1 - Dead Space makes me feel like the first 2 Alien films combined = so awesome.
2 - Why... WHY must I play games on hard? It does make it scary as hell, but it also switches from terrifying to irritating to chuck-the-goddamned-controller infuriating when you die over and over and over and over and over and over and over.
The best video games are beaten by the player's skill, not by dying so much that you learn the exact layout of the game and can pretty much cheat and anticipate all of the threats. Dead Space accomplishes this fairly well, though some parts are simply maddening on hard, as you don't ever have enough credits, ammo, stasis, or health, and the necromorphs are so ridiculously tough that you soon resort to hucking coffee thermos's at them as you try and survive.
Why do they even make hard, those sick a-holes? It says hard, so I must beat it down and say "blah haha, twas a simple matter." Yet, it remains, well... hard.
Damn.
PS - Chapter 8, Plasma Cutter, Pulse Rifle, Line Gun, Force Gun, Level 4 Rig, Low Ammo, Flat Broke, 1 Medpac, Working Middle Finger, High Spirits.