Quote from: caffeine4671 on Jun 16, 2023, 05:36:11 PMI'm very glad to hear that. Is there any inspiration from Amnesia: The Bunker that will be taken? (The Bunker itself lends heavily from Isolation)Or anything frictional-esque planned?
I don't know what inspired the developer, but I felt something similar, only in Penumbra by Frictional Games.
Appearance of Aliens:----------------------------
All aliens in the game will look the same, except for cosmetic differences.
Appearance will be something between the image of the first and second films.
The perfect killing machine. A kind of cross between the "Classic" and "Cameron" type, with selected characteristics from the second.
A head with a crest decorated with spikes (in the first film, the head was smooth), a slightly protruding jaw, three-jointed legs, an arrow-shaped tail tip (in the first film, the tail was with a claw), will be like in the second film.
Growth, grace will be from Alien from the first film and Alien - Isolation.
Behavior of Aliens:--------------------------
Aliens will not behave like stupid monsters who only need to catch, kill, and then eat everyone, while destroying everything in their path.
In the first film, the Alien didn't attack anyone at first, he was exploring the place around him, until Brett came to him.
They are curious about the place where they were recently born, they study the environment in which they will later hunt, remembering objects and events.
They will play cat and mouse with the colonists, hiding from them in the shadows, bypassing from the rear or pretending to have left, and then will return again, acting secretly and ruthlessly.
At the same time, there will be no rigid patrolling by Aliens of the same route not far from us.
Of course, Aliens will also show aggression, knocking out windows and doors in their path.
However, "cannon fodder" and crowds of Aliens, as shown in the second film, should not be expected, and there is an explanation for this, which shouldn't destroy the canon:
From the very beginning of the infestation, the colony will be subjected to stealth attacks, first from one Alien, and then, every day from more of them.
There will be more Aliens, and there will be fewer colonists.
In situations where there will be a whole group of colonists, but they will be without weapons, no one will attack them in the forehead, because they are needed for the hive.
If in the first film, the Alien only wanted to, he would quickly scatter all the people, even before they had flamethrowers.
When, according to the plot of the film, colonial marines arrive armed with M41A and M56 and penetrate deep into the hive themselves, the Aliens will also act cautiously at first and will not attack in crowds, but after the marines use their weapons, they will begin to pose a threat to the Queen and the hive, for the first time, the Aliens will meet something that can really harm, and they will not be careful, and the Queen will give an order - to stop, destroy at any cost, protect the eggs and herself!
If, after the Marines had entered the hive, the xenomorphs had continued to act slowly and stealthily, the threat of armed Marines could have escaped and later destroyed the entire hive, so the "cannon fodder" in the film's plot was quite justified.
Based on this logic, in the game there will be no "cannon fodder" and "stupid breakthroughs" of crowds of Aliens and a shooting range for them.