Napoleon - Ridley Scott's film with Joaquin Phoenix

Started by Immortan Jonesy, Oct 14, 2020, 08:31:32 PM

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Napoleon - Ridley Scott's film with Joaquin Phoenix (Read 88,276 times)

PullthePlug

Quote from: The Eighth Passenger on Jan 18, 2024, 01:53:47 PM
Quote from: PullthePlug on Jan 18, 2024, 12:56:55 PMFour BAFTA nominations for Napoleon including Outstanding British Film.

Any French awards/nominations?  ;D

 :laugh: No dessert for you

𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯

𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯

#871
I posted this interview with Ridley by CBS a few months ago just before the film came out. They now posted this again as an "extended" interview, so not sure if there is anything new in it:


Looks like the original one was only 7 minutes in length.

𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯

Must say, the visual effects were really good, especially after watching all the effects reels of the companies that worked on the film and realising just how heavy the VFX workload on it actually was.

https://twitter.com/AppleFilms/status/1749793957704266221

VodouSpartan

Genuinely surprised by how many positive reviews I'm seeing of the Napoleon movie here, I honestly thought it was one of Ridley's and Joaquin's "worser" movies. At most 6/10

𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯

𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯

#874
It's location dependent. If you're a Brit it's one of the best things since Marmalade on toast. If you're French it's one of the worst things since the battle of Waterloo.

PullthePlug

3 Oscar nominations for Napoleon.

Costume
Production Design
Visual Effects


Ingwar

The best in-depth material about Napoleon so far.

Ingwar

QuoteRidley Scott: "I'm Not Doing Radio Plays, I'm Making Cinema"

American Cinematographer: What inspired you to make a film about Napoleon?

Ridley Scott:
I was a very successful commercial director. I had a good office in Paris, and from that, I really got to feel and enjoy the French culture: their food, their restaurants, the importance of wine. Almost by accident, I discovered a short book, a 100-page novella called The Duellists, about two soldiers in Napoleon's army, which I turned into a movie [photographed by Frank Tidy, BSC]. In that film you have a working-class Harvey Keitel, and Keith Carradine, who is playing upper class. So, you have a clash of cultures, a clash of class in the same army. Napoleon brought this about: He put together the two classes because he figured he needed them both. The film ends on an image of Harvey Keitel — except to me, Harvey Keitel was the shape and dream of Napoleon Bonaparte.

Jump many years on, and I had done Gladiator and had a good experience with Joaquin [Phoenix]. I'm shooting a film called The Last Duel and I'm two kilometers from where I shot the calvary charge in The Duellists. And it all suddenly tumbled back. I'm not saying we wrote the script fast, but The Duellists was an endorsement to me that we already had a roughed-out version of Napoleon, though I couldn't quite get there. This pushed the new film home.

Dariusz Wolski, ASC mentioned that Abel Gance's Napoléon was an influence, and that you nearly included a version of that film's memorable snowball fight in your film.

Abel Gance was a spectacular art director. I was going to start on the snowball fight, [but] then everyone said, 'Everyone's seen Abel Gance's movie.' I said, 'No, they haven't. It's a four-hour number, and not everyone wants to sit through four hours.' As to not including the snowball fight, I don't regret it — except that when you make a film, you always think, 'Maybe I should have put that in.' I'd even storyboarded the fight, which [involved] cadets in a snowy quadrangle. The younger cadets are being brutally pounded by the older cadets, while behind a column is a small cadet making snowballs. What's interesting is he's putting stones into each snowball. He flings one, strikes the older cadet on the head and there is blood. You cut, [and] they're in an office standing on a mat before the commandant. 'What is your name, boy?' The boy says, 'Napoleon, sir.' 'Your second name?' 'Bonaparte.' That was the beginning of the movie.

That sounds like a terrific scene. Did you film it?

No, no, no, I'm a director who's very conscious of his budget and very respectful of anyone who is crazy enough to give me money to make a movie.

Why did you want to tackle a subject as grand as Napoleon?

