Started by kvon17, Jun 08, 2009, 05:09:29 AM
Quote from: Chris!(($$))! on Oct 01, 2009, 11:44:37 PMIts still an interview to watch with possible goodies to learn.
Quote from: ElderPredator on Oct 04, 2009, 01:19:05 AMWatch the Marine trailer again, and notice the Alien that Tries to jump into the marine at 1:03, its f**king hilarious!!!
Quote from: Chris!(($$))! on Oct 04, 2009, 03:04:41 AMQuote from: ElderPredator on Oct 04, 2009, 01:19:05 AMWatch the Marine trailer again, and notice the Alien that Tries to jump into the marine at 1:03, its f**king hilarious!!!I think there is a thread dedicated to that whole video and including that part.
Quote from: ElderPredator on Oct 04, 2009, 03:05:54 AMQuote from: Chris!(($$))! on Oct 04, 2009, 03:04:41 AMQuote from: ElderPredator on Oct 04, 2009, 01:19:05 AMWatch the Marine trailer again, and notice the Alien that Tries to jump into the marine at 1:03, its f**king hilarious!!!I think there is a thread dedicated to that whole video and including that part.link please, I couldn't find it!!!
Quote from: ikarop on Oct 05, 2009, 02:00:04 AMAnother interview, this time from GamesCom.http://www.gamereactor.eu/grtv/?id=5763&sid=be80212d1be6a3bc6618a295e117686c
Quote from: Chris!(($$))! on Oct 05, 2009, 05:07:43 AMWhen they said that maybe they meant just a super version of the In-Game helper. You know in the Predator DEMO how there were things helping you through out the videos maybe that will take form in the Xeno part of the game only on a larger scale so thats not too good because that will just make the game seem kiddish.
Quote from: Xhan on Oct 05, 2009, 08:56:11 PMWe've already seen auto jumping used. It isn't a "helper", it's the way the game is going to be played, with training wheels. Depth and tactical application will possibly come from implementation, but it sure as hell won't be coming from execution.