Can AVP 2 multiplayer still be played?

Started by Crew Expendable, Jun 10, 2015, 05:45:02 AM

Author
Can AVP 2 multiplayer still be played? (Read 6,691 times)

Crew Expendable

I saw on the master server patch website that online no longer functions, is there any other way to play multiplayer?

Lucifero

Lucifero

#1
Quote from: RougeAlien on Jun 10, 2015, 05:45:02 AM
I saw on the master server patch website that online no longer functions, is there any other way to play multiplayer?
yes
look server list
http://www.tbbcbase.net/serverlist
here avp2 1.0.9.6 update (english)
http://files.tbbcbase.net/avp2_en_096.exe
here last avp2 masterserver 2.2 maked by tbbc (not official)
http://forum.tbbcbase.net/AvP2MasterServerPatch22.exe
if you have Primal Hunt exist another ms called phsms v 1.0.0 (in beta)
a experimental server its always up server name: [TBBC] Primal Hunt
http://files.tbbcbase.net/primalhuntmspatch.exe
this update also include avp2 client v0.4.8
but its always possible dowload and use avp2 client whidouth game or expansion installed
http://www.tbbcbase.net/files/AvP2Client.exe
what is Community Client (Version 0.4.8 beta)?
It's a server browser and chat tool for those who feel the need. You can also use the web chat located on the server list page.

KingKenny

Quote from: RougeAlien on Jun 10, 2015, 05:45:02 AM
I saw on the master server patch website that online no longer functions, is there any other way to play multiplayer?

The only way as of now is a modded version of 1.0.9.6. It doesn't differ greatly from 1.0.9.6, but it is a mod. If you're cool with that, then ok.

Lucifero

Lucifero

#3
Quote from: KingKenny on Jun 10, 2015, 11:37:07 AM
Quote from: RougeAlien on Jun 10, 2015, 05:45:02 AM
I saw on the master server patch website that online no longer functions, is there any other way to play multiplayer?
The only way as of now is a modded version of 1.0.9.6. It doesn't differ greatly from 1.0.9.6, but it is a mod. If you're cool with that, then ok.
naa exist alternative way for play pure avp2 1.0.9.6 its play in lan .
you can use hamaci or game ranger but.. Lag so much.
exist some russian server whit old ms 1.5.4 old vanilla
this servers are not visible inside main list but are always up.

JP

JP

#4
here is the official Master server patch 2.2, backed by the creater of the original master server patch Herr_alien.

forum.tbbcbase.net/AvP2MasterServerPatch22.exe

QuoteThe only way as of now is a modded version of 1.0.9.6. It doesn't differ greatly from 1.0.9.6, but it is a mod. If you're cool with that, then ok.

You can keep telling that to yourself but please refrain from telling that to others as its a false statement.

Lucifero

Lucifero

#5
Dear JP this story has divided the community.
official ms its death May 22nd, 2015 01:16 AM
why I have the impression that you will be happy?
I'd like to say MS is 2.2 official but I do not like lies.

tbbc ms mod 2.2 its a nice mod and its cool to play on multiplayer but its not official.
2.0 its official 2.1 cancelled but its official
2.2 tecnically its a semimod a modification of original 1.0.9.6 but is not a pure 1.0.9.6 only.
last official ms say:


Component:   New master server integration files.
Summary:     modified client shell and dedicated server, to use a community
             driven master server.

Authors:     Herr_Alien, The_One, AJL, Infamous Andy, and Bunny-s for the Bunny-s AvP2 server side modification.
             New ms_client.dll by TBBC.
             
Build Date:  12-03-2015
Version:     2.1


Requirements:
=============
1. Aliens vs. Predator 2 version 1.0.9.6


Licensing and Copyright notes:
==============================
AvP2 Savior patch must be distributed solely for free.  Neither you nor any
other person or party may sell it to anyone, commercially exploit it in any way,
or charge anyone for using it. You may exchange it at no charge among other
end-users, as long as the original ZIP file remains unchanged.


