Knowing what the gaming industry is going through now, I'm mostly concerned with how they monetize and support the game. If the game is a full priced, 60$ product, don't add predatory microtransactions.
If there's a Season Pass (which there probably will be), it better encompass most of the DLC. Don't do an A:CM and strip key features from the game to make it a DLC. Game modes and new maps should be mostly if not all in the game or with free future updates. Failure to do so will divide the community and you can't risk that for an Alien game which already has a "small" community compared to other franchises.
Servers are a must, or the game will die.
Don't do an A:CM or No Man's Sky and ship an unfinished product and "promise" to fix it later when you've already got our money. Release the game when it's really really done, or else the game will fail and die.
Just don't get greedy Cold Iron, okay? Have in mind who this game is for, be very very careful with the monetization, be respectful to the franchise and the people buying this. Make a good game, a fun, immersive, well optimized game.
Any modding support or match customization options and the game will live on for a long time.
Blackout was comforting that it was a 5$ game with no microtransactions whatsoever, so this may be promising for the new game. We'll see. I wish the best of luck and cautious wisdom to the team at Cold Iron.