Currently Playing

Started by Ratchetcomand, Nov 15, 2007, 01:14:30 AM

Author
Currently Playing (Read 977,795 times)

Kimarhi

Kimarhi

#16230
I never played KOTOR so I've no idea.  Might try to play it a little more in depth this weekend, but right now I've got to many unfinished games.  Only one I recently completed was MW.

Still got Control, Ghost Reckon, and Death Stranding to finish. 

Local Trouble

Local Trouble

#16231
Quote from: Kimarhi on Nov 21, 2019, 04:06:11 AM
I never played KOTOR so I've no idea.

Uh-oh...

Amaterasu

Amaterasu

#16232
Gonna play some RDO with a friend before I go back to Death Stranding once she's off for the night because my sleep schedule is f**ked.  :laugh:

The Old One

The Old One

#16233
Play KOTOR 1 & 2- TSL, the last one is the best Star Wars story ever told.

Stitch

Stitch

#16234
Finally finished Silent Hill Downpour. It is a very mixed bag. Very mixed. Worst part is that some of the game design near the end is frustrating and aggravating, meaning that even if you'd been enjoying it that far it leaves a sour taste.

I shall now start SH4.

Maybe should finish Metro Exodus first...

The Old One

The Old One

#16235
Metro is a good series, without an underwhelming entry.
Anything past the first three Silent Hills is not really worth the time in my opinion, apart from perhaps Shattered Memories and Origins. I'm currently playing the original Battlefronts.

Huggs

Huggs

#16236
Mario 64

Stitch

Stitch

#16237
Quote from: Fiendishly Inventive on Nov 22, 2019, 10:28:05 AM
Metro is a good series, without an underwhelming entry.
Anything past the first three Silent Hills is not really worth the time in my opinion, apart from perhaps Shattered Memories and Origins. I'm currently playing the original Battlefronts.
Wait, so PT isn't worth the time? But it was great.

KiramidHead

KiramidHead

#16238
PT doesn't really count. It was just a teaser that more than likely wouldn't have resembled the actual Silent Hills game much.

razeak

razeak

#16239
Bloodstained: Ritual of the Night

I'm digging it. Very good.

Kimarhi

Kimarhi

#16240
Finished Death Stranding today.

My thoughts on it are all over the place.  I did enjoy the game, but I enjoyed the story more than the actual gameplay.  In this way it was lots like Alien Isolation.  But to be clear, the gameplay in DS is more playable to me than Isolation.  The story is also one you have to swallow the suspension of disbelief pill to work so if you are thinking about getting it, know that.

I know people have drawn comparisons to may other medias but the closest thing I can think of is NGE.  There is something about the feel, the themes, even the color hue that reminds me so much (granted of what I can remember) of NGE.  Sam isn't a whiny little bitch like Shinji, but is a shutout to the rest of humanity that gradually forms bonds with other people, the enemies are unknowable with motivations we don't understand (except THE enemy which reminds me somewhat of Kowaru) there are even random ass explosions when the BTs make contact with a human being called a voidout (matter vs antimatter), which reminded me of the 1st and 2nd impacts in NGE and the threatened third impact.  They even try to explain all the crazy shit that is happening with enough psuedo science that the story doesn't feel like a series of ass pulls and just about all the main characters have emotional baggage of some sort. 

I've heard people like the gameplay, but everything not included in the story to me just feels like fetch quest after fetch quest, and I dislike unpopulated gaming worlds.  Occasionally you will run into AI porters, and enemy raiders and terrorist but there is no verbal interaction with them and the world feels very barren.  Of course the story explains this so there is a reason for all the above, but its not my passion to run aroud and not interact with anything. 

However the multiplayer aspect of the game IS unique.  You might need to scale a mountain and another player might have already laid down a ladder for you to use to scale mountain, or built a bridge that allows a vehicle to get across a cliff.  You can call out and see the phantoms of other players in the area, but there is no direct link to them.  The last doesn't bother me since other players tend to take me right out of the game if it isn't traditional mp and thats why I solo games like the Division series and the new Ghost Recons. 

I'm also not a fan of the forced no kill gameplay.  YOU CAN KILL in this game but you can actually ruin your game by doing so.  If you kill and leave a body, they will necrotize and kill a human which causes a voidout an force you to restart a game from an earlier save.  IF you don't remember where you killed somebody at when you saved it to dispose of the body then you are SOL.  You'll be forced to scan your minimap for corpse icons which are tiny.  And there are some jackasses in this game that you need to be able to take out.  AKA the terrorist.  Instead you just run away from them letting them do terrorist things with no repercussions.  Sam isn't really a pacifist, he beats the f**k out of many people, so the forced non kill thing feels out of place imo.  Kind of like the Snake and the blowgun in MGSV.  You can tell that Kojima wants to abandon the run and gun in favor of the no kill but it seems to contrast with his absolute love of military history and lore. 

I actually surprised that hideo made this game where the characters weren't philosophers pondering the end of days with MGS length codec dialogues.  This is probably his most relatable cast of characters since the first MGS.  Only when the actual technical issues about the situation they are in is brought up does things drag on a bit but the characters themselves feel much more grounded than anything he's done recently imo.  Sam especially isn't anything like Snake in the trivia or history regard.  He KNOWS history, but he doesn't rattle on in endless dialogues about it.  TBH I don't even remember if he initiates a codec the whole game.  Usually people call him and he grunts and hangs up. 

7.5/10.

But I'd actually give the story an 8.5/10.  It is definitely out there, and you'd have to be one that likes philosophical end of day character dramas to like the story, but it did enough and had enough emotional weight that I've been thinking about it ever since I completed it today. 



KiramidHead

KiramidHead

#16241
The Witcher III

Finally crossed the Pontar, and I'm now exploring the areas around Novigrad. I'm pretty addicted at this point, heh.

KiramidHead

KiramidHead

#16242
Gone Home

An enjoyable couple of hours worth of walking simulator/environmental narrative game, even if I feel like a bajillion other indie games have told very similar stories.

The Old One

The Old One

#16243
KOTOR testing.

Local Trouble

Local Trouble

#16244
Does that mean what I think it means?

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