Quote from: XenoHunter99 on Aug 05, 2017, 07:36:55 PM
Quote from: System Apollo on Aug 05, 2017, 05:15:16 PM
The architecture isn't primitive lol!
The Citadel structure is enormous compared to surrounding buildings, the landing field seems large, and the scorpion-tail skyhook fits right in with LV223 engineer aesthetic. It actually looks different enough from everything else to to make me wonder if maybe these ground-dwellers and the spacefarers are two different groups. I doubt the ground-dwellers made that skyhook.
The issue here imo is gut reaction vs. trying to find out the intent of the various filmmakers of the Alien franchise, including with the two prequels.
The Engineer home world architecture leads to your gut, telling you to doubt that the "ground-dwellers made that skyhook". OK, that's fine for you. It can be your personal canon for instance.
- However, I don't have the same gut reactions as you do as we are different people.
* And I'm a person who goes into the details of what the filmmakers intended.
- To me in a fictional universe, when the filmmakers try to establish something, this determines what is "true" in that fictional world.
* The co-script writer of "Prometheus", Jon Spaihts, determined (in his draft scripts) that the Engineers had a mixture of architecture and physical appearance of creatures which included both Giger's designs and classical European / Middle-east architecture / design.
* In "Prometheus" the mixture of Giger and classic design is clearly shown in the Shrine room.
- The relief / wall sculpture is dominated by Giger design elements.
- However the ceiling painting is based on classic European art. The giant head sculpture is influenced by classic Egyptian, Greek/Roman design.
- The Engineers themselves look like classic Greek/European sculpture.
- But the Deacon has a Giger influenced design.
* In "Covenant" the Engineer design language started by Jon Spaihts continues (the mixture of Giger and classic Greek/European elements).
- Conclusion about this fictional world; the ground-dwellers in "Covenant" made what we see in the Engineer city.
Quote from: XenoHunter99 on Aug 05, 2017, 07:36:55 PMThe CG views say you're right, though maybe not more advanced than ours. From the ground, the people, their clothes, and their ostensibly urban environment look strangely primitive. They don't look like an advanced race of space travelers.
Imo the creators of a fictional world can have old style architecture, clothing in an advanced, future culture.
This is true in these science fiction franchises; Star Trek, Star Wars, Stargate, and so on.
And now imo this is true in the Alien franchise.
Quote from: XenoHunter99 on Aug 05, 2017, 07:36:55 PMAlso, there is no sign of ground vehicles, other aircraft, or any sort of transportation except for the Juggernauts in their hangar.
What is seen is only a glimpse of a large plaza on the Engineer planet.
If I looked at just an overhead view of the Louvre Museum or of the Egyptian pyramids, I would not know all the technology of earth such as the Hadron Collider.
One glimpse of a world does not = seeing the total technology of a world.
- Instead again, with a fictional universe what the creators of that universe intend is useful in understanding what is going on.