Conceptual designer and creator of the U.S.S. Sulaco Syd Mead was this year at Comic-Con promoting the videogame release Aliens: Colonial Marines by Sega and Gearbox Software. As most of you already know, Syd Mead was hired to design areas of the Sulaco that did not appear in the film but will be used in the game. You can hear his thoughts on the upcoming title below:
Additionally, you can find off-screen footage of the game from SDCC here and here.
These are internet forums. What is wrong with posting ideas and opinions of the game? Like you said, in the end gearbox has the final say. The game is in their hands.
"The hands of a madman..."
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fmedia.officialplaystationmagazine.co.uk%2Ffiles%2F2012%2F03%2FRandy.jpg&hash=4f13d519c677b1f35def30147379c6d3ac3c9c66
And it doesn't seem to be working, whatever Gearbox is doing.
that's why the game industry is doing so well huh?
Fanboys are still making ill-gotten demands left, right and centre on how they want the game. The way I see it is, if you've got the credentials, you make the decisions. You can talk the talk here, but GBX are the professionals, and they're the only ones who have walked the walk.
Read up on things before quoting a post only to agree with someone who had done the same mistake as you.
I agree. people need to have a sense of disbelief. the game is an adaptation of a franchise developed for film, there will be need for adjustments. and this acid feud have gone on way to long. Not even ALIENS followed up on acid damage all time. (APC´s wheels for instance)
Buy the game or dont.
Well, the acid is already in the game as we just found out...so, uh, yeah.
They've already said "There Will Be (Acid) Blood".
And the reason "the game should be completely authentic to the film's canon" is because that's how Gearbox is selling it.
Bit late with your ignorant rant.
Ingrateful curmudgeons, you are. Game developers, you are not. You think you know best; "the game should be completely authentic to the film's canon". Ultimately, there's a reason that Gearbox are in the business of developing games; because they're professionals. You are not. End of.
I'm utterly tired of these 'armchair developers', you're all frakking clueless.
Best case scenario (as far as the fanboys are concerned) - Gearbox ends up including an option to enable/disable acid damage within the single player campaign. Each and every player disables the acid damage after 5 minutes because it makes for a fundamentally broken gameplay experience.
Films and games are two different forms of media. Wise up, people!
Gearbox has already released an official statement saying that Acid Blood WILL be in SP.