The personal life of Napoleon is hard to fathom unless you actually take a look at the man and the letters that he wrote with great passion. I would say [he had] an almost immature passion for this woman, Joséphine. What was it that made him need her? It went beyond the bedroom because the bedroom eventually will wear out. There was a need he had for her. She didn't realize she needed him until he said, 'We're getting divorced.' For him to get divorced from her was tragic because he needed a successor. So, you've got an evolving personal story. Once she'd left his side, he looked after her really well. He even took the baby that he'd wanted through her [and] gave her the baby to hold, which I thought was an incredibly beautiful thing to do.

Is it true you created more scenes for Joséphine during production?

Once she was out of the picture, I missed her. So, I started digging through her letters during editing. One of the most beautiful letters actually helped me with the ending, because I did not want to have Napoleon salute at Waterloo and get arrested and go away. I wanted to go on and on and on because that's what happened. At the very end, when he's on St. Helena, he's imprisoned by an English governor who hates his guts. But that English governor had two daughters. Napoleon was enchanted by them and was seen to often sit and chat with them. One day, one daughter was able to wear Napoleon's hat and wave his sword around in the orchard. That sat with me — my God, what an image! Over that I put the letter of Joséphine, who wrote, 'You've had a go at Emperor and failed. Join me and let me now have a go to see how well we do.' And then he died.

What makes Dariusz such a valuable collaborator?

He copes with me! My pressure on Dariusz is huge. He has to be able to cope with an ambition of wide shots and close shots all shot together. That's tough, [but] Dariusz is a master of that. I was a pretty good camera operator myself on 2,000 commercials, then The Duellists, then Alien. I've [always] worked very closely with a DP because frequently it's the frame that is the most important thing. After that, it's how you balance the light.

I did a thing [with multiple cameras] on American Gangster with another cameraman [Harris Savides, ASC], who was very good. I got on well with him, and he honestly did a terrific job on the film. But I started to introduce three cameras, four cameras, [and] he didn't like that. I heard him talking to the gaffer, saying, 'I can't cope with all of these cameras, what do you think?' And the gaffer said, 'Actually, I kind of enjoy it.'

When you've got one camera, you do everything one way. Meanwhile, the actor off camera is quietly getting exhausted. When you come around to him, now he's tired. I saw that the repetition was killing and slowing down the acting, and I like to keep the acting very alive. So, if you don't rehearse too much, you know what you want, and you begin with at least two cameras, then you can easily do four. You do a medium shot and a close-up from each side with the same key light — what's the difference? Then you move to six or eight. That's where Dariusz is a master. He'll just call me and say, 'Okay, give me 40 minutes.' I think he loves to move fast as well, and he is suited to me because he can cope and he thinks beautifully with the light.

How do you block a scene for multiple cameras?

I storyboard everything. My boards are very specific, from medium shot [to] close shot [to] wide shot. I can even imagine the location, so I draw the location and we tend to look for that location. The geometry is everything.

How do you make sure the cameras don't capture the lights or other cameras and their operators?

I'll do wide and, if we can get in, medium and close. Now we've evolved into an age where the cameraman is in shot. I've usually dressed him in the costume of the scene. All I've got to do is give him a glass of wine and take out the camera!

Blade Runner was famously overlooked upon its original release. Why do you think that was?

Sometimes I think the visuals [were] so strong that people couldn't cope with the visuals and [still grasp] the story, which is very straightforward. So, you've got to be careful with your visuals. But then I think, 'Well, wait a minute. I'm not doing radio plays, I'm making cinema!'

https://theasc.com/articles/ridley-scott-making-cinema-napoleon

𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯

𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯

#879
Quote from: Ingwar on Jan 26, 2024, 06:07:26 PM
QuoteDariusz Wolski, ASC mentioned that Abel Gance's Napoléon was an influence, and that you nearly included a version of that film's memorable snowball fight in your film.

Abel Gance was a spectacular art director. I was going to start on the snowball fight, [but] then everyone said, 'Everyone's seen Abel Gance's movie.' I said, 'No, they haven't. It's a four-hour number, and not everyone wants to sit through four hours.' As to not including the snowball fight, I don't regret it — except that when you make a film, you always think, 'Maybe I should have put that in.' I'd even storyboarded the fight, which [involved] cadets in a snowy quadrangle. The younger cadets are being brutally pounded by the older cadets, while behind a column is a small cadet making snowballs. What's interesting is he's putting stones into each snowball. He flings one, strikes the older cadet on the head and there is blood. You cut, [and] they're in an office standing on a mat before the commandant. 'What is your name, boy?' The boy says, 'Napoleon, sir.' 'Your second name?' 'Bonaparte.' That was the beginning of the movie.

