Wayne mentioned Böcklin influences on landscape and "Paradise" look more
than a few times. Whats your take on this matter, in what way Böcklin 's art
could have influenced Covenant landscape look and overall visuals?
We shouldn't forget the fact that Giger himself was pretty interested in Böcklin's works!
QuoteBöcklin started out as a naturalist with strong romantic affiliations, often seeking otherworldly effects in his solidly painted landscapes through eerie light-and-shade patterns and the occasional introduction of mythological figures, usually going about their business with dismaying vitality. To an increasing degree, Bocklin stressed the oneiric (dreaming elements) and the supernatural; yet the deportment of his figures always gives the impression of casual ease. Jules Laforgue made this point when commenting on works by Böcklin he had seen during a stay in Germany: "One remains stunned by this sense of unity in the dream, this self-blinding in regard to the fantastic, this impeccable naturalness in the supernatural.
Maybe its that, maybe Ridley wanted to show some unreal things but he wanted them to stay realistic... they are at the same time unreal, dreamlike, fantastic but at the same time very real and possible! Monsters are real.
Bocklin, Prometheus*You can see that light and shade pattern on painting above, as well on his most famous work - Isle of Death!