History:
========
- from 2.0
      - fixed an issue that caused some servers to disappear from the list
      - fixed a bug that allowed players to shoot through walls in some cases
      - fixed a minor bug in the new hit detection
      - fixed various exploitable bugs
      - added an automatic update downloader
      - faster server list download
      - the server list is more responsive while querying servers
      - fixed a security vulnerability in the server browser
      - fixed the version filter
      - added a voting menu accessible with the F4 button on servers that support it
      - players can now switch team while waiting for a new round in Evac and Overrun games
      - fixed a bug that prevented players from switching team in freefly mode
      - fixed a bug that caused some multi vector weapons to stray unusually far from their path
      - fixed sniper rapid fire
      - added evac_moria by JP54
      - added dm_temple by JP54

- from 1.5.4
      - new master server client
      - added a framelimiter
      - improved fonts at higher resolutions
      - fixed ghost shots
      - improved the new netcode
      - improved the old netcode
      - native support for widescreen resolutions
      - more thorough anticheat functionality
      - players can send server commands using the / (slash) key
      - added scoreboards for CTF and Domination gametypes
      - added a command to show framerate, <client> showfps
      - added a new multiplayer map by JP54, dm_storageyard

- from 1.5.3
      - replaced the ms_client dll, fixing some issues on newer operating systems
      - faster list updating
      - more accurate pings in the list
      - fixed some servers only showing 1 player on the advanced info page
      - removed the auto update screen when searching for servers
      - included a cracked avp2.exe

- from 1.5.2
      - added the Primal Hunt map pack and the custom map Broken Dream

- from 1.5.1
      - fixed crashes from changing classes in games such as Hunt or Survivor

- from 1.5
      - improvements made

- from 1.4
      - the server list is now retrieved from gamespy
      - fixed the unique player ID algorithm

- from 1.3
      - caching of server list on the client side (contributed by AJL)
      - advanced server information (list of players names, game settings etc.)
      - sorting the list of servers by ping, server name, player count, map name
        and game mode
      - local ban mechanism, based on unique hardware ID
      - server ban command (ex: <srv>ban 1, or <srv>ban Herr_Alien) to control
        the local ban
      - improved netcode. Controlled by a toggle server side option

- from 1.2.3
      - deploy the Bunny server mod as dedicated server
      - improved server update mechanism: all servers now update at 10 minutes or
        when the map or player count changes.

- from 1.2:
      - changed smsever.txt to point to the new master server
      - changed the ms_client.dll to fix crashes from 1.2.2

- from 1.1:
      - compatible with AvP2 Fortress (no more crashes when searching for a server)
      - faster server list retrieval
      - better ping values in the server list
      - improved server updating
      - update utility

- from 1.0: eliminated random crashes when people were trying to find a game
            (NULL pointer dereferencing)

Special thanks, bugfixes, testing the 2.x releases:
==============================
JP54, Reign, ayleia, [TBBC]FAB-5000.

For the lastest info on the master server patch, visit http://www.avpunknown.com/avp2master

For Aliens vs. Predator 2 technical support/content visit http://www.avpunknown.com

For Aliens vs. Predator 2 modifications please visit http://kingskins.avpunknown.com

Corporal Hicks

Just to pre-empt this - be civil about the discussion please.

x-M-x

Quote from: JP on Jun 10, 2015, 02:40:15 PM
here is the official Master server patch 2.2, backed by the creater of the original master server patch Herr_alien.

forum.tbbcbase.net/AvP2MasterServerPatch22.exe

He removed anything related to 'TBBC'  on his site. so not sure where your 'claim' is from.



Quote from: JP on Jun 10, 2015, 02:40:15 PM
You can keep telling that to yourself but please refrain from telling that to others as its a false statement.

so adding skins etc is not a mod? adding a new splash is not a mod?

so if i edit the splash add skins make changes to the actual game it's not a mod?

if it's not a mod, then what is it?

