I like the idea of colonial marines going up against aliens, as a game. But why we had to go back to Hadley's hope is beyond me. OK I mean I know it was supposed to be nostalgic, but it was so inconsistent and unnecessary.
I love that this is the first Alien game where you get to use a motion tracker properly, but again wasted potential.
I also like the variety in the alien types, but it needed to be explained. They had a perfect opportunity to expand on the xeno mythos. We already know that xenos are different depending on their host and that Way-Yu was experimenting. So why not show some of that, give us an explanation.
And as far as some of the stupid, lazy goof ups on stasis interrupted go, it was just sad. I like stasis interrupted, it was better than the actual game, isn't that ludicrous. Being unarmed the first level and then limited guns for the rest, was great.
But why screw up the opening shots from Alien 3. Why not have Hick's wake up and the cryo-chamber be on fire, it would have increased tension. Why have the face hugger on Ripley, it should have been gone by then. It wasn't on her when she went into the EEV in the film. This would have then removed the stupid shot of the Mercs shooting her. Plus it would have added motivation to Hick's; he would think she had a chance at survival.
And then the shot from the end of Alien 3, would it have killed Gearbox to design some accurate looking dog catchers.
I really want to like this game but it just frustrates me. Oh and the way they handle Bishop (our soap opera villain) just burns me.