Remember when Ridley described that scene in the beginning of this thread, years ago?



Quote from: Ingwar on Jun 14, 2021, 06:21:19 PMAccording to Ridley:

Spoiler
RIDLEY SCOTT I'll show you. I'm working on [a film about Napoleon Bonaparte]. It's starting with a snowball fight in Corsica. I want Napoleon as a young boy to put a stone inside a snowball because he's losing the fight to the other boys in his military school. He fights dirty. So I draw that out. It fits the location I've already found in Malta, a fantastic Napoleonic courtyard. But it all starts with a great script [by David Scarpa]. The script is inspiring. I read it, and I started drawing, which means I'm filming already.
[close]

https://www.hollywoodreporter.com/tv/tv-news/ridley-scott-raised-by-wolves-1234965758/

Ingwar

Yeah, I do remember. It was June 2021? Jesus!

𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯

Quote from: American CinematographerDivide and Conquer: VFX for Napoleon

Visual effects supervisor Charley Henley leads multi-front effort to bring director Ridley Scott's densely layered vision to the screen. Joe Fordham

Editor's note: As these images were supplied by the participating visual effects companies, they may differ in color and contrast from how the completed shots appear in the release of the film, as they did not pass through the final timing process.


To recreate the Napoleonic era (1799-1815) for the Apple+ production Napoleon, director Ridley Scott, Dariusz Wolski, ASC and production designer Arthur Max teamed with an army of visual-effects, special-effects, and miniature-effects teams to artfully augment what they could accomplish in-camera.


Leading the Napoleon VFX initiative was the production's VFX supervisor, Charley Henley, marking his sixth assignment for Scott — including his work as a digital artist on Gladiator (AC, May 2000). Joined by VFX producer Sarah Tulloch, Henley marshaled visual effects from preproduction through to final outputs, drawing on the resources of 15 studios based in the U.K., U.S. and Europe, together with an in-house VFX team at the Napoleon production base in London.

Preproduction, 2022
Henley's role included early collaborations to brainstorm the conceptual approach toward the recreation of historical environments and, in particular, six battles across Europe and North Africa that interwove the tempestuous love story between the despotic French emperor Napoleon (Joaquin Phoenix) and his lover Josephine (Vanessa Kirby). "As you get into films that have a more weighty aspect of the VFX, it generally pays to bring in VFX early and have them work alongside the other heads of department," notes Henley. "The VFX supervisor becomes one of the longer-running roles on a show, starting in preproduction. Visual effects are often quite a large part of the budget and producers want to figure out early what they'll need. That involves establishing our relationship with the production designer and the cinematographer. We get in early, knowing that on a larger film, we'll potentially bring in more visual effects supervisors to divide and conquer."


The VFX team included Moving Picture Company, which focused on the climactic Battle of Waterloo, the French army's march into Moscow, and scenes around Napoleon and Josephine's palatial homes in France. Meanwhile, Industrial Light & Magic handled a snow battle at Austerlitz; BlueBolt Visual Effects focused on the siege of Toulon and Paris riots; Outpost VFX handled Napoleon's exploits in Egypt; Light VFX attended Napoleon's Battle of Borodino in the Russian tundra; One of Us assisted opening scenes of Marie Antoinette's beheading; and Freefolk, PFX, Ghost VFX, Cheap Shot and The Magic Camera Company rounded out the team. Argon Effects and The Third Floor provided previsualization, Visualskies the scanning of sets and props, and The Imaginarium Studios handled motion capture.


One of Ridley Scott's long-time collaborators, special-effects supervisor Neil Corbould, provided mechanical rigs and pyrotechnics, while prosthetic effects designer Cliff Wallace and his team added to the viscera. On-set VFX supervisor Richard Bain accompanied the shoot on locations in the U.K. and Malta, allowing Henley and Tulloch to plan VFX strategies and key issues, while the in-house VFX team worked alongside the production at Twickenham Studios.


