Author Topic: Flaws of Isolation. Not joking.  (Read 10857 times)

Kimarhi
Aug 17, 2020, 11:38:52 PM
Reply #75 on: Aug 17, 2020, 11:38:52 PM
Q
It wasn't hard.  It was boring.


Kradan
Aug 18, 2020, 09:18:26 AM
Reply #76 on: Aug 18, 2020, 09:18:26 AM
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Managed to get half-way though the video and then my Inner Fan Boy said: "Well, f**k these guys"  :D


SM
Aug 19, 2020, 12:22:43 AM
Reply #77 on: Aug 19, 2020, 12:22:43 AM
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I didn't mind the hiding in lockers stuff.  Occasionally got annoying but only occasionally.  The only bit where I really said 'Oh, come on!" was when Amanda got nabbed and taken to the hive.


Tichinde
Aug 23, 2020, 05:07:12 AM
Reply #78 on: Aug 23, 2020, 05:07:12 AM
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Look man, I get that it's possible... I just don't see why the Xeno would leave her alive. Just one headbite, all it would take. Hell. one facehugging, more alien friends. It's the only instance of true plot armor I get in the game and it's so blatant, it just disappoints me.


Corporal Hicks
Aug 24, 2020, 07:56:16 AM
Reply #79 on: Aug 24, 2020, 07:56:16 AM
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There's some degree of suspending disbelief required - even with the hiding under the tables - but damn if it isn't 100% effective for atmosphere.


Huggs
Sep 05, 2020, 07:33:37 AM
Reply #80 on: Sep 05, 2020, 07:33:37 AM
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I felt the hiding in lockers was pushing the envelope a bit. Considering they've been able to track and outmaneuver people in the films from all kinds of distances. Suddenly one can't detect you 3 inches from its face? It's a tough sell, but it does add alittle fear to the mix.

Amanda being used as a host instead of being killed made sense to me though, given the circumstances. She was young, healthy, and easily captured in that instance. Prime candidate.


 

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