Xhan, who is more to blame, the guys that outsourced (crime nº 1 in my book - if they didn't want to do it, they shouldn't have signed the contract with SEGA in the first place!) and second, TimeGate did the best they could with such a giant endeavour ldropped on their almost novice laps! This is not TimeGate's fault at all! Gearbox had the DUTY to oversee the progress by TG, in the first place! They did a pisspoor job at that! SEGA, well, they had AVP a couple of years back, so that comment makes no sense to me! They did an arguably good job, with Rebellion, and ACM looked incredibly promising in the 2011 demo! So, maybe SEGA wanted it back in because Gearbox made some more empty promises! It is quite obvious that Gearbox has a lot of explaining to do, especially where all the SEGA money went! IT is clear that oursourcing the game made them save a few million, so SEGA,if they were smart, they protected themselves from any INTENTIONAL wrongdoings from a company whose rep is damaged beyond repair! NO credible company will give them money in advance now without heavy scrutiny from them during pre-prod, prod and post-prod...!
Gearbox is already burned with the news and accusations, and I think Sega employees have the right to be outraged, because it is true, their money was diverted for unscrupulous one-sided agendas by Gearbox! And 2K should come clean about how much money did they give Gearbox to do B1!
Quote from: Xhan on Feb 25, 2013, 05:30:02 AM
Has nothing to do with the specular highlights and everything to do with hell being slimey.
You missed my point... Look at the games at the time and post_SPLINTER CELL - CHAOS THEORY...! The specular lighting is everywhere! Even in surfaces like clothes and skin that isn't supposed to be THAT shiny! And Hell is not supposed to be slimey at all! OR have human-like structures, for that matter! I can understand some iron structures to shine, but rocks, clothing and skin shinning the way they do NOW, that is my concern! Only wet surfaces or metallic structures are supposed to shine like that! And I misspoke, it doesn't look like you hosed it down with water, but rather OIL! I don't know how people aren't constantly slippering on the floor, in games! HAHAHAH I don't know if that is a problem of the graphic cards, but they need to stop that! I can get specular lighting in the HIve, and Aliens, and so on...! But if you saw the ALine movies, you know people's skin can shine with sweat, but not the armor! Or weapons! We all know the weapons have a coating that prevent them from shining and giving away the shooter's positio!