Quote from: Drukathi on May 01, 2021, 08:20:55 AM
I believe that there was some kind of delusion or trolling.
AF is just third-person shooter. Without looter. At least I didn't hear such statements. AF - just TPS coop shooter. Comparisons with Anthem or Borderlands are similar to Age of Empires with Heroes of Might and Magic.
Looter-shooters is about... loot. Specific subgenre. Things, weapons and other trash, which drops out of enemies. I don't remember that the developer claims that you will receive tons of weapons from chests and enemies. Like a purple smartgun dropping from the shooted praetorian?
Maybe this is accurate, but the way it read to me is that some of the customization options for your character and weapon systems are going to be found in randomly generated chest (which makes sense because otherwise everybody is going to have the same set up at the same time) that you can miss. I suspect most customization is done after missions with the rewards being unlocked by the experience you acquire during the missions.
This would be like Ghost Recon Breakpoint, where you can pick up any weapon dropped by the enemy, but can only customize it until you swap weapons. You have to unlock weapons for all time by paying with them at a store with credits (which function as experience points). Breakpoint has actually a ton of different ways to play. When it first came out it was a whole lot more like the Division where you were at a level and had to use level dropped weapons.
I actually find it hard to believe that there won't be some elements of a looter shooter, as just about all third person shooters rely heavily on customization so that every player doesn't play the same way.
I guess the difference is whether or not you consider a looter shooter to be a looter shooter is whether or not you get drops in game OR whether you gather exp for customization to get your loot after the missions.
But again, in the eight minute gameplay I remember them talking about random customization chest in each mission.
I personally enjoyed some looter shooters. The Division I think did it best because it actually makes sense in game. You are essentially an authority figure tasked with holding America together should it fall apart. Well it fell apart so you pick up any kind of weapon you can find and go to work breaking up various warlords and criminal elements.