"The idea from the beginning," states Henley, "was to put in front of camera as much real as possible until that became impractical. So, instead of building 48 tall ships, we got one — and that was a good start. The impracticality of finding 40,000 troops and getting them all ready [for camera] in the morning meant Ridley wouldn't be shooting at nine in the morning and we wouldn't make our day. So, we had to find a balance [with VFX] in getting such a huge film done in an efficient time. We always started with real elements, and Ridley laid down what he wanted on the shoot."


To keep up with Scott's rapid-fire production pace — using multiple cameras in natural terrains and English stately homes — in-house digital artist Daniel Rickard developed a real-time previsualization tool, called V-Pad, that simulated blends of visual effects with production photography. "Dan did a lot of visualization and he built all our apps," explains Henley. "In prep, we often involve previz companies to work out the logistics of what we were going to do technically and to explore potentially problematic scenes. For example, we prevized Austerlitz with Argon.

"I think of Ridley as an artist. Visual effects are one of his brushes. It's part of the layering of his images. It's his final layer."
— VFX supervisor Charley Henley

The snow battle involved a combination of two locations, a forest overlooking an enemy village on a frozen battle plain, which VFX helped align on set. Henley adds, "Dan's app allowed us to line up shots, apply the camera lens, and we could view any part of the set looking back at the other set. The camera operator could then see they might need to tilt down to frame the village from the woods. Or, in the village looking back to Napoleon in the woods, we could check the framing and the lens were going to work for VFX."

Toulon, 1793
This previs tool also assisted scenes of Napoleon's assault on the Royalist and British-occupied port of Toulon. The production selected Fort Ricasoli in Malta as the location for the dockside stronghold. Arthur Max augmented Ricasoli's architecture with a rooftop set built in the fort's courtyard. BlueBolt stitched the rooftop set to the surrounding area. "We were inside the fort, so from the outside you'd look back and see the real fort," notes Henley. "A lot of work around that set was to do with establishing a look for the night skies. The sequence has so many explosions, with lighting coming from the fire, so a day-for-night effect never would have had that drama. Neil Corbould's team created practical explosions. If an explosion occurred near camera, or if we needed more fire light, we also used LEDs that could flash to create interactive light. For bigger burning areas, Dariusz set up powerful lights to represent fire. VFX later replaced those lights with fire."

To establish a forest of tall-ship masts docked at Toulon, the production moored the three-mast frigate Étoile du Roy – redressed as HMS Inconstant – in Valletta Harbor. BlueBolt generated an additional flotilla in 24-gun, 34-gun, and 104-gun, three-deck Victory-class configurations.

"Our biggest ship was modeled on the real HMS Victory," says Henley, referring to the 245-year-old Royal Navy vessel that now serves as a museum ship. "We also shot aboard the Victory in Portsmouth [England] for later scenes when Napoleon has been caught by the English. The Victory was part of the British fleet in Toulon, so that was a nice historical link. Looking down from the fort where the ships are all lined up and they're bombarded by mortars of molten lead, one of those ships was real and the row boats and stunt guys were real. We took the real ship out to sea to shoot plates as a basis for all the other ships in the British Navy fleet."


To add to the conflagration of tall-ships receiving molten mortar fire, Magic Camera Company built 1/4-scale masts, sails, and rigging to represent various classes of tall-ships that they filmed igniting and collapsing during a nocturnal airfield shoot.


Napoleon distinguishes himself in battle at Toulon after his horse is horrifically shot out from beneath him. Scott captured the horse fall on location in Malta using a mechanical-effects rig that Corbould's team created to fling a stunt double from its back. "The motion rig was repeatable and had a moveable dummy horse's head and back but no legs," Henley explained. "We had that rig off to the side of the set, and we shot it on one of the nights during the main battle. That way we knew exactly where Joaquin and the real horse were, and the lighting. We shot quite a few takes until we nailed the action. We then lined up a special-effects exploding chest piece for the horse in the same lighting. MPC generated the digital horse to add legs. The tricky part was the horse's fall, but we managed to find a reference clip of a poor horse that collapsed on its back legs. And then we added a cannonball impact as a blend of real and animated gore. It was a crazy moment, but it gets Napoleon covered in blood for the battle."

Egypt, 1798
For Napoleon's campaign in Egypt, Jean-Léon Gérôme's 1886 painting Bonaparte Before the Sphinx served as inspiration for a dramatization of the French emperor contemplating the Great Sphinx of Giza before attacking Mameluke soldiers.

