Quote from: Weasel on Oct 30, 2009, 11:31:24 PM
Dude, the more I learn about multiplayer the more upset I get. f**king bullshit that the predators start with just wristblades. Way to f**king alienate your fanbase by making the predator start with 1 weapon that isn't even a weapon at all. I don't care how balanced it is, limiting the predator to pick ups, and recharge points that can be destroyed? This is f**king pissing me off.
Yep, give this man a medal.
However a way to go for the Predator and so much for Rebellion being pro-Predator!
Quote from: Weasel on Oct 30, 2009, 11:44:38 PM
Quote from: MadassAlex on Oct 30, 2009, 11:40:19 PM
Quote from: Weasel on Oct 30, 2009, 11:31:24 PM
Dude, the more I learn about multiplayer the more upset I get. f**king bullshit that the predators start with just wristblades. Way to f**king alienate your fanbase by making the predator start with 1 weapon that isn't even a weapon at all. I don't care how balanced it is, limiting the predator to pick ups, and recharge points that can be destroyed? This is f**king pissing me off.
Chill out. For one thing, Predators are now more flexible than they've ever been:
- Prejump
- Energy-free cloak
- Ability to keep melee weapons deployed and use them simultaneously to other weapons
Even AvP2, with class weapons turned off, only started the Predator with wristblades and the plasma caster.
I'm interested to hear of the balance mechanics. We've seen Aliens tearing it up now, so there's evidence they're not underpowered, but the question now is: why? All the game design elements revealed to us are telling of the Predator's superiority.
Oh god, a jump ability and the cloak that's so awesome. I don't care if the wristblades were the most powerful weapon in the game, starting with 1 weapon is utter bullshit. Even the marine gets a pistol. Predator is limited to some large melee brute that has to scrounge for weapons and then when he runs out of energy is f**ked because the recharge boxes can be destroyed. Woo. Unlike alien class which starts with every ability and weapon and the ability to crawl on walls. It's like they limited the marine and predator just for shits and giggles. Making them a joke to play.
Yes, I feel your pain and even if I was in AvP 2s MP a very good player (to my times I could beat several good players alone
) and decent in AvP 1 its completely unfair to rechange the Predator once more like he was in AvP 1 but just with the difference that he now got even weaker by having no self-reliance anymore with his energy and even being unable to use his cloak anymore cause its not a
Predator cloak anymore.
NOTHING that the devs would include or have already included can make those two big disadvantages up (they are vital for a balanced and competitive predator online) with exception of über weapons that kill dozens of enemies with a single shot but I highly doubt that the Predator will have such a thing cause he is not the one who has the high-destruction marine weapons.
Well we all know how Rebellion thinks about the Predator and we have seen that they have misinterpreted the Predator by quite a notch there.
I am sorry for you Weasel as well as for all the other players that want to play the Predator competitivly ... so we have to wait for Monolith to bring this game back to a competitive standard for the Predator and to regain the true Predator hunter feeling
.
Quote from: MadassAlex on Oct 30, 2009, 11:53:48 PM
Quote from: Weasel on Oct 30, 2009, 11:44:38 PM
Oh god, a jump ability and the cloak that's so awesome.
They are, when you factor in that in AvP1, the cloak was limited by being absolutely useless in multiplayer and in AvP2 it took up energy and was still interrupted by many weapons. This time around, it takes up no energy, can be reapplied very quickly and is almost flawless. Probably the best it's ever been.
As for the jump, what's not to like? Its tactical applications are excellent, since most Marines won't even think of looking toward good perch locations.
With this answer I see that you have not played AvP 2s MP much especially not considering the Predator Mada**alex. The cloak in AvP 2 in MP was very balanced and I'd dare to say nearly perfect as it was a good blend from the movies canon as well as the games balance! I say this now as a top of the line player! Why you may ask? Very simple, it allowed certain weapons including all melee weapons to be used under cloak and you never decloaked when you were hit unlike what we have seen in AvP (3). Furthermore the Speargun, the weapon of choice for top predator players around the world including me, was THE weapon for hunting at range cause it allowed you to snipe the head and instakill with a LOT of skill involved while at the same time using it as a close quarter weapon if you used tri-shot against aliens but this weapon needed skill cause unlike in AvP 1 the spears of the Speargun in AvP 2s MP had a travel time and you needed to aim a bit in front of your targets to even hit them and you can hopefully imagine how hard this gets if you want to hit a single marine at a range of +40 meters into the head while dodging alien attacks at the same time and trying to bring yourself in perfect position
.