Quote from: Corporal Hicks on Jun 10, 2015, 03:42:47 PM
Just to pre-empt this - be civil about the discussion please.

Yea, it will be fine.


JP

JP

#8
No one is divided, only 2 or 3 people reffuse to accept this patch, the fact that all servers but 1 use the official 2.2 patch shows that.
And how can the 2.1 patch be cancelled if its still being hosted....

Right now the official way to play avp2 is to download the following files

(1) Official 1.0.9.6 patch by Sierra : http://files.tbbcbase.net/avp2_en_096.exe
(2) Official MS patch by the community : http://forum.tbbcbase.net/AvP2MasterServerPatch22.exe


Quoteso adding skins etc is not a mod? adding a new splash is not a mod?

do any of these skins alter the original ones in any way? I dont think you fully understand the concept of a mod.

KingKenny

KingKenny

#9
Quote from: JP on Jun 10, 2015, 02:40:15 PM
here is the official Master server patch 2.2, backed by the creater of the original master server patch Herr_alien.

forum.tbbcbase.net/AvP2MasterServerPatch22.exe

QuoteThe only way as of now is a modded version of 1.0.9.6. It doesn't differ greatly from 1.0.9.6, but it is a mod. If you're cool with that, then ok.

You can keep telling that to yourself but please refrain from telling that to others as its a false statement.

Revisionist history. Herr Alien only backed the Savior Mod by himself with the help of LithFAQ's The One. That is a total lie.

Time to list TBBC mod changes. Technically everything below is a mod if it differs at all from the original game, but I will list the more noteworthy edits that make it a MOD in bold. I'm highlighting the forced changes that you can't avoid and differ from 1.0.9.6. Like a map addition isn't a forced change because you don't have to play it; it's something on the side. The bold stuff are things that you're being forced to cope with whether you want it or not. I'm being very lenient here too.

Changelog:

from 2.1
- fixed some corrupt files
- improved 2D rendering performance
- fixed ClearType messing up fonts MOD - What if I preferred how ClearType looked on my fonts. I NEVER turned cleartype off in AvP2 in all these years. There is no option to disable this. It can conflict with other mods as well. MOD.
- added suk-hadleyshope by Imp Hunter
New splash screen which was omitted from the changelog - MOD.

from 2.0
- fixed an issue that caused some servers to disappear from the list
- fixed a bug that allowed players to shoot through walls in some cases
- fixed a minor bug in the new hit detection MOD - Altering hit detection of original game.
- fixed various exploitable bugs MOD - Fixing exploitable bugs, IE altering gameplay.
- added an automatic update downloader
- faster server list download
- the server list is more responsive while querying servers
- fixed a security vulnerability in the server browser
- fixed the version filter
- added a voting menu accessible with the F4 button on servers that support it MOD
- players can now switch team while waiting for a new round in Evac and Overrun games MOD
- fixed a bug that prevented players from switching team in freefly mode
- fixed a bug that caused some multi vector weapons to stray unusually far from their path
- fixed sniper rapid fire MOD - Alters Gameplay. This alone could be done via attributes and was ALWAYS considered a mod in the past.
- added evac_moria by JP54
- added dm_temple by JP54

from 1.5.4
- new master server client
- added a framelimiter
- improved fonts at higher resolutions MOD - What if I preferred how the fonts looked previously. There is no option to disable this. This can conflict with other mods as well.
- fixed ghost shots Supposedly Herr Alien already fixed this so he re-fixed it somehow?
- improved the new netcode
- improved the old netcode
- native support for widescreen resolutions MOD - Although no one would complain about this one.
- more thorough anticheat functionality
- players can send server commands using the / (slash) key
- added scoreboards for CTF and Domination gametypes MOD - Yes CTF and Domination being added modes are a mod, but they don't have to be played. Changing the in-game menus is a mod.
- added a command to show framerate, <client> showfps
- added a new multiplayer map by JP54, dm_storageyard

from 1.5.3
- replaced the ms_client dll, fixing some issues on newer operating systems
- faster list updating
- more accurate pings in the list
- fixed some servers only showing 1 player on the advanced info page
- removed the auto update screen when searching for servers
- included a cracked avp2.exe

