QuoteAm I the only one who felt there was something off on Hadley's Hope? Where the map in the big room with the big hole in it was positioned in relation to where Burke locked the doors in the last stand from the movie? Or did they get that right?
Overall it's off. If you mean the blue light table map, that seems right. However, Burke locks the door from ops, and then the door into medical - they've added an extra door. And then the door from medical into the corridor where Burke gets nailed - just outside in the game are the sentry guns and barricade. All in the wrong place.
QuoteTo me, the placement of lockers, and the such, only deserve a mere "Oh, really". I mean, you're not gonna see them but for a second. I'm not knocking you, or anyone else for finding such mistakes, I think its actually pretty cool that you, and others, know all the stuff.
Oh, also, some other members are actually upset, as in cancelling their pre-orders and what not.
Of course things like locker placement is really minor - but is anyone really cancelling their pre-order over that? I can't even imagine people cancelling a pre-order over big f**k ups with 'authenticity'. Wouldn't it be more down to them not liking the gameplay?
I know I sound like an old fishwife, but Gearbox practically challenged fans to check their accuracy against the film, and have been found sorely lacking in most respects.
I do actually get a kick when they do get shit right. Or when they add stuff that makes sense - like the crashed EEV, or the homage to the map video screen from Alien. That didn't happen very often though...
Quoteso lets give him that one... or don't and give us another location.
For all the mistakes - it might as well be another location.