Things maybe working, and things maybe balanced "from certain point of view" in this Rebellions system...
But I think aliens are weak where they should be strong, and strong where they should be
weak, and same or similar "screw ups" apply to just about anything, I am not sure if things
are really working and balanced at all from My point of view but even if they are, they are
certainly working and balanced the wrong way...
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If it was up to me, I would have made the effectiveness of Alien attacks depend on their
health (i.e. If aliens health is at full 100%, their attacks are at their strongest and lower
the health go, the weaker the attacks..)
Wall walk Tail Whip:
Health = 100% - Takes 75% of health, and causes knockdown like in Single Player...
Health > 75% - Takes 50% of health, cause same kind of mini-stun like claw hit...
Health < 75% - Tales 25% of health, no stun of anykind...
Alien Focus Attack:
Health = 100% - Takes 50% of health, preds can block, marines always knocked down...
Health > 75% - Takes 25% of health, preds can block, marines get mini-stun...
Health < 75% - Health too low, attack have no effect of anykind...
Alien Claw Attack:
Health = 100% - Takes 50% of health, preds can block, marines always knocked down...
Health > 75% - Takes 33% of health, can be blocked, but counter attack not effective...
Health < 75% - Tales 25% of health, can be blocked and countered (by preds...)
So... With these settings, the wisest thing for Marine to do when seeing an Alien, would be
to open fire and either kill it, or weaken it before it can get to you. While with the Rebellions
settings the wisest thing for the Marine to do is to bring up block and just wait until the Alien
to comes to you, and then turn the Aliens own melee moves against it with the Marines
superior karate skills...
And... With these settings, the wisest thing for Alien to do when seeing a Marine would be
to, use Stealth tactics or advanced approaching manoeuvres, to try and get to the Marine
without taking hits and deliver the first move. While with the Rebellions settings the wisest
thing for Alien to do, is to strafe around in circles whipping with WW tail, or to wait at the
optimal focus attack range, untill the marine gets frustrated waiting for the Alien to come
and starts shooting, at which point the Alien can easily take the Marine out with the focus
attack...