There is a new Alien game, Alien Syndrome, out now for the PSP. Theres two pages about it in the PSP Official Guide (same as the Survival of the Fittest feature) Its an RPG style game that pits you against thousends of blood-thirsty Aliens, on board what appears to be a huge space ship. It's very loosely based on the films, but it is H.R. Gigers creatures you're fighting. Heres some of what the magazine had to say:
ALIEN SYNDROME
In Space No One Can Hear You Scream In Frustration
- Publisher: Sega - Developer: Totally Games - Price: £34.99 - Release: Out Now
Here's something we don't usually admit to: the Alien film series scared the living crap out of us. OK, Resurrection was depressing, but the rest were scary. But we needn't have fretted. Alien Syndrome abandons the dripping menace of the films and replaces it with non-stop xenomorph-fragging action. And aside from the settings, which look eerily like most of the sets from Aliens, and a handful of enemies this game bares little resemblance to Ridley Scott's movies. But this doesnt come as that much of a suprise, because it's virtually impossible to create a sense of heart-racing atmosphere and creeping terror on a screen smaller than a four-finger Kit Kat.
Alien Syndrome takes no prisoners. This is a seriously tough game, and it never lets up, so you're constantly fighting for your life - desperately scouring the levels for health packs, trying to keep the endless hordes of creatures at bay with the limited ammo you've managed to scavange. Don't get us wrong, we love a challange, but the constantly respawing enemies mean that eventually you're forced to give up the fight and just start sprinting to get to the next checkpoint.
Having two players blasting away makes the game feel less frustrating: and this makes us think that the campaign mode is more geared towards muiltiplayer than lone-wolf gaming. So, if you fancy delving into the world of Alien Syndrome, we recommend either a) taking a friend with you (perhaps the same one that held your hand and told you not to be such a big wuss when Dallas went into the air vents), or b) developing the patience of a saint. Whichever one you find easier.
Verdict: 7
Plenty of potential, but held back by small flaws and sadistic difficulty.
Pros: Non-stop action and some great RPG elements. Fantastic co-op mode.
Cons: Can be massively frustrating and insanley difficult in places.