The production staged the scene on a polo field in Malta, where VFX erected desert-motif "sandscreens" to back a plateau of sand and rubble as Joaquin Phoenix sat atop his horse. Digital effects artist Dan Rickard captured plate shoots of sand dunes in Morocco, which Outpost VFX later assembled in a recreation of the scene.

"The Sphinx looks different now from how it did historically," notes Henley. "It has been excavated so more of the Sphinx is visible. Dan found locations in Morocco for dunes and big plateaus with a ridge that appears in the background where the French army is in the background as Napoleon rides up. We shot a few horses and camels in Malta for reference. Outpost then added more camels and the digital army marching across the desert. They built a digital pyramid and Sphinx head, referencing the real site blended with the painting as a look." A line of costumed cavalry served as Mamelukes, whom Napoleon scares away by ordering cannons to fire on the pyramids. "The Mamelukes were more traditional 2D duplication. We shot multiple plates of them reacting, and Outpost composited them to get the numbers working."

Paris, 1804
Among the locations used to depict Revolutionary-era Paris, thirteenth-century Lincoln Cathedral, located east of Sheffield, served as the interior of Notre-Dame Cathedral. The English Gothic architecture was a close facsimile to Scott's visual reference of the 1807 Jacques-Louis David painting The Coronation of Napoleon. Outpost VFX provided digital crowd replication and PFX added digital candle flames.


Candlelight was a focus of preproduction experimentation with Dariusz Wolski when it became apparent that safety parameters forbade the use of naked flames in ancestral locations. "Dariusz came to us early to team up on this one," recalls Henley. "His guys wired hundreds of candles with little LED bulbs. The shape of the bulb was just smaller than a candle flame. We camera tested them side by side with real candles to match the color value and flicker."


A key scene, where Napoleon first meets Josephine across a candlelit salon — filmed at Petworth House in West Sussex — featured a plethora of glowing candles and fireplaces that Wolski also replicated with LED panels. "Once we had that lighting in the scene, sometimes if the candles were out of focus, they worked. But PFX did digital replacements of 1,200 candles. That involved a lot of camera tracking and rotoscoping. After that, it came down to meticulously laying out the candle flames by hand. Ridley sometimes wanted flickers, so if a character walked by, the candle flame would flicker. PFX made that happen."


Another English manor house served as a basis for the façade of Château de Malmaison, Josephine's later domicile after she is separated from Napoleon. Outpost VFX digitally replaced the manor house's roof and windows to more faithfully represent French architecture of the period. For Napoleon's Tuileries Palace, destroyed by arson during the riots of the Paris Commune, the production made use of Blenheim Palace in Oxfordshire. MPC augmented Blenheim's façade with 3D modeling and digital matte painting to mimic window shapes and limestone masonry similar to the French Baroque architecture of the present-day Louvre Museum.

Austerlitz, 1805
To stage Napoleon's clash with Russian and Austrian troops at Austerlitz, the production selected locations in Bourne Wood in Surrey and RAF Abingdon in Oxfordshire. "Finding the Austerlitz location was a challenge," says Henley. "For a while, we were looking for areas with woodland and a slope where Neil Corbould could build a big flat area. We looked for a place to shoot an area with real snow, or on a real frozen lake. We ended up shooting it in components, which made this quite a visual effects challenge."


Dan Rickard's on-set previsualization tool enabled the alignment of compositions, with higher elevations of Napoleon's forces in Bourne Wood, and reverse angles from the Russian encampment built on Abingdon's airfield. ILM combined locations into stunning snowbound vistas wreathed in freezing fog.

Wide shots revealing the Austrian Army advancing from a veil of mist featured digital matte paintings that ILM generated from photographic textures and synthetic fog effects. "Ridley wanted the fog to be like a character in the battle," notes Henley. "It's an element that creates surprise and is part of [Napoleon's] trickery. We had fog [effects] on set. We shot takes with and without. That locked us into a look. Then, our VFX unit shot background plates and elements in southern Italy, at Campotosto in Abruzzo, and the Italian Alps. That guided the look for how the trees met the snow. ILM used those components and plates from both setups, they created a digital version of the environment, and brought all that together."

