1: Pulse rifles carry ammunition which is designed to rip through personal armour and explode from the inside. Considering this, why haven't we seen Predators and humans being ripped apart by such hits, in the same way naturally-armoured Aliens are? Predators are fairly exposed, yet seem to be walking around like Robocop.
2: Are handgun shots going to ricochet away from Alien armour, as shown in '
Aliens'?
3: Considering '
Alien' and '
Alien 3' proved Aliens can withstand the extremely high temperatures of both plasma and molten lead, are flamethrowers going to be able to affect the adults, as well as the more vulnerable chestbursters/facehuggers?
4: If the Predator is decloaking every time it attacks, how are players going to be able to recreate moments from the original films, when it only decloaked by choice or after being soaked in water? Aliens see them, anyway and Marines have motion trackers/smartguns.
5: Will the Colonial Marines have a proper Terminator-like Infra-Red sight or will it simply bathe everything in night vision, again (and will the battery last more than just a few seconds, this time)?
6: Will enemies spawn randomly to keep replays fresh?
7: Will the excellent 'John Woo' cheat mode, from the first game (true implemented bullet time before '
Max Payne'!) return for the Alien, where time slowed down when enemies were near? Many have observed this would be an excellent way of immersing the user in how lightning-fast an Alien's reflex time is, if standard.
8: Will the Predator's zoom mode be in quick 'snapshots', as in the films or slow and mechanical, like in the previous games?
9: Why do Predators have crude 'explosive' grenades, rather than advanced 'laser traps', as per the recent film?
10: Will there be a forum set up for fan feedback, as Gearbox have, so as to test the response of certain decisions and ask for ideas of how to improve what's already known?
11: Will Aliens be given their true towering height or are the model sizes final?
Quote from: Darkness on Jun 28, 2009, 03:16:17 PM
Did you have any contact with the Strauses about this game? Why are there similarities between AvP3 and AvP Requiem? Like the Ship design and the Predalien spine-ripping that person.
We know from Colin that they had contact, just not the extent of it, but I think that answers those other few questions.