Gearbox Software has announced today that a new patch for Aliens: Colonial Marines has just been released on Xbox 360. Updates for the PC and PlayStation 3 versions of the game are also on the way.
“A new update for Aliens: Colonial Marines is currently rolling out on Xbox 360, with PC and PlayStation 3 updates expected to release in the near future as well.“
You can find the full changelog for the Xbox 360 patch after the cut.
Update: The PlayStation 3 update is expected to arrive tomorrow at 9AM GMT on Friday, March 8. The changelog for this platform can be found here.
“The upcoming PC update will share many of the changes contained in the Xbox 360 and PlayStation 3 updates, along with some additional changes that will be part of a future update for Xbox 360 and PlayStation 3.“
Changelog (3/7/2013):
General
– Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances.
– Addressed issues with players not spawning into a level properly.
– Fixed a marine player invincibility exploit.
– Resolved several instances where players could walk or fall outside of maps.
– Fixed an issue that could cause localized text to sometimes display incorrectly.
– Addressed an issue where weapon ammunition was not always highlighted properly.
– Addressed some issues where multiplayer / co-op clients could see interactive objects displayed in a different state.
– Fixed a bug affecting voiceovers with the Firing Range bonus content.
– Addressed an issue where Ripley’s Flamethrower (bonus content) would sometimes fire continuously without player input.
– Addressed a rare issue that could cause Achievements to not unlock properly.
– General user interface improvements.
– Miscellaneous bug fixes.
Campaign
– Addressed some issues that could cause improper warping for co-op players.
– Various tweaks to address instances where NPC characters would not always properly navigate to objectives.
– Added safeguards to prevent players from using a weapon in the weapons-suppressed portion of “One Bullet.”
– Modified Bella and Reid’s behavior in “No Hope in Hadley’s” to prevent them from spawning at the wrong point.
Versus
– Fixed issues that could clients to report inaccurate results and statistics.
– Addressed instances where a map would appear to “pop in” when loading into a new match.
– Addressed an issue that was could cause stutter when opening the multiplayer scoreboard
– Switching profiles while in a lobby now returns players to the title screen immediately.
– Multiplayer teams should now correctly auto-balance between rounds.
– New Xeno appearance customization added.
Is this confirmed on both the Xbox and PS3 after the latest patch?
SEGA is the copyright holder of the actual game code. Removing their name and logo from the game would be akin to disowning it.
Still there for me
Is this on Xbox or Ps3? Ive still got the logo on the splash screen and the first animation sequence on pc. Would be hilarious if Sega actually wants their name off of it lol. There is a set of Sega emblems for customization waiting to be unlocked and I wonder if they will see the light of day now hahaha.
They really let us down. If they want to save face, they better do something drastic.
Gearbox is definitely populated by idiots, but game companies usually have set teams to work on each individual game.
Dream on, Gearbox is too busy stroking their egos and dishing out dog collars for DLC.
This shows that a couple companies are catching on to how this whole consumer thing works.
I have to say ive got more respect for EA and co. right now. All of a sudden their separate service required to even play their games feels less like a chore and more like a safety net if they are willing to step up to face problems like this. We can only hope Gearbox is paying attention. I am happy.
http://www.ign.com/articles/2013/03/09/maxis-apologizes-offers-simcity-players-free-ea-game
And all they did was mess up with the online DRM at launch. The game itself actually sounds like it's great and a lot of work went into it!
FML.
There I go day dreaming again...
Happened to me on galaxy game night 2 weeks ago.
I also figured out that you turn the face huggers to donuts by pressing "E" on the broken laptop on the table after bella bites it.
I hope that the original mystery donut gets patched in because there has been a blatant and obvious disrespect to it thus far.
I haven't seen such a mockery in any other alien game for that matter.
This patch is lipstick on a pig. I saw a couple glitches they DIDN'T fix in MP. I stopped playing already. I am hoping Bug Hunt is at least time passing fun. That way the purchase becomes a little more reasonable.
ummm no.
They're legally bound to support the game until August. "at least they're doing something" is pretty much the MINIMUM level of support available.
they had time for this?
Randy and the rest of Gearbox constantly made a huge fuss about how A:CM is going to be such a high quality title (they even showed off impressive footage last year), what they're going to achieve, their commitment to "authenticity", blah, blah, blah. Problem is the game we actually got was utter garbage for completely underhanded reasons.
So yeah, there's an issue here and it stems from the bullshit we were fed from the beginning. The collar is ridiculously stupid and has no place in the game.
Either way, I have no problem with the cos-player.