For the climax of the battle, when French artillery shatters the lake ice beneath the Russian Army's feet, Neil Corbould's team dug water tanks into Abingdon Airfield, a former RAF base. "They had one large tank and several smaller tanks with a layer of fake ice built on top that stunt performers could run across," Henley observes. "They could trigger a release and soldiers would drop in. There was a big system of air mortars to make water spray up without hurting anybody. They even had a ramp so that horses could get into that tank and be in the water, all shot on location."

Shots of soldiers and horses struggling underwater were accomplished during a water-tank shoot at Pinewood Studios. Corbould's special-effects team simulated ice using layers of wax, and rigged prop cannonballs suspended on lines running into the water. Pulled through the water at speed, the cannonballs created natural air-bubble trails. ILM then digitally enhanced the scene, including a nightmarish shot of a Russian standard bearer and a horse sinking into the icy depths. "Neil put a dummy horse in the water," notes Henley. "We pulled the camera up, to enhance the sinking effect, because of limited depth in the tank. We could never get the motion on the flag to tell the story of the soldier and the horse, so the flag is digital. And ILM added digital horses swimming in the water."

Moscow, 1812
Napoleon's fortunes turn sour on his campaign into Russia, which culminates in a surreal sequence when the French Army discovers Moscow first deserted and then in flames. The production shot the march into Moscow at Blenheim Palace, located outside Oxford. "The courtyard spaces there worked well for Moscow and the approach to the city when they're walking through the trees," observes Henley. "Arthur Max provided ground-level dressing, blocking out windows so the city felt boarded-up. MPC added Moscow in the background with its amalgamation of architecture, and we added everything above the first floor." Architect Inigo Minns from The Architectural Association in London advised on architectural styles, which assisted MPC's set extensions that blended Russian styles with Blenheim Palace.

For burning Moscow, as Russian rebels torch the city at nightfall, Wolski placed lights in the shot to simulate source points of illumination and MPC integrated in-camera blooming effects in digital composites. "If characters' heads crossed lights and caused them to burn out," Henley explains, "we made use of those effects. We also shot elements of embers. Neil Corbould's team set fire to a barn with a thatched roof, which created massive flames. We used those elements to create a sense of scale. And then, we combined that with simulations of buildings collapsing."

Waterloo, 1815
For Napoleon's final defeat at the Battle of Waterloo, the production selected a sloping meadow at Churn Farm in Oxfordshire. The location offered elevations that approximated historic battle site topography and afforded Scott and Wolski mile-wide perspectives of French and British Coalition forces. Corbould's special-effects team supplied rain rigs fed by water tankers to simulate inclement weather, but Mother Nature assisted. "On the first day, we shot there from the French side," Henley recalls, "it was raining, it was sunny, it was incredibly windy, and then it hailed — we had every type of weather. The skies were incredible. It was such a gift. After that, it was tough to keep consistency across the scene. But what we had in those first few days gave us all that Ridley wanted. It was so windy, the special-effects rain was blown sideways and the flags were blowing like the clappers. The drama of that was fantastic. And so, when the wind stopped, we knew we'd have to put flags blowing in all our shots."

Historical advisors guided battle action on location. VFX captured elements from additional perspectives for MPC's later use in the digital replication of armies. "While the battle was going on," relates Henley, "VFX did everything we could to help make the shots look great in post. Whenever shots didn't require the full range of dressed stunt doubles, we pulled soldiers to the side and shot plates for scenes that we'd captured earlier in the day. In certain cases, we set up an additional camera offset further back [from the main unit camera]. That allowed us to double up lines of soldiers. In several shots that worked nicely as a compositing job because we had them for real. In other shots, we knew we'd have to match the crowd digitally."

In wide shots, MPC generated an estimated 70,000 soldiers and 5,000 horses, with 60 varieties of uniforms, equipped with armor, muskets and artillery effects. To capture battle choreography for animated assets, The Imaginarium Studio staged motion-capture sessions with costumed performers in a paddock at The Devil's Horsemen animal training facility in Salden, Buckinghamshire. "Each of the armies had their own way of moving," notes Henley. "They had different ways of marching, running, loading, and firing guns. And they also maneuvered in different formations. A tricky one in Waterloo was how the infantry moved into defensive squares. They were all pushed up against each other, which changed the soldiers' body language as they moved around. One side of the formation was three [rows deep] by 20 people [long], so it contained 100 soldiers moving around, some pressing forward, some backward, some remaining in place — it was a complex series of actions. On top of that, we did a lot of motion capturing of maneuvers with the horses."

