Quote from: Immortan Jonesy on Jan 25, 2019, 08:10:06 PM
Quote"The history of AI has been marked by a number of significant benchmark victories in different games," David Silver, DeepMind's research co-lead, said after the matches. "And I hope — though there's clearly work to do — that people in the future may look back at [today] and perhaps consider this as another step forward for what AI systems can do."
https://twitter.com/verge/status/1088742282633854977
I knew a guy who was a frequent StarCraft player. He told me that in addition to quick thinking, the quick movement of the hand and mouse is what matters to win in that game. The AI has advantages on both of these. The AI doesn't require a mouse to move. Movement is much more immediate. Moving the mouse and clicking to send a command is what delays the player. When adding up the movements, the time to move the mouse adds up. The AI would gather much more resources than the player could. By the time a confrontation begins, the player would find him or herself hopelessly outnumbered by the AI. Also, I believe that the AI knows the maps much more intricately down to the pixel. Thus, they know the best spots to send their attacks or observatory movements quickly. A human player would need to click here and there because he doesn't remember the exact locations that are shown in black (which the game does as unexplored). Also, the AI doesn't get distracted. The guy I knew was quite sensitive to distractions, even at the shape of the mouse and the keyboard. He'd bring his own mouse and keyboard when playing with a friend's computer. He said that when playing against the experts, even the little things matter in order to beat them. The irony is that the AI wins games because humans are so much more complex than the computer.