Differences Between the Trailer and Gameplay Demo

Started by WinterActual, Jan 17, 2014, 03:58:52 PM

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Differences Between the Trailer and Gameplay Demo (Read 4,539 times)

Seegson

Quote from: SiL on Jan 19, 2014, 03:03:47 AM
The live gameplay is also missing some doorway details seen through the glass.

You can see thouse details one of two seconds earlier in the gameplaydemo.

SiL

Then they disappear when they get closer to the door, cos the square panel in the top left seen through the glass is clearly missing stuff.

Seegson

Yep, but i think the stuff its there...its more like they "zoomed" or something, so its out of sight

SiL

It shouldn't be. If you compare the details it's clear at least some of it should still be visible.

It's still a needlessly nitpicky point.

Mister Skeezler

Is there some sort of alarm going off in this sequence, flashing red on and off?

Remonster

Yes, this is clearly the same thing as this-

http://www.abload.de/img/asfuc9.gif

Obviously all the gameplay that journalists have played is just a clever ruse for Sega to screw us all over again and lose what little credibility they still have after ACM.

szkoki

szkoki

#21
Quote from: WinterActual on Jan 17, 2014, 03:58:52 PM


will you cut is shit?
bottom pic is better...no the top...no the bottom...is there any quality change you can tell?
thank you sir

spychi

Troll thread *flies away*

WinterActual

Quote from: szkoki on Jan 20, 2014, 09:56:12 AM

bottom pic is better...
No dynamic light - better? Not sure of srs.

MrSpaceJockey

Dude, it is dynamic lighting.  It's clear the rooms can change their lightings, and in the first pic theres no lighting in the room Ripley's in, and in the second pic her room is lit.  Jaysus.

Crazy Rich

The final product isn't even released yet and won't be till the end of 2014...

Got some itchy A:CM influenced trigger fingers have we?

WinterActual

I prefer to approach this one more cautious than ACM.

PRJ_since1990

Didn't the trailer have a disclaimer about this "not being the finished product" or "work in progress"?

Besides, for those who don't want to purchase it, there's other means of playing it. Who is really going to refuse to at least try the game, given the opportunity? There's plenty of free trials for the Gamefly rental service. Redbox might have it. You could borrow it from a friend who bought it.

Some games are going to get mediocre reviews and there will still be fans who support it 100%, and vice versa. I say you need to give it a shot before you just accept someone's opinion.

WinterActual

Quote from: PRJ_since1990 on Jan 22, 2014, 06:03:54 PM
Didn't the trailer have a disclaimer about this "not being the finished product" or "work in progress"?

In the recent years this disclaimer have the opposite meaning of whats it supposed to do. Initially it was saying "what you are looking at now may suck but the final product will KICK ASS!" but right now its "this footage is awesome, sorry bro but you are not getting anything near that in the final release."

judge death

Dont you guys never learn? xD It is a praxis in the gaming industry to make trailers to look badass and better than the end product so people preorder it before reviews are out, hence some game developers makes embargos for reviews before a decided day after the release, all to make sales better and live on hype :P

Some trailers will look differently and as said: Work in progress. Going after trailers is a bad idea if you want to use that to decide if you want to preorder the game or not. Just wait til after it is released and you know if it is good or not.

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