Spoilerception-
To humor you.
QuoteIt's worked for CoD because the main meat of the game is the multiplayer.
(In regards to the previous users post about how linear the campaign for Black Ops is.) CoD has been primarily successful because of its multiplayer, many players even choose to skip the singleplayer portion of the game entirely. This is a fact.
QuoteBut it can seriously hurt replay ability
The more linear a experience is, the less replay value it has. This is also true. It has been of every game ever developed. This is why games like Deus Ex are reinstalled every time you even mention it.
Quoteespecially when a good portion of the focus for A:CM is a story driven singleplayer experience.
Not once have I discredited A:CM's multiplayer. Never even mentioned it. Nor made any direct comparisons about the multiplayer to CoD.
In fact... my post was purely on the singleplayer campaign for A:CM.
I never said that a linear experience was strictly a bad thing, but if we're intended to play through ourselves, as well as co-op.... how many times will a player be able to go through the campaign before getting bored of it? This cannot be answered with the information present, but it is a valid concern I and many others have. Feedback is important.
As well I never made a blanket statement about A:CM's replay value. I only stated a point that the more linear an experience is, the less replay value it has.
I then went on to try and further clear up
your misunderstanding of my posts. As I said, I cannot be held at fault for how you interpret what I've said.. I attempted to correct your misunderstanding, and yet you persisted. Sorry for the text block, lack of sleep. Don't feel like revising anything.