Quote from: JP on Jun 10, 2015, 03:47:00 PM
Right now the official way to play avp2 is to download the following files

(1) Official 1.0.9.6 patch by Sierra : http://files.tbbcbase.net/avp2_en_096.exe
(2) Official MS patch by the community : http://forum.tbbcbase.net/AvP2MasterServerPatch22.exe


Quoteso adding skins etc is not a mod? adding a new splash is not a mod?

do any of these skins alter the original ones in any way? I dont think you fully understand the concept of a mod.

lol you can call any version of the master server patch "official" all you want. The ONLY thing that was official was 1.0.9.6 made by Monolith and the versions of the game prior to it. Official patch made by the community? WRONG. That is neither offical nor made by the community. It was made edited by one guy who doesn't work with others in the community, except maybe you.

Also TBBC removed all the readme files from the bundled maps, essentially making it a rip mod. Even UMP2 with its 1,000 maps or so bundled all the readmes. This guy can't bundle 7-8 map readmes or whatever it is now? So someone playing the game really likes one of the new maps and wants to see who made it and contact them/visit their website etc. They can't. Good thinking there.

And yes adding skins makes it a mod. The new splash is essentially a skin. Skins are client-side mods. There are client-side mods, server-side mods and admin mods. MSP/TBBC mod is the first 2 types of mods combined.

For those who don't know much about modding, here is a photo comparing Savor Mod 1.5.3 by Herr Alien with TBBC Mod (MSP) 2.2:



Look at all the newly added folders. Many are for the new maps, but the main one right there: ATTRIBUTES. MOD MOD MOD MOD MOD MOD MOD MOD MOD

This is not me bashing you or TBBC. I'm just stating facts. Those changes are modifications. I've been around since the modmaker days of AvP2. I know what a mod for AvP2 is.

And.........................case closed.




So yeah if anyone still wants to play a modded version of AvP2 online and doesn't mind the aforementioned info, there are servers you can play that on. If you want the original 1.0.9.6 with no changes and servers running it, you're out of luck. You would need a new master server running 1.5.3 to get that.

JP

JP

#10
Let me highlight in bold the things you consider a mod (changes made to the game that you cant turn off):

- from 2.1
      - fixed some corrupt files
      - improved 2D rendering performance
      - fixed ClearType messing up fonts
      - added suk-hadleyshope by Imp Hunter

- from 2.0
      - fixed an issue that caused some servers to disappear from the list
      - fixed a bug that allowed players to shoot through walls in some cases
      - fixed a minor bug in the new hit detection
      - fixed various exploitable bugs
      - added an automatic update downloader
      - faster server list download
      - the server list is more responsive while querying servers
      - fixed a security vulnerability in the server browser
      - fixed the version filter
      - added a voting menu accessible with the F4 button on servers that support it
      - players can now switch team while waiting for a new round in Evac and Overrun games
      - fixed a bug that prevented players from switching team in freefly mode
      - fixed a bug that caused some multi vector weapons to stray unusually far from their path
      - fixed sniper rapid fire
      - added evac_moria by JP54
      - added dm_temple by JP54

- from 1.5.4
      - new master server client
      - added a framelimiter
      - improved fonts at higher resolutions
      - fixed ghost shots
      - improved the new netcode
      - improved the old netcode
      - native support for widescreen resolutions
      - more thorough anticheat functionality
      - players can send server commands using the / (slash) key
      - added scoreboards for CTF and Domination gametypes
      - added a command to show framerate, <client> showfps
      - added a new multiplayer map by JP54, dm_storageyard