Waterloo vistas included environment extensions, digital removal of tracking vehicles and camera operators, and sky replacements, including aerial perspectives of clouds occluding the battlefield. "Ridley loved cloud shadows moving across the landscape," adds Henley. "One of his first drawings [in planning the scene] was of a big aerial shot with patches of cloud. Using our reference plates, we had the ability in post to take sunny shots and add patches of clouds, or take cloudy shots and insert a sun patch. By orchestrating those effects, we could guide where we wanted the audience to look."


Visual effects complimented the grand scale of the production with close attention to detail, unifying visual elements.


"I think of Ridley as an artist," concludes Henley. "Visual effects are one of his brushes. It's part of the layering of his images. It's his final layer. Ridley is incredibly pragmatic about what he wants to shoot and when it makes sense to use visual effects. Alongside that, he has this beautiful eye. When Ridley creates a drawing, everybody becomes enthusiastic to match that, and then he'll take it further. I think his consistency of vision is what helps bring all the different departments together."


You'll find our complete production story on the film here and our interview with Ridley Scott here.


Additional insight can be gleaned from these reels by MPC, ILM and BlueBolt:

https://theasc.com/articles/divide-and-conquer-vfx-napoleon























𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯


QuoteStep 'Inside Napoleon' with Sam Restivo in this exclusive interview, as we explore the co-editor's profound insights on Ridley Scott's epic film 'Napoleon'. Join us for a fascinating conversation with Sam, where he shares his journey from film enthusiast to master editor in Hollywood. Discover the meticulous art of film editing, the challenges of crafting action-packed battle scenes, and the unique experience of collaborating with legendary filmmakers like Ridley Scott and Claire Simpson.

This interview is not just a peek behind the scenes; it's a masterclass in cinematic storytelling and a treasure trove of inspiration for film buffs, aspiring editors, and anyone passionate about the magic of movie-making. Dive into Sam's fascinating tales and expert advice that could transform your understanding of what happens in the editing room.

𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯

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Quote from: VarietyNapoleon': How Mechanical Horses Helped Ridley Scott's VFX Team Pull Off That Gory Battle Scene

Ridley Scott has said he would never hurt an animal, and in his latest film, "Napoleon," he made good on that promise. He pulled off those gory battle scenes with the help of horse wranglers and visual effects artists.

Over 100 real-life horses were used for the film's epic combat sequences, but when it came to some of the most dangerous and bloody moments, VFX crews stepped in.

For the Siege of Toulon scene, Napoleon (Joaquin Phoenix) guides his army to victory against the British forces when they storm the city. However, his beloved horse is struck by a cannonball and dies instantly. The graphic scene was pulled off using a combination of practical and computer-generated effects.

"We would have as many horses that we needed, with actors riding horses, but when there was something too dangerous, we used a mechanical horse rig or we stepped in and added extra horses using effects," explains Luc-Ewen Martin-Fenouillet, VFX supervisor at MPC.

For that specific scene, there were 30 practical riders and 30 horses. But Napoleon's horse was not real. "We had a mechanical rig, and a stunt double stood in for Joaquin," Martin-Fenouillet clarifies.

Breaking down the precise detail, Martin-Fenouillet says, "We had a massive hydraulic system, and the entire head, neck and torso were made with a mechanical horse. It was lifelike so that it moved on impact and from the motion of the mechanical rig. Another rig with fake blood was added to the chest so it explodes with blood and guts when the rig pulls back."

For the climactic Battle of Waterloo, the MPC team had a catalog of the individual horses that they were able to reproduce. In this case, they needed to reproduce 20,000 horses. "We settled on building 16 individual horses, and we added variations to the saddles, blankets and colors," Martin-Fenouillet says. "That gave us what we needed visually."

Once they had their visual guide, the team spent a week in performance capture, logging military drills and specific motions such as trotting, charging and cantering. Martin-Fenouillet says, "That created a library of moves, and when we multiplied it by thousands, it would feel like each horse had its own personality and was unique."

https://variety.com/2024/artisans/news/napoleon-horse-scene-fake-ridley-scott-1235890775/

Immortan Jonesy


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