The Witcher 3: Wild Hunt

Started by Nightlord, Feb 05, 2013, 04:47:51 PM

Author
The Witcher 3: Wild Hunt (Read 15,202 times)

Nightlord

Nightlord

http://www.youtube.com/watch?v=8gIsYuPIKco&feature=player_embedded#

QuoteFurther Witcher 3 details reportedly picked from Game Informer's new issue by a digital subscriber who posted them on NeoGAF follow:
•World supposedly 20% bigger than Skyrim's, says development team. [Tentative, obviously]
•30-40 minutes to cross world on Horseback
•New streaming technology (CDRED Engine 3)
•Geralt's Memory is restored
•No chapters/acts
•Dude is DONE fighting for everyone else
•Everything from solving MYSTERIES to slaying monsters
•Coming out on "all top-of-the-line" consoles

Monster hunting:
•Clues build up information (like a Bestiary perhaps?)
•Books garner information about monsters
•Townsfolk provide information
•Potions and such are important
•Time of day and other conditions affect where monsters appear, and their abilities

Combat info
•Critical strikes in areas that matter depending on how much you learn about said monster
•You can disable a vampires poisoning attack by hitting its venom gland (Vampires are poisonous?) or skewer BOTH ITS HEARTS with a thrust attack (instant kill)
•Monsters drop loot like unobtainable alchemical and crafting ingredients for unique potion, mutagen and item crafting.
•Provides income as well

Narrative info
•Lowest level = free form activities like crafting, monster slaying (seems to be much more extensive this time around) and questing.
•Next level = Political situation of Nilfgaardian invastion is resolved through a core plotline for each area. These areas? -> Skellige, Novigrad and No Mans Land!
•Final level = Geralt's main plot line, his search for his loved ones, and the chase of the Wild Hunt.

Other info:
•Enemy AI completely rebuilt, scripted bosses out
•Environmental combat 'contributions' (a dozen types of interactive objects) - wasp hive irritated using Aard
•Magical signs retooled
•The magic tree advancement allows secondary sign forms = ie. Igni and a 360-degree blast
•Other trees, Swordsmanship and Alchemy
•New strikes under Swordsmanship, boosts like improved stamina and parrying
•Mutation mechanic under a different development path
•Team aware of frustrations of inventory management in The Witcher
•Crafting critical to maximize Geralts potential, but weapons and armor can be found in many ways
•Players can customize their crafted weapons with some components, ie, monster scales for leather in armor
•Each armor piece has unique appearance, new cloth simulation tech.
•Barber is in from the get go. Dyeing hair is OUT OF QUESTION, White Wolf.

Awesome, looks like there'll be alot more scope in this, I hope they can pull it off.

scarhunter92

scarhunter92

#1
They're clearly going for a TES-ish feel when it comes to gameplay and content. Sounds great.

daywalker

daywalker

#2
hyped so very hyped witcher 2 was a beast and witcher 1 was great

Nightlord

Nightlord

#3
http://www.youtube.com/watch?v=c2ou1rLU42c#ws

Behold, the almost next gen!









Quote"CD Projekt RED has provided the screenshots you see here from its current in-game assets running on its Internal PC development hardware. However, the renderer - the part of the engine that translates the game files into what you ultimately see on screen - is still in development and will boast significant improvements by the time The Witcher 3 ships. "Right now you see the game in the old renderer, but it's going to be taken to a truly next level," says gameplay producer Marek ZSiemak. In particular, the developers tell us that skin shaders and the dynamic lighting model will be markedly more advanced in the final version."

More screens in here.

scarhunter92

scarhunter92

#4
A beefy PC has no problems whatsoever with that engine, but this is clearly coming out for next-gen consoles. PS3/360 versions would have to be downgraded as f**k.

And those screens aren't very high quality. I saw another somewhere a couple of days ago that looked much better.

Bjørn Half-hand

Bjørn Half-hand

#5
This maybe completely irrelevant but...

http://en.wikipedia.org/wiki/Wild_Hunt

Salt The Fries

Salt The Fries

#6
Stoked about it!

Nightlord

Nightlord

#7
Quote from: scarhunter92 on Feb 07, 2013, 10:48:43 AM
A beefy PC has no problems whatsoever with that engine, but this is clearly coming out for next-gen consoles. PS3/360 versions would have to be downgraded as f**k.

And those screens aren't very high quality. I saw another somewhere a couple of days ago that looked much better.
I don't think it's coming to this gen at all.
QuoteCD Projekt has said The Witcher 3 release date will fall in 2014. It will be available on PC and "all high-end platforms available."

If it was coming to this gen they would have no reason not to announce it, in which case we don't have to worry about the current consoles holding it down, and like they said these images are from the WIP renderer so the final thing will look alot better.

Quote from: Bjørn Half-hand on Feb 07, 2013, 06:03:24 PM
This maybe completely irrelevant but...

http://en.wikipedia.org/wiki/Wild_Hunt
I don't know if you've played the previous Witchers, but that is actually completely relevent.


Nightlord

Nightlord

#9
http://www.youtube.com/watch?v=TZ_G6XiHoUA#ws

The one RPG to rule them all.

scarhunter92

scarhunter92

#10
fantastic


Nightlord


Nightlord

Nightlord

#13

Cal427eb

Cal427eb

#14
is this real life

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