Thanks Hicks, Dachande, Ikarop, and everyone else that set this up.
For the first time in a long time, I'm excited. Just the direction they're taking alone has a much higher chance to succeed in terms of delivering an authentic, frightening Alien experience. So happy to see this rolling, despite the obvious gripes that I may or may not agree with.
Also wanted to chime in on Newt's situation. It's clear from the Aliens:DC scenes that Cameron intended the audience to infer Newt's survival was due to her fitting into tiny spaces the aliens couldn't. I don't see a problem with this. Of course, they're absurdly strong, but they aren't going to ram their way through meters of steel alloy to reach one person when they have 150+ running around.
There are certain situations where it could be impossible, even for yon mighty Alien, and I personally think they just aren't that dumb. If they were, they would've just continued running at the sentry guns instead of adapting. It would be much easier for them to just wait for Newt to come out and snatch her then.
I like to wonder how much longer she would've lasted if the marines didn't show up when they did. Not long, I'm sure.
One more point on it is that I always thought there could be something in the spot Ripley ends up finding her. The fan-thing/garbage cycler overhead was such an eerie touch (that obviously comes up later in the film,) but I liked to think that maybe that had some effect on the Alien's perception, messing with wavelengths and vibrations and such that maybe it didn't like that area or couldn't properly find her?
I mean, Ripley obviously had no trouble getting in there, so why would the Aliens? It's my personal canon that the spinning thingy maybe helped her in some way due to the Aliens sightless senses. 2 cents added.
In my own pipe dream Aliens fan stories, I've had locations in colonies where the technology messed with the Aliens senses enough to allow people to hide in certain areas, but they figured it out only through luck.
Anyway, can't wait for this game, and I don't say that lightly these days lol. Thanks again, AvPG.