- from 1.5.3
      - replaced the ms_client dll, fixing some issues on newer operating systems
      - faster list updating
      - more accurate pings in the list
      - fixed some servers only showing 1 player on the advanced info page
      - removed the auto update screen when searching for servers
      - included a cracked avp2.exe

- from 1.5.2
      - added the Primal Hunt map pack and the custom map Broken Dream

- from 1.5.1
      - fixed crashes from changing classes in games such as Hunt or Survivor

- from 1.5
      - improvements made

- from 1.4
      - the server list is now retrieved from gamespy
      - fixed the unique player ID algorithm

- from 1.3
      - caching of server list on the client side (contributed by AJL)
      - advanced server information (list of players names, game settings etc.)
      - sorting the list of servers by ping, server name, player count, map name
        and game mode
      - local ban mechanism, based on unique hardware ID
      - server ban command (ex: <srv>ban 1, or <srv>ban Herr_Alien) to control
        the local ban
      - improved netcode. Controlled by a toggle server side option

- from 1.2.3
      - deploy the Bunny server mod as dedicated server
      - improved server update mechanism: all servers now update at 10 minutes or
        when the map or player count changes.

- from 1.2:
      - changed smsever.txt to point to the new master server
      - changed the ms_client.dll to fix crashes from 1.2.2

- from 1.1:
      - compatible with AvP2 Fortress (no more crashes when searching for a server)
      - faster server list retrieval
      - better ping values in the server list
      - improved server updating
      - update utility

- from 1.0: eliminated random crashes when people were trying to find a game
            (NULL pointer dereferencing)


And even with the "mods" you pointed before i wonder why you never complained about them before the 2.2 patch...

QuoteLook at all the newly added folders. Many are for the new maps, but the main one right there: ATTRIBUTES. MOD MOD MOD MOD MOD MOD MOD MOD MOD

Sory i cant look at the image because you are too busy banning my ips from avpunknown rather  that doing something worthwhile for this game.

But returning to the topic, the OP was clearly induced in believing that the multiplayer is offline due to some so called "official master server patch website", which has clearly little to do with the master server patch and still is blatantly lying to people about the multiplayer being offline, this shows how the people responsible for that are willing to throw off potential players from the game just so they can have their demands. It's even more serious when this site is one of the first links that pop up when people search for the MSP in google or even here at avpgalaxy.

Thats why i would like to suggest the admins here to update these links to some thrustworthy sites or people might stumble there and give up on trying to play online, this would prevent unfortunate situations like this to happen again as it could be another nail in this game's coffin.

KingKenny

KingKenny

#11
Quote from: JP on Jun 11, 2015, 02:05:42 AM
And even with the "mods" you pointed before i wonder why you never complained about them before the 2.2 patch...

QuoteLook at all the newly added folders. Many are for the new maps, but the main one right there: ATTRIBUTES. MOD MOD MOD MOD MOD MOD MOD MOD MOD

Sory i cant look at the image because you are too busy banning my ips from avpunknown rather  that doing something worthwhile for this game.

But returning to the topic, the OP was clearly induced in believing that the multiplayer is offline due to some so called "official master server patch website", which has clearly little to do with the master server patch and still is blatantly lying to people about the multiplayer being offline, this shows how the people responsible for that are willing to throw off potential players from the game just so they can have their demands. It's even more serious when this site is one of the first links that pop up when people search for the MSP in google or even here at avpgalaxy.

Thats why i would like to suggest the admins here to update these links to some thrustworthy sites or people might stumble there and give up on trying to play online, this would prevent unfortunate situations like this to happen again as it could be another nail in this game's coffin.

lol you're hilarious. I pointed out many of these changes in the past, that's why you guys would always argue with me. You don't even disagree that those changes are modifications proving my point exacly.

If you can't look at the picture because you're banned from avpunknown that is your fault and your fault alone. You couldn't play nice over there and started cursing at me and calling me names. What do you think will happen if you did that to avpgalaxy staff as well?

I haven't done anything for the game? Really? I've released more content for AvP2 than most people here....

