Quote from: juxtapose on May 03, 2017, 05:33:57 PM
i have been wanting to ask this question for so long. .but i did not wanne open a whole new thread just for that. .i keep hearing about Giger's original design and all these biomechanical elements in the original design of the alien. .versus the way the alien now apears in covenant. Cause in my mind it looks more or less exactly the same. .i would love if someone can post a pic of these missing biomecanical elements . I.ve heard of missing tubes., .where exactly on the anatomy of the xeno where those located?. .i have rewatched aliens again recently and much as i love that movie. .their really is a few places the aliens look super fake. .the ending while the queen holds on to ripleys ancle. .those arms on the queen are flapping about in such an unrealistic fashion and while repley is in the egg chamber their is a xeno suit that backs away and it just sceams man in a suit. .don't get me wrong. .aliens is easily one of my top 5 best movies of all time. .must have seen it at least 30 to 40 times over the years. .another thing. .i love cg animation. .probably cause i am a 3d modeler and texture artist myself. .only worked on games so far. . But the sofrware used in movies are the same that is ised in movies. .in movies their is simply no polygon budget or texture size limitations. .unlike in games where they will tell u. .u can not use more than lets say 4000 polygons on a craeture design. .in movies their is no limit. .cause u only need to render. .their is no interactivity
I've always been confused by this as well, because the differences have always seemed so minute to me that I don't really understand the issue people have. Or at least I don't see why the minor differences are such a big deal.
The only way I have been able to logically explain the notion is that it comes from Alien purists. Geiger's original art work is heavily based on mixing organic and mechanical imagery into unified objects, ergo the original creature in Alien was bio-mechanical due to it being so influenced by Geiger's work. This means that any deviation from the original design, no matter what that deviation is, makes the creature "less" bio-mechanical somehow.
This of course ignores the fact that the films have never established that the creature is bio-mechanical. Ridley Scott has never seemed to be to overly enamoured with that concept, he has recently started referring to its bio-mechanicalness but I'm convinced that's more to do with selling his movie to the fan base than actually being totally on board with the idea, and James Cameron clearly was more in favour of it being biological.
Until such time that the films actually establish that fact about the Alien I don't understand why people think it's canonically true.