Quote from: Olde on Sep 02, 2016, 04:13:06 AMQuote from: Scott Kevill on Aug 30, 2016, 05:31:57 PMCoolness. They should be in talks with MPlayer about their client's support for AvP Classic. The only option the game now has is to connect via Steam or GoG servers, so I assume direct IP connection, LAN, etc. was stripped. It would indeed be nice if they could unify the game, but keep in mind that the GR version is AvP Gold, not Classic 2000. Therefore, the remaining members may have limited knowledge about the game's network coding.
On another note, I may also talk to Rebellion to see what other changes went into AvP Classic 2000. I'm assuming they've stripped out all use of DirectPlay for networking? Would have been nice to unify all the different versions rather than have this fragmentation.
The coding differences between Gold and Classic 2000 are too great for an integrated singular version. The Gold source code can't be used to make Classic 2000 mods, and I suspect that an operational Gold edition multiplayer connectivity on Game Ranger would have no bearing on Classic 2000 itself. Which is not to say it isn't worth it; Gold Edition has its own charm.
P.S. If you know Richard Rice, credited as network code and tools programmer on AvP '99 and Gold Edition, let me know.
Quote from: Scott Kevill on Aug 30, 2016, 05:31:57 PMCoolness. They should be in talks with MPlayer about their client's support for AvP Classic. The only option the game now has is to connect via Steam or GoG servers, so I assume direct IP connection, LAN, etc. was stripped. It would indeed be nice if they could unify the game, but keep in mind that the GR version is AvP Gold, not Classic 2000. Therefore, the remaining members may have limited knowledge about the game's network coding.
On another note, I may also talk to Rebellion to see what other changes went into AvP Classic 2000. I'm assuming they've stripped out all use of DirectPlay for networking? Would have been nice to unify all the different versions rather than have this fragmentation.
Quote from: Scott Kevill on Aug 30, 2016, 05:31:57 PMQuote from: Olde on Aug 30, 2016, 04:00:11 PMWould have been nice to unify all the different versions rather than have this fragmentation.
Interesting. Now it doesn't even launch the game for joiners. We get hung out at the "Game Launched" pop-up window. It does, however, launch the game for the host.
Quote from: Olde on Aug 30, 2016, 04:00:11 PM
Interesting. Now it doesn't even launch the game for joiners. We get hung out at the "Game Launched" pop-up window. It does, however, launch the game for the host.
Quote from: Scott Kevill on Aug 28, 2016, 06:24:41 PMInteresting. Now it doesn't even launch the game for joiners. We get hung out at the "Game Launched" pop-up window. It does, however, launch the game for the host.
I should have mentioned that, but the update happens after GameRanger is re-launched (as you did).
What you describe sounds like you were updated, but the other two players were not. Even so, it still should have taken you to the multiplayer join menu, so my quick workaround wasn't enough.
I've done one more change before going to bed that may fix it. Re-launch GameRanger again to update.
Edit: Oops, update was ready, but not enabled. It is enabled now.
Quote from: Olde on Aug 28, 2016, 05:15:57 PM
Having talked to two others (Lucy and another AVP Gold player), they're getting the original problem of being taken to a Join Game screen but nothing happening when they select Join.
Quote from: Olde on Aug 28, 2016, 01:26:34 PM
Lucy and I tried to connect AVP Gold Edition yesterday via GameRanger but to no avail. When one of us would create the server, the other person would be taken to the game parameters screen instead of joining the other person's game. Lucy and I live in two totally different countries but, given what I think GameRanger's goal is, it shouldn't matter. Would be interested in testing this with someone else--though finding someone with both legit Gold Edition and GameRanger has proven quite a struggle.