Quote from: SiL on Sep 20, 2014, 03:26:59 AM
Quote from: Cvalda on Sep 20, 2014, 03:18:05 AM
You come up with one game -- and only one -- out of the scores and scores of titles released over the last forty years, that marginally fits some criteria, and you call that a blanket disproval? 'Kay.
I came up with one that I played, and I'm not a gamer. Your argument was that none had done it. I only needed one to prove you wrong.
All you proved was that
one video game could so something a film could -- i.e. troll a player in the same way
Funny Games trolls its viewers and engages them on a level other than simple entertainment. That's not proving that video games are a complex or interesting art form -- you just found
one exception to the rule.
And, at bottom, video games are still just games, even that one. They are no different than chess or checkers, Go Fish or Shoots n' Ladders. They just have fancier packaging and presentation. None of those are art, and neither are video games. If you think video games are, you have to think the game of Monopoly is art, because it's essentially the exact same thing.
Quote from: Cal427eb on Sep 20, 2014, 03:28:05 AM
People that are making games. Who the f**k do you consider important? Why does it matter who studies them? Jesus, could you be more pretentious? I'd love for you to explain to me some of the finer parts of game design like level design, importance of choice of the player, sound design and art design.
It's all about mechanics then, isn't it? Like building and designing a car! It has nothing to do with storytelling or creating an "experience" -- it's just refining technology, like making a new model iPod. Disposable product. Again proving my point.