I'm not saying Isolation is going to be great. I'm saying it's unrealistic to expect another A:CM. If Sega wasn't capable of moving past that, they wouldn't be making another Alien game.
I thought that AVP was fine by the way, with the exception of the rock, paper, scissors thing. It had strong atmosphere, and I thought it captured the best of both worlds in those regards. I'm in the publishing business (Meaning I read everything, all the time) so just about all the stories we see in games are lack-luster to me, so I can't really critique that. I don't know enough about graphics to say if that was good or bad, but I will say I would like to see those graphics pasted over AVP 2. The sounds were fine as well.
Quote from: Vepariga on Dec 19, 2013, 11:03:56 AM
Looks cool but having Ripleys daughter as the main character is dumb to me. how and why would she ever have encountered xenos.
This could have a good or bad effect. Bad in the sense that she's on some adventure to find her mother, which is a technique used way too often, and almost always lacks substance (there's usually no background development, it's just handed to you and you're expected to accept it as is).
Good in the sense that it could allow for character development (Dynamic Characters). Granted Amanda finds out about the link between her mom and the Xeno later on in the game. You can run through all emotions there. Sadness, Despair, Anger. Not having Amanda know about the Xeno's and not being on some quest for her mother from the get go leaves alot of doors open. Granted this a story about Amanda and not Amanda and her new boyfriend or Amanda and her new crew.
Talking about narrative structure on this forum has made me realize more and more just how shitty quality video game stories are. The stories were the first reason I even started playing the damn things. Took me over a decade to realize that...