Quote from: SpeedyMaxx on Apr 18, 2017, 09:05:25 AM
Quote from: Corporal Hicks on Apr 18, 2017, 09:02:09 AM
It wasn't CG in Alien 3. It was a beautiful rod puppet that was ruined by the way they composited it into the footage.
Ah, you're absolutely right, my mistake. I haven't seen the film in ages and my box set is still back in storage from my move to the West Coast. I just looked up a clip not long ago out of curiosity and was horrified by what looked like terrible CG in the big scene in the infirmary. It looked like Chromakey, or something akin to the 'paper cutout' of a monster victim in the new Mystery Science Theater 3000 episode "Reptilicus".
Shame they did so much of A3 on the cheap. Inexcusable. Starting with the mash-up scripts.
Please, if You have to possibility, go over the ALIEN3 bonus disc and making of. No critique, just a reminder, that Boss studio did a marvelous job back then (as Hicks mentioned) and 1992 CGI was practically in the baby shoes. Jurassic filled that the first time, and let´s remember there where many practical Dinos.
But why I hint towards the bonus disc of ALIEN3, they explained there, that they simply had not the right camera work. The rod puppet was shot in second unit with a third scale. All was of course analog back then, so there was a huge calculation work to be done to get the rod puppet shots in third scale to match the life footage. A horror scenario, especially with the studio pressure and date line ahead.
I still think the puppet is gorgeous and might have even more life to it as a full CG character. The reason It looks so odd in most scenes is the un-matching lightning, the analog rotoscoping of the blue screen and rod background (and the controlling vfx guys) and simply the fact, that the suit ALIEN played by Woodruff was covered in slime and had a total different texture feel to it as the puppet, which simply was not allowed to be too shinny, cos of the above stated rotoscoping horror show.
The vfx guys did a marvelous job back then, with all facts considered. Let´s not forget, that these days with all our digital marvels, still some films vfx manages to look goofy. Mostly nowadays, because animations are either over done or super un-natural in their movement. The shading of CG should not be a problem anymore.