
Controller layout, what button does what ?
Marine Single Player load out, do you carry 3 weapons , exp: Pulse rifle, shotgun, pistol
This sounds bad :\ I guess I'll stick to Escape and Survival modes then.
so sad, now we have to complain that they screwed it up by making it too round.
http://www.avpgalaxy.net/games/aliens-colonial-marines-sega/avpgalaxy-preview/
Did you tried the Extermination mode? I am wondering how its working - is it with a random objective (or two at the same time) to accomplish and thats it or its progressive like in BC2 rush - the team gets the job done and the next section of the map is open to proceed with new objective (or pair of two). Also - did you noticed if the attackers are with limited lives/reinforcements or both teams have can spawn as much as they want.
Definitely not. It uses modern mechanics that the COD games pretty much pioneered such as customized weapons and iron sights but that is pretty standard for fps games. You can't play it like COD, you play it like you're Colonial Marines. It's gonna be brilliant with your friends, working together to coordinate and survive. Someone has to frequently be on tracker, someone has to be sorting the objective and the others covering. You will fail at this game if you play it like COD.
Nice find. I especially liked the part where the fan criticized the motion tracker.
We know you can customize loadouts and upgrade weapons, so my other guess would be Counter Strike, but CS doesn't have iron sights aiming.
Sorry I just meant you could choose to play that way with some like-minded friends, if you agreed upon a strategy. I don't know about any in-game settings for that type of gameplay.
I didn't get to equip it. Think that option is given when you''ve done the level and are customizing your load out. The standard pistol is rubbish though!
I did see operand accuracy, yes.
That's within the context of a game that has different classes. Everyone is not limited to "one" class because there are no classes in A:CM.
If you want to play on Ultimate Badass mode where only one marine can use a motion tracker, another marine with a hacking tool/welder, etc. you can do that. Play with your friends and agree to rules. Create your own squad based tactics and gameplay.
That's cool. So you did notice two of the weapon stats were "power" and "accuracy?" Thanks!
I only got to play with weapon customization, no appearance stuff. I didn't see a VP70, but I know Gorman's pistol is one of the 'legendary' weapons you can unlock by finding his dog tags. He used the VP70, didn't he?
That makes no sense.
No classes for marines works too, makes things more balanced.
I wonder if some marines will be better at certain skills than other as in Killing Floor. One marine could be really fast at wielding for example.
Im still not clear as to whether the other 3 members of your squad are marine bots and when if ever do they get replaced if killed. if you let a major character like Bella get killed in the start of the game , that will definitely affect the story so i don't think your main squad are any important characters.
Excellent find, thanks for the video!
I'm a little disturbed and a little humoured by it considering that Aliens have penis heads.
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fs8.postimage.org%2F66xxm0e4x%2Fvlcsnap_2012_12_19_13h38m25s7.png&hash=72bd52477dd97749ece111059e9bd51235592931http://postimage.org/image/66xxm0e4x/
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fs8.postimage.org%2Fozee3bzwx%2Fvlcsnap_2012_12_19_13h38m33s148.png&hash=7a278a63397556274d18d2e9b487a8e5869ca7a5http://postimage.org/image/ozee3bzwx/
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fs8.postimage.org%2F91a9qxv2p%2Fvlcsnap_2012_12_19_13h38m54s83.png&hash=d958cef30b556d791a5c1a299fb9ec641ac7080fhttp://postimage.org/image/91a9qxv2p/
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fs8.postimage.org%2F7awamkjv5%2Fvlcsnap_2012_12_19_13h39m23s115.png&hash=7e7eb452731116bb576ef8c4fd1bdd19af23716fhttp://postimage.org/image/7awamkjv5/
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fs8.postimage.org%2F45bowd18x%2Fvlcsnap_2012_12_19_13h39m48s97.png&hash=a3f583835134c2e1968557e53e117928f68c3c9ahttp://postimage.org/image/45bowd18x/
Is there such a mode? Is that supposed to be like Doom's Nightmare difficulty?
Journalists will write good and bad things. What matters is how you like it.
Also, the preview demo is a tiny portion of the campaign cherry picked for media with the sentry gun and the smartgun. How hard can the aliens be against that firepower? It wasn't meant to demonstrate the difficulty of the game.
It would be nice to have a preview of Ultimate Badass mode. https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fforums.gearboxsoftware.com%2Fimages%2Facmsmilies%2Facmbugstomper.gif&hash=a20c972b60214a45527db1b7b8cc60b390d42773
The problem I see is MP. It doesn't provide the variety of Alien combat that SP provides. So long as it looks the way it does in these exclusive trailers, we are going to be sorely disappointed.
1. Aliens deaths are generic and boring in Multiplayer, i don't know why, but the SP campaign shows many clear and present deaths.
2. No hit areas that stand out as being cool. (head damage, unique formations are few if any, limbs being blown off is ....good but we've seen it, and it feels old and uninspiring.
3. These new Aliens don't look quite that inspiring to look at while playing but appear decent and passable when you're against them.
4. Animations in multiplayer are good but too few and not too unique. We get a sense that marines are just running around. No one is taking cover, no one is climbing ladders, no one is doing anything in particularly interesting. It really looks like bots are playing and are restricted to running and shooting and dying.
This mainly is MP at fault. I dont see this happening with SP.
They should trust a credible source.
You're reading it wrong. The article said DS3 is not scary (Dead Space 3) and that Aliens Colonial Marines does have fear/tension.
Spoiler
unlucky u ...and me...because this isnt matters nowdays but the graphics and the action and the animation and to be able to sell it to everyone ...even to the kids
This is good, very good.
Damn, if the multi-player can do that then I guess I'll be playing it far more often.
http://www.1up.com/features/month-alien