Thought I might jump in here, perhaps to slightly play Devil's Advocate.
I'm really anticipating this comic as it looks like an interesting mesh of the horror of Alien: Isolation and the action of Aliens. As far as the concerns of LordCassusSnow go, although they look unfounded, I can kind of understand where they're coming from, although I don't agree with his recently stated opinions myself. As Aliens: Fire and Stone was launching in late 2014, I initially thought the art for the Aliens was traced, this was before I knew who the artist was.
Some examples here:
Spoiler
I could instantly recognize them as the NECA Aliens figures, and even their hands were in the same position in every frame. Later I met the artist, Patrick Reynolds, in person at Salt Lake Comic Con, and in the nicest way I could, asked if all the elements in his art were freehand, to which he said they were. He pre-visualizes his art using collages with photos of figures, actors, etc. and uses those as a guide. He's an impressive artist, but I wanted to tell him (though I didn't fearing I'd be rude) that I thought the Aliens might have benefited more from his own spin on them, rather than be so highly referenced from the figures.
I've been following your work on Twitter, Tristan and I've been nothing but blown away with your awesome and unique comic style, as an art student, I can tell your work is obviously not traced. Though I did recognize the ACM designs immediately, I could tell you did what you wanted with them; manipulated and altered them in good ways, and for that I'm far more impressed with your work on the Aliens themselves than I was with Reynolds's art. Reference simply goes with the territory of art, especially for licensed properties, it's what you do with the reference that makes the difference.
Also, to refute one of LordCassusSnow's points, I don't think designs need to be written off just because they were included in what the community perceived to be not the greatest projects. Aliens: Colonial Marines may have been a disappointing game, but there were some genuinely awesome designs made for that game. Same goes for AVP:R, the Wolf is one of the best looking Predators I've ever seen.
But yes, It's awesome to have you here in the community, Tristan, and I can't wait to check out the comics you've been working on.