Yeah I was disappointed to see all the guns had been maxed out with this patch. I'd only gotten a few of them to four stars and that was part of the reason I was switching between them on each class, but now it feels like there's nothing to aim for in that regard.
At least they didn't auto-level the new ones, but those'll take some credits to fully unlock anyway.
I'm liking the new class more than I thought I would as he really does block damage well, but that could just have been because I was playing him on a very synth-heavy level rather than one with a ton of Aliens. So I'll have to see how often I get jumped out of the shield before I can really judge.
I wasn't super fond of the new laser pistol either for the reasons mentioned above. You have to fire it slowly to prevent overheating, and doing so kinda makes it feel weak. I'll stick with it for a bit, especially since now it's one of only a handful of weapons I can level up, but I'm not loving it. Looking forward to trying the minigun out though when I can unlock it!