Alien Isolation
Jesus Christ this game. Very nearly lost the will to continue playing, early on when you encounter a gang of armed humans who hunt you, with one staying behind to guard your way out. But ultimately I basically just legged it past the guard-y guy, and got through with JUST enough health to stay alive. Not sure if that would have been the case on high difficulty, but I'm not planning on venturing above Easy any time soon.
But I'm glad I continued. Things change a lot once you get the noisemaker, though thankfully it's usually possible to sneak around enemies. Also very thankful that I'm not constantly being hunted, that there are breaks in which I can explore the (MAGNIFICENT) environment stress-free.
So, just got through the meat of Mission 5, in which you have to sneak through the San Cristobal medical facility, while being properly hunted by the alien for the first time. Brings a whole new meaning to the word 'tension'. I spent ages popping out of lockers only to find the bloody creature coming back, and needing to leap back in again. Finally figured out that the reason it wouldn't leave me alone is that it can hear the motion tracker. Thereafter, I've relied solely on my ears, and only move around when I can hear it in the vents. Seems to work out a lot better that way, although it's resulted in a couple of heart-in-mouth moments where it's slinked into my room without warning.
I'm not entirely sure about what it can and can't hear though, and would appreciate it if someone could fill me in. Does walking make me more audible than crouching? Can it hear me climb into lockers (which certainly sounds ridiculously loud to me)? I don't think it can hear me interfacing with rewires, computer terminals or door locks, but would very much like confirmation on that one too.