Delays aside, this is kind of a double-edged sword. With all of the time they're taking, the game had better measure up. If not, I can see it really hurting Gearbox's reputation and credibility. It already looks gorgeous, but they'd better use these coming months to pour that same devotion and focus into the bloody gameplay.
Those "close encounters" still bother me. The facehugger ones are fine, I guess, but having some sort of grapple mechanic with the adult aliens is a mistake, I think. I know the Vasquez scene is ammo for "humans can fight off an alien and win," but that was one very specific scene, and Vas managed to injure the alien before getting into hand-to-hand contact. I'm sure that normally wouldn't happen.
I saw another one in that video, with the marine grabbing the aliens head. Good lord give me a break. Why even have something like that? Necessary complications with no benefit other than to cater to gamers who suck, same with the facehuggers. The only option should be to run or die.
I'm also still not thrilled about the alien behavior, but this doesn't matter too much seeing as how you can change the difficulty and playable aliens in MP mean smarter, faster, more cunning xenos like we should have.
They actually move remarkably similar to how they did in Aliens, it just seems a bit slow and the pathfinding still looks weak.