Sega and Gearbox Software have just announced that the much awaited title, Aliens: Colonial Marines, will be coming in the Spring of 2012. The game has also been confirmed to be at E3 next week. Check the full announcement, teaser video, promotional screenshot and official site for the game below.
Official Site: http://www.sega.com/armat/
Promotional site: http://66.194.172.6/ (type Father to log-in)
You can download the trailer in HQ here.
yea but dude the whole point of creating new charactors...is to have them not be the same
example: alien 1979 tom skerrit- dallas
avp requiem some kid- dallas.....eh?
yuh know i get that whole "montage thing" but montage in this whole series isnt apropriate sometimes unless you do it right
in this case making a charactor sound exactly like a michael biehn (Hicks) is just ennoying
Pretty sure that was the point. For the trailer atleast.
I'd rather have double jointed legs and a blade (smallish) on the tail with semi-OK animation than human-defined joints that are poorly animated.
Having said that, the human-proportion thing IS salvageable if the animations are based mainly on the first two films, smooth and sexy, rather than making it a ravaging creature. But that goes for double jointed aswell...
That's what I'm referring to.
Agreed. We need better footage with something in close proximity to one so we can draw a more accurate size comparison. It's difficult to tell for sure in the trailer.
I agree, but I can't see how GB couldn't manage using the "Aliens"-design legs for all appropriate animations. Let's just hope they don't have them constantly moving like a lizard as Rebellion did in AvP.
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1228.photobucket.com%2Falbums%2Fee453%2FChrisC26K94%2Fe6f11f5f59b7ed61374764b122e87137.png&hash=cf6a6418cd798a5b67f72eb7481f7ff6647faa5b
Kinda lools like it's happily grinning.
Nope.
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fgyazo.com%2Fe6f11f5f59b7ed61374764b122e87137.png&hash=987b1d729255dad4dda89078c9b97d949e396b48
As for the old models, theres two I think of. The magazine covers with the fleshy lumps of shoulders and hands:
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fgamrzz.com%2Fwp-content%2Fplugins%2Fphp-image-cache%2Fimage.php%3Fpath%3D%2Fuploads%2Faliens__colonial_marines.jpg&hash=8cdf5d89fd54d4c99e442c297137cde638ae4edc
The okay looking models with better hands and more biomech:
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F360informer.com%2Fwp-content%2Fuploads%2F2011%2F06%2Faliens-colonial-marines-05.preview.jpg&hash=d70899add7b579337a5a69807c68e0d01b61fa0d
They aren't small. If you were 6-7 feet tall and you were laying on the ground you probably wouldn't look as big as you were standing up. Yes I realize the Xenos are really inbetween 7-8 feet.
Legs may be necessary for animations. If not, let's hope they get fixed.
Tail does not need the stupid crocodile sail. I highly doubt that plays a role in anything. PERHAPS if there are swimming environments in the game then the sail could be useful but if not its stupid.
Arms can easily be fixed.
In addition to the tail and legs, the new ones need the arms reworked and GB need to re-implement the 5th dorsal spine. The way the Alien moved in the trailer also has me a bit concerned. Definitely not like how they were in "Aliens". I sure hope they aren't going to be moving primarily on "all fours". Especially like how the one was shown. Also, I couldn't quite tell for sure, but the Alien in the trailer looked too small. *facepalm*
I suppose we'll find out what we need to know next week.
Apart from the much-preferred tails and legs, the Aliens looked bland, though.
The older screenshots also show them mostly in bipedal stances, while the trailer, kinda mixes them, like AvP2010 did.
I like the new models, though..
Somewhat.
They still had their issues. The feet (not legs... Feet) need worked, the shoulders and arms needed work, the tail spike/blade was a bit too big, the heads needed work, their color was WAY off.
The new ones basically need work on the tail and legs.
We need to get back on topic.
Say what?! You're kidding right? They still needed some work but they were pretty damn authentic. More authentic then what we saw in the new trailer, that's for sure. They were a work in progress anyway.
Not to sound rude but, you do know you won't be on your own right? This is a Squad Based shooter like the Brothers in Arms games. Emphasis on squad. Unless what you meant was that the Marine A.I. should be great then yes I agree.
1. Better or very little voice acting done by actors that don't do video games...
2. insect like movement instead of panther/jungle boy grace.
3. design accurate to the film they are basing the game on.
4. no crawling on the ground./ in wide open spaces/ broad daylight
5. single player mode without being followed around by ai marines shooting what you are aiming at/ getting in your way.
Other than that stuff it looks pretty dang exciting.
What are you talking about?
We are complaining about the tail fins which did not exist until A:R.
Srsly?
They were hideous.
On a different topic I don't get why all this fuss is being made about the tail when if anything it looks like a scaled down version of the queen's. Granted slightly different shape but I think it works fine with rest of the design.
Mai Hope is gone! D=
I have to agree unfortunately... I am watching aliens to celebrate and Hudson has no helmet on when he is taken.
and it's on the movie too, you said it. and it looks bulky.
[/quote]
Yes it does and I try to ignore it on the last scene... I wish they had trained Badejo for that one stunt... Also, I guess he wouldn't fit in the air duct? OK, i cant start on this path or i will not enjoy my next viewing to the fullest.
read above.
and it's on the movie too, you said it. and it looks bulky.
I would LOVE it if the aliens looked like guys in suits/ puppets in the game... That would be avant-guard accurate and I'm not kidding. CGI tends to embellish movement to a fault to where it looses it's visceral edge.
I believe he is.
Which seems kinda pointless, considering they look big in the film. Which is the only thing that counts.
.
That's the 5'10" tall stunt man Eddie Powell who played the alien in a lot of scenes, not Bolaji Badejo.
Hope not to offend ya CA just want the facts straight... if someone else already said this I apologize.. Peace and chicken grease.