QuoteSega didn't, however, address the claim that Gearbox "paid millions" of their own money into the game.
So why the f**k did it became such a shameless rip-off after all the proud and bold words from, I dunno, Gearbox rather than SEGA?
Get your act together, Randy.
Quoteu people do realise it was SEGA that decided to delete the code, that ruined the game from its original form dont you... or are you so blinded by SEGA's BS as their sheep...
if Gearbox had been allowed to release the version they were making instead of the version SEGA had changed their minds in wanting for example "Call of Duty" with Xeno's which was clear that fans did not want another CoD game especially since they wanted something more true to what GBX was creating anyway...
it isn't the first time SEGA has done this sort of under handed bad business decision and it flipped up and slapped em in the face... AvP 2010! remember that... SEGA, they blamed Rebellion for that one too.... but no funny how those companies work great on games when SEGA dont get involved, sure they have had their own mistakes over the years but they more than make up for it...
You realise AvP '10 was pushed out the door premature to make up for ACM's new delay late 2009? It's called distraction. AvP '10 looked reasonable but played like a 90's shooter (and not the good way of that either).
Now, SEGA is only to blame for not keeping a short leash on both, both companies (Rebellion and Gearbox) are to blame for putting out mediocre games with all the attention gone to the obviously wrong components of the game.
But Gearbox... After all the proud words and bold statements they used the money to spark up Borderlands (another midway-overhaul BTW, ring a bell?) and let other companies fix the game for them without any central management or direction, which is something I hold them responsible for, not SEGA.
Gearbox won't see another dime from me. Rebellion close second. After AvP'99 they released another game that barely passed as tech-demo.