Quote from: Voodoo Magic on Jun 14, 2021, 06:55:08 PM
When you have odd folds, rolls and skin pockets not on the maquette but on your final product, the problem can't be dismissed solely to improper lighting.
Performance all around definitely helps! I always thought the mandibles on City Hunter looked the coolest, but were the most choppy and stuttery in performance.
But camera work can elevate it all, along with the light, and personally I think those are all poorly composed and lit shots in the examples. Better lens focal lengths and angles can trick the eye into not noticing these things. But here, we have boring, static angles in very soft, almost beauty light. Scar is supposed to be outside, in the foggy moonlight. And yet, he looks like he's lit for a bright and pretty beauty photo. Fugitive is just lit... Ew... So soft and bland, which is a shame because Larry Fong is a great cinematographer, but The Predator was just butt ugly to look at in general. Wolf in that shot doesn't look too bad compared to the other two you posted, to be honest. It doesn't help that the example is a screen recording of a television though. But AvPR had poor light, along with the poor transfer after release. You can light things in shadow, without it being too dark.
But even in some decent light... Those folds can still be there, and on Stan's work too!