well, the obvious flaw which has already been apologised for is the fact that when you click on "quick game", it isnt quick at all, but its not to long to the point where your smashing your mouse into the desk, at least not for me.
the graphics are superb but i wish there were options to disable some of it, like the blur effect every time you turn your head and the walk sway - kind of feels like theres to much bobbing and option to turn it off would be nice, but i also think it needs softening if you wish to have it on - its a very nice demo to display the graphics, but when it comes to hard core multiplayer pixel shooting, its kind of awkward that you cant disable some of it
marine - very good class, rather enjoyable, but also hes slow to the point where, if any of the other classes get close, you have no option but to repeatedly watch the "i am about to die" animations - all the other classes get a "e" button which automatically means instant death but the marine doesnt, this makes sense as hes not a melee character, but it would be nice if the marine had an "e" button that would shove or kick the others back a few meters for another round of shotgun - being as slow as he is, any other class really has no issue getting close. your pretty much constantly using the motion tracker not to track, but to keep your distance till they come down the corridors so you can blast the target from the other end of it. good, but unbalanced fun
also - when the hell did the smartgun ever sound like that? seriously this is just wrong
predator - ok so this class is obviously the overpowered class - only because the marine is so underpowered mainly. a good alien player can pretty much have a predator - the only complaints with me are, his jumping indicator, it doesnt belong in pc games and certainly not multi-player, i can see why it might be used in single player but the whole process of using it more than likely gets you killed as its one of the slowest processes in the game to complete and when it starts you have no control, you cant shoot or anything, you just sit there watching him make the jump then land it - from a multiplayer point of view a predator wants to jump next to his prey, not on the closest indicator next to it a few steps away, i want to jump next to it, the other games posed no problems with this, why is this a step back?. the spear, why can i throw it but not use it for extended melee combat?, this was my fav weapon in avp2, why have they decided that the almighty predator wouldn't swing it around in an almighty predator rage? and why would i ever use it when theres all the other ranged predator weapons to choose from which are actually better?
alien - i liked the alien, theres very little you can do with the alien to mess up this class, hes always the same in any of the games, fast, deadly when close, climbs anything and also a bit squishy, its a simple, easy to make, effective class
the death animations............. ok so in the demo they are nice to look at, but if i played this game on multiplayer all the time like i do mw2 i think i would get cheesed off with watching them then wait 5 secs to respawn after - surley they can be kept, but also the option to "just end it" would become available?
DISCLAIMER please dont delete this thread if other people flame it, delete thier comments instead as i have not flamed or tried to start one and i want avp devs to maybe see this
many thanks