Started by ikarop, Nov 27, 2009, 04:10:45 PM
Quote from: kvon17 on Dec 21, 2009, 07:46:25 PMQuote from: affinity on Dec 21, 2009, 06:45:18 PMyeah see that's what I mean. MP should avoid routines in its design. Weapon spawns should definitely randomly choose what type of weapon spawns there. Maybe even random weapon spots would help too. I disagree. It would put the marines at a huge disadvantage if they go for the minigun to find that they're actually just getting a shotgun. Keep the weapons in the same spot.
Quote from: affinity on Dec 21, 2009, 06:45:18 PMyeah see that's what I mean. MP should avoid routines in its design. Weapon spawns should definitely randomly choose what type of weapon spawns there. Maybe even random weapon spots would help too.
Quote from: Brother on Dec 21, 2009, 08:06:26 PMBut with BETTER skills someone will slash them before they can think of getting the weapon. And sure the marines will work as a team.
Quote from: Brother on Dec 21, 2009, 08:29:53 PM90% of the people play for their beloved scores. Sure they will watch someone's back.
Quote from: Brother on Dec 21, 2009, 09:01:06 PMI am talking off course about the most played mode - TDM. As for the other modes depends on the people. Some refuse to stick with the rest in a basic co-op campaign.
Quote from: Chris!(($$))! on Dec 21, 2009, 09:38:10 PMThere is lots of team work in Survivor/Infestation. Although its VERY simple. Camp in smallest most narrow room and shoot any entrance.
Quote from: Moody on Dec 21, 2009, 03:46:11 PMAt least it'll be better then P:CJ, AVP:Ex and AVP-R.
Quote from: Brother on Dec 21, 2009, 10:49:46 PM= fun
Quote from: MadassAlex on Dec 22, 2009, 02:38:35 AMQuote from: Brother on Dec 21, 2009, 10:49:46 PM= funI hope there's at least one map with a no-brainer location for Marines to hold out in. That way, when I get selected as the Alien, I'll hightail it to that location and camp a dark corner for a minute or so, until they're wondering where the hell the Alien is...
Quote from: l3awl3ag on Dec 22, 2009, 03:09:42 AMThe only problem is even the thickest of players will get smart to that.. eventually.