Focus attack knockdown? Never ever seen it buddy :/
Okey, what we need for the next patch:
- Scoring needs to be fixed in Infestation. There is a bug. If you enter the game during progress, and it has progressed far, and you start as alien, you gain an enormous amount of "Time Score". I got 856 from doing this, and achieveing no kills at all. What XP did I earn? 8
- XP needs to be fixed for Infestation and Predator Hunt. At most, I have gotten 20, with 8 kills as predator (no SK's).
- Predator Hunt needs to be fixed. Playing as the predator is so damn boring, since you cannot stand a chance really. It is still the most boring game mode to date. The marines' trackers needs to ping for ALL players, not just the predator, to make it more fair.
- Melee is still off. I have seen 5m heavy attacks performed while moving at fulls speeds and around corners. How f'cked up isn't that? Blocking does not seem to work for the marine. If I block an attack, I get damaged (I know about the halved damage, which I think is a bit weird), and when I strike back, it is not considered a counter-attack, and hance I don't strike the enemy down.. Pretty unfair considering how much damage both aliens and predators can take (4 blast from shotgun primary fire for alien, for example).
- SK's. Annoying, does not fit, yadda yadda. Should be removed so we can have a game in peace.
- "Staggering" from melee strikes... Game Programmer's First Rule: NEVER EVER disrupt the player dynamics with stun and the like. No sane gamer likes these things. I don't care if they bring balance and realism, it is a game that is supposed to be entertaining.
- Predator being knocked down. All the while this was supposed to bring fairness to the game, it is now more annoying than ever... Right-click -> SVN... -> Update to revision -> [HEAD revision -1]
- Survivor on dedicated servers. The only untainted game mode so far, but no way to play it. Suggestions for improvements on Survivor:
1. A way for dead marines to rejoin. It is extremely annoying dying early from some mistake, and having to wait forever to rejoin as my buddies are lucky enough to survive loooong.
2. Limit rounds. An endless stream has no goal. Game Programmer's Second Rule: Without a purpose or goal, no player will ever find satisfaction, and will eventually stop playing. Therefore, Survivor needs a purpose/goal. 10 or so rounds. If possible, we should meet a queen in the final round.
3. Predators. All the while their AI is said to "stay in the background". Is that really a bad thing? It would boost this game by at least 75% having them.
4. More levels that open up, like C-Block. I have yet to see the two survivor maps in the Bughunt package.
I am, however, happy to see the direction that many things have taken in patch #5. It is slowly getting there.