The picture is really there for others to see who don't understand modding lingo. It's very easy to compare the two visually.

Anyways, the game is basically dead online. Nearly every server is empty. Even if one runs the TBBC mod, good luck finding opponents to play against. It was better for AvP2 when AvPUnkown and TBBC worked together. I'm not part of that discussion, but it is what it is. Even if x-M-x was still working with TBBC and put his mod on the avp2master site, I'd still call it a mod. The "Savior Mod" (mod in the name) was very minimal in changes. It was a true master server patch. Rebranding the name of it doesn't change what the current msp is; a MOD.

The avpunknown msp site is completely accurate. It doesn't say you can't play AvP2 online, it says there is a modded version out there but wont be supported. It doesn't mean another site could support it. You could build your own website and support it if you wanted to.

JP

JP

#12
Quotelol you're hilarious. I pointed out many of these changes in the past, that's why you guys would always argue with me. You don't even disagree that those changes are modifications proving my point exacly.

You dont prove anything, if you read my post carefully you would see that i highlighted stuff that you consider a mod, not me or anyone else.
And regarding your image were you point out the attribute folder, if you took the time to notice what its actually for you would notice its for the widescreen compatibility.

QuoteAnyways, the game is basically dead online. Nearly every server is empty. Even if one runs the TBBC mod, good luck finding opponents to play against.

Speak for yourself. I just played today and i got full servers all the time. If think its dead and dont want to play online thats fine but dont try to make it appear that multiplayer is dead.

I still keep what i said about the so called "master server website". The pople behind it have nothing to do with the MSP so that link not only has no business in any avp2 sight but right now has only the purpose of throwing off potential players for the game.

I would recomend avpgalaxy to replace the links to ones directed to the actual MSP and remove these fake links.

x-M-x

Quote from: JP on Jun 11, 2015, 02:59:12 AM
You dont prove anything, if you read my post carefully you would see that i highlighted stuff that you consider a mod, not me or anyone else.
And regarding your image were you point out the attribute folder, if you took the time to notice what its actually for you would notice its for the widescreen compatibility.

He had a valid statement, why not answer him?  (proof is right there)

Quote from: JP on Jun 11, 2015, 02:59:12 AM
Speak for yourself. I just played today and i got full servers all the time. If think its dead and dont want to play online thats fine but dont try to make it appear that multiplayer is dead.

Let me guess a TBBC server? you only play on that...... it's ironic... TBBC doesn't like mods or changes coming into his server. and he bans on sight. (not just the servers some from the whole game) - That is wrong on so many levels.


Quote from: JP on Jun 11, 2015, 02:59:12 AM
I still keep what i said about the so called "master server website". The pople behind it have nothing to do with the MSP so that link not only has no business in any avp2 sight but right now has only the purpose of throwing off potential players for the game.

I would recomend avpgalaxy to replace the links to ones directed to the actual MSP and remove these fake links.

The link has no business in any 'avp2 sight' ?   :laugh: you're amazing JP, seriously.

:)




KingKenny

So all those changes, fonts, hit detection, fixing gameplay exploits, sniper exploit, new menus, etc isn't modding? Right.......  :D

And adding widescreen is a mod. I said that. ???

Multiplayer IS largely dead. Most of the time the servers are empty. This game used to have hundreds of servers filled with people. At one point over 1000 servers. Now it might have 1 server with people playing, 2 on a good day. That is basically dead. What if the only server with players is survivor mode and you only want to play evac. 0 players playing evac at the time. Then evac mode is dead. That could be said for most of the modes at any given time.

The people behind the "master server website" have nothing to do with the MSP? Only that it was hosted on AvPUnknown for years and the avpunknown.com link was in the readmes for the msp for years. Again with revisionist history. Instead of removing links, why not add your own links. Build your own website to promote it. You're mad at AvPUnknown but you could easily be helping TBBC out on your own. It's easier to knock someone down than to build someone up?

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