Very nicely made by Monolith I need to say and one big reason I liked to play the Predator online which made him in comparison to AvP 1 very competitive and at the same time way more canon!
The cloak in AvP 2s MP is way more canon and even better then the one in AvP (3) will ever be cause there even in a miss you will decloak which will render your a** very vulnerable for any high-powered weapons of the marine let alone that you lack any ranged weapons after every death in MP!
The only good thing the cloak has is that it does not consume energy but I would gladly take this "feature" away for the previous fair play that I remember and which the Predator made competitive on-line in a fast TDM with top players around!
The cloak in AvP (3) (sorry for this now) is utter c**p and the devs should be punished for this actually. However as I care for their game I tell them like for month already (if they ever read this forums) that this should be changed but it seems they do not care what top players say that know how a game should be balanced, especially if they have played the previous titles and showed their mastery!
Anyway I already said that the devs do not care for competitive play so it does not wonder me that no one of them even dares to say word against my posts which shows how wrong I actually am!
Regarding the jump mechanism we still do not know how this will work out in a big match where you will always find enemies in your wake ... so it could be useful but also your ultimate doom but this I will judge in time when I have seen a bit more, however I already now form myself an opinion regarding the new pred "crouch-leap".
Quote from: MadassAlex on Oct 30, 2009, 11:53:48 PM
Quote from: Weasel on Oct 30, 2009, 11:44:38 PMI don't care if the wristblades were the most powerful weapon in the game, starting with 1 weapon is utter bullshit. Even the marine gets a pistol. Predator is limited to some large melee brute that has to scrounge for weapons and then when he runs out of energy is f**ked because the recharge boxes can be destroyed. Woo.
You aren't f**ked without energy because you have the most health and best melee attack. Not to mention that I doubt Hicks' findings are final, and it sounds like he may have been generalising based on what we've already heard and how the gameplay mechanics were set up.
And if they aren't, I'm personally looking forward to the rush towards the plasma caster locations and the hectic battles that'll ensue...
And what does this mean if the Predator has the most health and best melee attack?! Do you find this o.k. to give the Predator the most powerful melee attack while the alien is actually the one who should have this?! Well I would disagree here!
A rush towards plasma weapons ... ? ? ? Oh no the game gets worse the more I hear something like this ... sorry its not against you Mada**alex but this sounds like saying that every future top player needs to use a weapon that is not only unreliable (consumes massive amounts of energy and is useless against moving/dodging players cause the shots will inevitably miss against good players), limited (you need to find it and if the energy is away your weapon will be useless so back to the wrists ... ) and simply n00b due to its tracking characteristic and I do not care whether Xhan now says that this is just an attitude either from me personally or simply in general cause this weapon is simply not worth it to kill fast multiple enemies while at the same time being able to withstand as much punishment as possible due to being dodgeable and still "free in movement".
Well if such things ever happen Rebellion really has managed to destroy what Monolith has built up namely a comeptitive predator in MP in the AvP series. They have basically put him back to pre-AvP 2 state.
Quote from: MadassAlex on Oct 30, 2009, 11:53:48 PM
Quote from: Weasel on Oct 30, 2009, 11:44:38 PMUnlike alien class which starts with every ability and weapon and the ability to crawl on walls. It's like they limited the marine and predator just for shits and giggles. Making them a joke to play.
The Alien has its own disadvantages:
- No ranged capacity whatsoever
- Low health
Those compound.
Low hp can be interpreted in a broad sense as well as the best health like you said for the predator and we will never find this out if we have no modding tools for AvP (3) where we "see" how much hp those two differ in MP like it was in AvP 2
. This so called low health could just be a 20 hp difference which is not much in a shooter where most weapons will kill you maybe with one to two hits apart from the trophy/execution kills.
Furthermore the Alien now has even the ability to see behind walls, which is quite o.k. for me but also a HUGE advantage it never had in the previous games and I can not imagine how this will work out in the final game cause for this we will need months to find out how this will play out and whether it will be imbalancing ... currently I tend to think that its inbetween imabalanced and balanced play. However just the future will show us this as we did not had such a completely new feature in any of the previous AvP titles.
The only real disadvantage the alien has is that it lacks ranged combat but all the other advantages easily make up for this. This accounts especially if we see that its the only species ingame that has ALL its weapons ALWAYS available due to being a natural weapon and now guys tell me is Rebellion still pro-Predator!?
As if the devs themselves would ever answer my question up there ... .