The Official Video Thread

Started by kvon17, Jun 08, 2009, 05:09:29 AM

Author
The Official Video Thread (Read 381,184 times)

predalien27

predalien27

#1800
Quote from: private pyle on Jan 27, 2010, 10:20:09 PM
how so?
In pred gameplay, look at the first marine it kills, the body falls throught the floor!
In the Marine gameplay, the body killed by the exploding Alien, which is a cool concept, jumps for no reason.  :(

I thought the fire looked better before, but that's just nitpicking.  ;D

MadassAlex

MadassAlex

#1801
Quote from: private pyle on Jan 27, 2010, 10:20:09 PM
how so?

As above, plus the Marines fell perfectly flat like a death animation before the physics applied to them and they rolled down the stairs.

Plokoon111

Plokoon111

#1802
I hate how the predator doesn't sound predator at all when he gets hurt. Don't they usually moan like they did at the end of Pred 2? 'The Nmooooooo! '

brennan4

brennan4

#1803
Maybe the wind gets knocked out of it when it's hurt?

PsychoticMarik

PsychoticMarik

#1804
A rather lame display of the game...

I seriously hope this game turns out good. Based on some videos it looks like alot of fun, but based on this it looks bland.

:/

Vertigo

Vertigo

#1805
Quote from: predalien27 on Jan 27, 2010, 10:28:46 PM
Quote from: private pyle on Jan 27, 2010, 10:20:09 PM
how so?
In pred gameplay, look at the first marine it kills, the body falls throught the floor!

I think that's the game's (intentional) corpse removal system.

predalien27

predalien27

#1806
Quote from: Vertigo on Jan 27, 2010, 11:29:40 PM
Quote from: predalien27 on Jan 27, 2010, 10:28:46 PM
Quote from: private pyle on Jan 27, 2010, 10:20:09 PM
how so?
In pred gameplay, look at the first marine it kills, the body falls throught the floor!

I think that's the game's (intentional) corpse removal system.
It looked like that, but let's hope that is not the case.

Zephon

Zephon

#1807
Corpses cant really hang arround in MP.

Brother

Brother

#1808
Quote from: Zephon on Jan 28, 2010, 12:39:46 AM
Corpses cant really hang arround in MP.

They start to smell after a while.

PsychoticMarik

PsychoticMarik

#1809
Having them fade away is one thing, but having them fade away instantly is odd.
I dont see why they cant remain for at least 10 to 15 seconds. I seriously doubt it would lag at all.
Seems a bit lazy.

predalien27

predalien27

#1810
Or they can disappear when the player looks away like in most cases.

mavox1

mavox1

#1811
yea, really no excuse...especially considering a game like left 4 dead made it not so obvious with 50 zombies at once..pretty lame.


anyone noticed if they dissappear in sp?

newbeing

newbeing

#1812
Quote from: mavox1 on Jan 28, 2010, 01:14:32 AM
yea, really no excuse...especially considering a game like left 4 dead made it not so obvious with 50 zombies at once..pretty lame.


anyone noticed if they dissappear in sp?

Yeah they do. You can see the Alien body "melt" away near the end of the official Predator gameplay they released today.

Kind of odd looking in this day and age of video games, but I'm sure it won't bother me as much when I'm playing it.

predalien27

predalien27

#1813
Christ, I'm scared that "AVP is going to be another Rouge Warrior".  :(  :P

Dusk

Dusk

#1814
Well, with all the gimping of the Predator, it definitely went down from 'must buy' to 'rent first' for me.

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