Try and understand. There's a big damn difference between a cosplay and a game. Having aliens running around with dog collars around their neck is a freaking immersion breaker. It has NOTHING to do with the GUY who was actually doing it at cons and nobody has been addressing their remarks AT HIM. Everything is directed at Gearbox.
Im sure the guy is cool, his group is probably cool too but the collar is stupid for being part of the game at all. The collar sucks and its not a personal attack by saying so, just another thing put in the game like the endless donuts that nobody wants to see.
The patch doesnt actually fix anything people have been complaining so what is there to say about it? The thing could say "Herobrine was removed from game" and it wouldnt mean squat as far as making the thing better. "General user interface improvements" Its been patched twice now... so you tell me what that does. Ripleys Flamethrower got a patched, how does that effect 99% of people who dont have it.
People are falling out of the map accidentally? Most cases ive seen for that are on purpose, hell all Ive done in the game since February 13th is try to find new ways to fall out of the map and explore the game through glitches.
No, instead theres a bunch of people who are hoping that the game itself will somehow suck less, and the only thing in the patch that applies to everyone is that they will have and see ...a dog collar from some cosplayer theyve never seen before or care about.
Maybe, just maybe... people are pissed about the dog collar.
I've personally been to Dragon Con 5 times now and the guy who wears this Red Dog Collar and his WHOLE group is f**king awesome.
I'm not a moderator, I'm not the guy in the suit, I'm not your parents - but why not stop making the personal attacks on the guy in the suit for his decision wear a Red Dog Collar. It's not in the movie. wow. James Cameron or Ridley Scott or goddamn Dan O'Bannon didn't have red dog collars on their other worldly monster. I came to this thread to read personal experience gamers are having w/ the Aliens: Colonial Marines Patch #2 that underlined part there is the title of this thread. Go make a thread titles Red Dog Collar Blows or something, can't we have this thread be a little more informative? 3 pages of bashing a collar. wow.
You gotta be shitting me... please tell me this is a joke.
Otherwise, Randy needs to be bitch slapped.
I dont believe I've been attacked by it, but I know when playing as an alien the marines character model does stumble backwards. I don't know why they would do something like AVP 2010 did when an enemy hits you with a heavy attack...slackin' gearbox
Wow you're absolutely right, Jokers, it could be that. I haven't noticed? If that's what happens, they need to make a little arm animation where you wave your gun around or hold it up or something when stunned!
I have this problem when I'm firing the pulse rifle sometimes. I'll get hit by an Alien in melee, and my rifle just stops firing even though I'm holding the trigger down. This allows the Alien to just follow me and claw me to death. I never release and repress the trigger fast enough, but it only happens once in a great while.
As much as I love Rip's Flamethrower, I have to say half the time I try to use the flame in close range when someone jumps at me, it literally stops working. It sputs out a small flame and I have to click the Left trigger a few times before I get a steady stream. But usually at that point, I die.
Anyway IMO its not really fair to blame Timegate,they are a small company and they tried to do what they could.Sure it was bad but at least they tried.
We all know what GBX did(spending A:CM money on BL2 etc) so its their mess and if they ever want to make money again they should do alot better with the patches then adding a damn dog collar and fixing issues that should have been fixed before launch.
They are just going through the motions and probably checking off bullet points that satisfy their shareholders and once that has run its course after a couple of more anemic patches they'll abandon this abortion of a game and never speak of it again.
That has interesting implications, which I'm not entirely sure how to interpret. It would appear to suggest that they're forging ahead with the updates on the PC platform, with the XBOX and PS3 iterations taking a little longer to tailor for each platform. But in that case why is the PC version not coming out first? Also, given the high overhead costs of patching on the consoles vs PC, you'd expect them to want to cram more fixes into fewer updates on those platforms, making them even fewer and further between. Weird.
the game is dead.
died the quickest death ever for a video game.
guess they will keep raping the franchise for everything they can and rip us off
True cannon material but I have to admit it suits the game.
http://www.youtube.com/watch?v=-JFfN5pKzFU#
no need.
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fsphotos-b.xx.fbcdn.net%2Fhphotos-ash4%2F303678_10150930651236997_2029870257_n.jpg&hash=c2a7ec02cca8c0634f3cbf4f391ef1c5ec39ec76
Safe word.
You draw your own conclusions.
Oh,WOW. That's awful.
Spoiler
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi907.photobucket.com%2Falbums%2Fac273%2FJokersWarPig68%2F1_zps3023b9d7.jpg&hash=d27b2092d3443fe032758c361dd736c1b576b12b