Started by Shevvie, Apr 05, 2014, 09:45:41 PM
Quote from: gabgrave on Apr 07, 2014, 06:56:32 AMAh, but there is this thing in Single Players which people might have forgotten.It's called difficultly settings.Hardcore mode, almost no sounds, the Alien can see through walls, and half the time the tracker doesn't work and never gives directions. No written directions at all, you figure out how to get pass the level all on your own.
Quote from: Corporal Hicks on Apr 07, 2014, 07:16:52 AMYeah, Gary had stated that the AI was stripped back - I hate to think how difficult it is normally.
Quote from: Shevvie on Apr 07, 2014, 07:07:10 AMSomething to keep in mind which I didn't point out is that Gary Napper(?) the lead Alien designer said that the Alien had its behaviour and skill set stripped back to give us a chance.
Quote from: Mus on Apr 07, 2014, 04:36:26 AMIs the motion tracker marker the little stripe that moves along the outer edges? http://s4.postimg.org/5x79oubq5/asdaasdadadsa.pngActually what does the map look like in this game? How much detail does it have, is it just a barebones map of the corridor layout or does it go into detail about the areas?
Quote from: Shevvie on Apr 07, 2014, 05:48:23 PMBelow is a map of the area we played in during the demo. Took me about 30 mins to get through this rather small section.
Quote from: Jarac on Apr 09, 2014, 12:00:48 PMGood write up. Have to admit, I'm getting my hopes up for this game, but not too much. I remember all of the promises of A:CM. No pre-order, but will definitely buy if it lives up to its promises.
Quote from: PRI. HUDSON on Apr 09, 2014, 01:55:36 PMQuote from: Jarac on Apr 09, 2014, 12:00:48 PMGood write up. Have to admit, I'm getting my hopes up for this game, but not too much. I remember all of the promises of A:CM. No pre-order, but will definitely buy if it lives up to its promises.Same. If IGN, who I usually agree with when it comes to games purchased, gives it at least a 7, I will buy. Hell, I bought ACM, that game was like a 5 to me.
Quote from: Nightlord on Apr 07, 2014, 09:36:25 PMQuote from: Shevvie on Apr 07, 2014, 05:48:23 PMBelow is a map of the area we played in during the demo. Took me about 30 mins to get through this rather small section.That's a pretty disappointing map to be honest, it looks way too linear. Par for the course in a demo level though I suppose. I do see a switch floor button there, so hopefully some levels will be multi-tiered.
Quote from: Jarac on Apr 09, 2014, 04:47:18 PMQuote from: PRI. HUDSON on Apr 09, 2014, 01:55:36 PMQuote from: Jarac on Apr 09, 2014, 12:00:48 PMGood write up. Have to admit, I'm getting my hopes up for this game, but not too much. I remember all of the promises of A:CM. No pre-order, but will definitely buy if it lives up to its promises.Same. If IGN, who I usually agree with when it comes to games purchased, gives it at least a 7, I will buy. Hell, I bought ACM, that game was like a 5 to me.I usually don't agree with IGN's reviews, nor GameInformer. I tend to prefer fan reviews, especially since a few games proved that reviews can be bought for their opinions or their silence (A:CM's review embargo was a disgrace on this industry).
Quote from: Snark on Apr 09, 2014, 07:08:44 PMQuote from: Nightlord on Apr 07, 2014, 09:36:25 PMQuote from: Shevvie on Apr 07, 2014, 05:48:23 PMBelow is a map of the area we played in during the demo. Took me about 30 mins to get through this rather small section.That's a pretty disappointing map to be honest, it looks way too linear. Par for the course in a demo level though I suppose. I do see a switch floor button there, so hopefully some levels will be multi-tiered.I don't think the map is supposed to look like a video game map. I think it is supposed to look like a map you would actually find in that station. Remember how basic computer graphics are in Alien.