I loved everything they managed to pull of in Stalker, besides the grating '50 rounds to kill someone' if you don't headshot them and the god-awful weapon accuracy.
I understand it's trying to portray a sort of progression, that what you have in the beginning sucks, but I've fired weapons that were in terrible condition irl, and most of them shoot better than the shit we get with early Stalker weapons. Iron sights also seem less effective than hip-firing, which just baffles me.
Misery mod looks great. I love challenging games, survival aspects, all of it, but I want the mechanics to feel natural and not forced i.e. the terrible weapons. You should still be able to basically shoot straight, and hit someone in the damned head if you aim and they aren't even moving. It breaks the immersion in an otherwise fantastically immersive game.