Quote from: Kimarhi on Oct 20, 2021, 04:11:51 AM
I didn't really find Covenant characters unlikeable, but they weren't always believable. I didn't buy the married couple dynamic between a lot of the pairs which I felt was a HUGE wasted opportunity. I would've dropped the security team and ONLY focused on the married pairs and just had the crew jobs fall within those pairs.
I actually found Oram to be more believable. He got caught in a leadership role and instead of being himself he tried to alter himself to play the role as he thought it should be. Which lead to questionable decision making. I have seen this kind of bullshit a dozen times IRL so I can relate. Usually to more severe levels where dudes go into full jackassery mode and then end up swimming neck deep in bad decision making with no one willing to help them out. But that is what they EXPECT you do do and want you to do so it alters perspectives. I got in trouble for being too laid back, but then eventually people would leave me alone when all my guys did what they were supposed to do. But I took my fair share of shit before then.
So Oram's predicament is definitely one that people who've been in that spot can relate too, even if it isn't how we navigated it.
I think you're right on the money there. To me, the question of whether or not a character is "likable" is completely arbitrary until they actually seem like a believable character. The inconsistencies in the way people act in
Prometheus and
Covenant means that it's very hard to even view them as holistic characters, much less relatable ones. I feel like I watching a walking, talking plot device, rather than an autonomous being.
Alien, on the other hand, shows that we can relate to people doing stupid things, as long as that stupidity results from
consistent character flaws. Kane is too adventurous, Parker too brash, Lambert too neurotic, etc.
Quote from: TC on Oct 27, 2021, 02:25:05 PM
The design for this set has always puzzled me. Who in their right mind would place a statue of David in such a small room that it requires the head to stick up through a hole in the ceiling, so that you can't even see the whole thing?
All that indicates is that you're neither an architect nor an art critic.